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Symbol resolution should be possible on iOS.
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@ -691,7 +691,7 @@ Memory & \faCheck & \faCheck & \faCheck & \faCheck & \faCheck & \faCheck \\
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GPU zones (OpenGL) & \faCheck & \faCheck & \faCheck & \faPoo & \faPoo & \\
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GPU zones (Vulkan) & \faCheck & \faCheck & \faCheck & \faCheck & \faCheck & \\
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Call stacks & \faCheck & \faCheck & \faCheck & \faCheck & \faCheck & \faCheck \\
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Symbol resolution & \faCheck & \faCheck & \faCheck & \faCheck & \faPoo & \faCheck \\
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Symbol resolution & \faCheck & \faCheck & \faCheck & \faCheck & \faCheck & \faCheck \\
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Crash handling & \faCheck & \faCheck & \faCheck & \faTimes & \faTimes & \faTimes \\
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CPU usage probing & \faCheck & \faCheck & \faCheck & \faCheck & \faCheck & \faCheck \\
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Context switches & \faCheck & \faCheck & \faCheck & \faTimes & \faPoo & \faTimes \\
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