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Fixing unbalanced tree pop in grouped GPU zones.
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@ -8312,6 +8312,7 @@ void View::DrawGpuInfoWindow()
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{
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DrawGpuInfoChildren<VectorAdapterPointer<GpuEvent>>( children, ztime );
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}
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ImGui::TreePop();
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}
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}
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@ -8533,7 +8534,6 @@ void View::DrawGpuInfoChildren( const V& children, int64_t ztime )
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ImGui::NextColumn();
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}
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ImGui::EndColumns();
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ImGui::TreePop();
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}
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}
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