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fix TracyD3D11 "on demand"
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@ -357,7 +357,7 @@ public:
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private:
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tracy_force_inline D3D11ZoneScope( D3D11Ctx* ctx, bool active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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: m_active( active && GetProfiler().IsConnected() )
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#else
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: m_active( active )
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#endif
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