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Add frame time accessors.
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@ -323,6 +323,24 @@ uint64_t View::GetFrameTime( size_t idx ) const
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}
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}
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uint64_t View::GetFrameBegin( size_t idx ) const
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{
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assert( idx < m_frames.size() );
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return m_frames[idx];
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}
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uint64_t View::GetFrameEnd( size_t idx ) const
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{
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if( idx < m_frames.size() - 1 )
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{
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return m_frames[idx+1];
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}
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else
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{
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return GetLastTime();
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}
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}
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uint64_t View::GetLastTime() const
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{
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uint64_t last = 0;
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@ -49,6 +49,8 @@ private:
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void UpdateZone( Event* zone );
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uint64_t GetFrameTime( size_t idx ) const;
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uint64_t GetFrameBegin( size_t idx ) const;
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uint64_t GetFrameEnd( size_t idx ) const;
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uint64_t GetLastTime() const;
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const char* TimeToString( uint64_t ns ) const;
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