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Add transient Vulkan zones.
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@ -10,12 +10,14 @@
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#define TracyVkNamedZoneC(c,x,y,z,w,a)
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#define TracyVkZone(c,x,y)
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#define TracyVkZoneC(c,x,y,z)
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#define TracyVkZoneTransient(c,x,y,z,w)
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#define TracyVkCollect(c,x)
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#define TracyVkNamedZoneS(c,x,y,z,w,a)
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#define TracyVkNamedZoneCS(c,x,y,z,w,v,a)
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#define TracyVkZoneS(c,x,y,z)
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#define TracyVkZoneCS(c,x,y,z,w)
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#define TracyVkZoneTransientS(c,x,y,z,w,a)
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namespace tracy
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{
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@ -352,6 +354,56 @@ public:
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Profiler::QueueSerialFinish();
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}
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tracy_force_inline VkCtxScope( VkCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, VkCommandBuffer cmdbuf, bool is_active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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: m_active( is_active )
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#endif
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{
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if( !m_active ) return;
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m_cmdbuf = cmdbuf;
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m_ctx = ctx;
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const auto queryId = ctx->NextQueryId();
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vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, ctx->m_query, queryId );
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const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuZoneBeginAllocSrcLocSerial );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, srcloc );
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MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
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Profiler::QueueSerialFinish();
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}
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tracy_force_inline VkCtxScope( VkCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, VkCommandBuffer cmdbuf, int depth, bool is_active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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: m_active( is_active )
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#endif
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{
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if( !m_active ) return;
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m_cmdbuf = cmdbuf;
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m_ctx = ctx;
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const auto queryId = ctx->NextQueryId();
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vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, ctx->m_query, queryId );
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const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
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auto item = Profiler::QueueSerialCallstack( Callstack( depth ) );
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MemWrite( &item->hdr.type, QueueType::GpuZoneBeginAllocSrcLocCallstackSerial );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, srcloc );
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MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
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Profiler::QueueSerialFinish();
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}
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tracy_force_inline ~VkCtxScope()
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{
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if( !m_active ) return;
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@ -401,11 +453,13 @@ using TracyVkCtx = tracy::VkCtx*;
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# define TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, TRACY_CALLSTACK, active );
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# define TracyVkZone( ctx, cmdbuf, name ) TracyVkNamedZoneS( ctx, ___tracy_gpu_zone, cmdbuf, name, TRACY_CALLSTACK, true )
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# define TracyVkZoneC( ctx, cmdbuf, name, color ) TracyVkNamedZoneCS( ctx, ___tracy_gpu_zone, cmdbuf, name, color, TRACY_CALLSTACK, true )
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# define TracyVkZoneTransient( ctx, varname, cmdbuf, name, active ) TracyVkZoneTransientS( ctx, varname, cmdbuf, name, TRACY_CALLSTACK, active )
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#else
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# define TracyVkNamedZone( ctx, varname, cmdbuf, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, active );
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# define TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, active );
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# define TracyVkZone( ctx, cmdbuf, name ) TracyVkNamedZone( ctx, ___tracy_gpu_zone, cmdbuf, name, true )
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# define TracyVkZoneC( ctx, cmdbuf, name, color ) TracyVkNamedZoneC( ctx, ___tracy_gpu_zone, cmdbuf, name, color, true )
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# define TracyVkZoneTransient( ctx, varname, cmdbuf, name, active ) tracy::VkCtxScope varname( ctx, __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), cmdbuf, active );
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#endif
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#define TracyVkCollect( ctx, cmdbuf ) ctx->Collect( cmdbuf );
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@ -414,11 +468,13 @@ using TracyVkCtx = tracy::VkCtx*;
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# define TracyVkNamedZoneCS( ctx, varname, cmdbuf, name, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, depth, active );
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# define TracyVkZoneS( ctx, cmdbuf, name, depth ) TracyVkNamedZoneS( ctx, ___tracy_gpu_zone, cmdbuf, name, depth, true )
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# define TracyVkZoneCS( ctx, cmdbuf, name, color, depth ) TracyVkNamedZoneCS( ctx, ___tracy_gpu_zone, cmdbuf, name, color, depth, true )
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# define TracyVkZoneTransientS( ctx, varname, cmdbuf, name, depth, active ) tracy::VkCtxScope varname( ctx, __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), cmdbuf, depth, active );
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#else
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# define TracyVkNamedZoneS( ctx, varname, cmdbuf, name, depth, active ) TracyVkNamedZone( ctx, varname, cmdbuf, name, active )
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# define TracyVkNamedZoneCS( ctx, varname, cmdbuf, name, color, depth, active ) TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active )
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# define TracyVkZoneS( ctx, cmdbuf, name, depth ) TracyVkZone( ctx, cmdbuf, name )
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# define TracyVkZoneCS( ctx, cmdbuf, name, color, depth ) TracyVkZoneC( ctx, cmdbuf, name, color )
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# define TracyVkZoneTransientS( ctx, varname, cmdbuf, name, depth, active ) TracyVkZoneTransient( ctx, varname, cmdbuf, name, active )
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#endif
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#endif
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