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Make all allocation list alloc/free buttons clickable.
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commit
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@ -4986,10 +4986,12 @@ void View::ListMemData( T ptr, T end, std::function<const MemEvent*(T&)> DrawAdd
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ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.f, 0.7f, 0.7f ) );
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ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.f, 0.7f, 0.7f ) );
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ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.f, 0.8f, 0.8f ) );
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ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.f, 0.8f, 0.8f ) );
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}
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}
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ImGui::PushID( idx++ );
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if( ImGui::SmallButton( "alloc" ) )
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if( ImGui::SmallButton( "alloc" ) )
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{
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{
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m_callstackInfoWindow = v->csAlloc;
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m_callstackInfoWindow = v->csAlloc;
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}
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}
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ImGui::PopID();
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if( hilite )
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if( hilite )
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{
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{
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ImGui::PopStyleColor( 3 );
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ImGui::PopStyleColor( 3 );
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@ -5015,10 +5017,12 @@ void View::ListMemData( T ptr, T end, std::function<const MemEvent*(T&)> DrawAdd
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ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.f, 0.7f, 0.7f ) );
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ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.f, 0.7f, 0.7f ) );
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ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.f, 0.8f, 0.8f ) );
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ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.f, 0.8f, 0.8f ) );
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}
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}
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ImGui::PushID( idx++ );
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if( ImGui::SmallButton( "free" ) )
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if( ImGui::SmallButton( "free" ) )
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{
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{
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m_callstackInfoWindow = v->csFree;
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m_callstackInfoWindow = v->csFree;
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}
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}
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ImGui::PopID();
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if( hilite )
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if( hilite )
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{
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{
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ImGui::PopStyleColor( 3 );
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ImGui::PopStyleColor( 3 );
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