mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-30 01:04:36 +00:00
Store callstacks on 24 bits.
ZoneEvent is now 27 bytes. Memory usage reduction on selected traces (sizes in MB): big 9224 -> 9011 (97%) chicken 2044 -> 2027 (99%) drl-l-b 1443 -> 1383 (95%) long 5327 -> 5253 (98%) q3bsp-mt 5400 -> 5304 (98%) selfprofile 1403 -> 1382 (98%)
This commit is contained in:
parent
c631e33f81
commit
f0b957ec56
@ -138,7 +138,7 @@ struct ZoneEvent
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uint64_t _start_srcloc;
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uint64_t _end_child1;
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StringIdx text;
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uint32_t callstack;
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Int24 callstack;
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StringIdx name;
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uint16_t _child2;
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};
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@ -198,7 +198,7 @@ struct GpuEvent
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int64_t gpuStart;
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int64_t gpuEnd;
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int16_t srcloc;
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uint32_t callstack;
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Int24 callstack;
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uint16_t thread;
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int32_t child;
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};
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@ -7,7 +7,7 @@ namespace Version
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{
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enum { Major = 0 };
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enum { Minor = 5 };
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enum { Patch = 8 };
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enum { Patch = 9 };
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}
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}
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@ -5106,7 +5106,7 @@ void DrawZoneTrace( T zone, const std::vector<T>& trace, const Worker& worker, B
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for( size_t i=0; i<sz; i++ )
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{
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auto curr = trace[i];
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if( prev->callstack == 0 || curr->callstack == 0 )
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if( prev->callstack.Val() == 0 || curr->callstack.Val() == 0 )
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{
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if( showUnknownFrames )
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{
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@ -5115,10 +5115,10 @@ void DrawZoneTrace( T zone, const std::vector<T>& trace, const Worker& worker, B
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TextDisabledUnformatted( "[unknown frames]" );
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}
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}
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else if( prev->callstack != curr->callstack )
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else if( prev->callstack.Val() != curr->callstack.Val() )
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{
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auto& prevCs = worker.GetCallstack( prev->callstack );
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auto& currCs = worker.GetCallstack( curr->callstack );
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auto& prevCs = worker.GetCallstack( prev->callstack.Val() );
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auto& currCs = worker.GetCallstack( curr->callstack.Val() );
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const auto psz = int8_t( prevCs.size() );
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int8_t idx;
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@ -5185,7 +5185,7 @@ void DrawZoneTrace( T zone, const std::vector<T>& trace, const Worker& worker, B
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}
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auto last = trace.empty() ? zone : trace.back();
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if( last->callstack == 0 )
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if( last->callstack.Val() == 0 )
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{
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if( showUnknownFrames )
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{
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@ -5196,7 +5196,7 @@ void DrawZoneTrace( T zone, const std::vector<T>& trace, const Worker& worker, B
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}
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else
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{
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auto& cs = worker.GetCallstack( last->callstack );
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auto& cs = worker.GetCallstack( last->callstack.Val() );
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const auto csz = cs.size();
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for( uint8_t i=1; i<csz; i++ )
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{
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@ -5284,10 +5284,10 @@ void View::DrawZoneInfoWindow()
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{
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m_findZone.ShowZone( ev.SrcLoc(), m_worker.GetString( srcloc.name.active ? srcloc.name : srcloc.function ) );
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}
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if( ev.callstack != 0 )
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if( ev.callstack.Val() != 0 )
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{
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ImGui::SameLine();
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bool hilite = m_callstackInfoWindow == ev.callstack;
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bool hilite = m_callstackInfoWindow == ev.callstack.Val();
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if( hilite )
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{
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SetButtonHighlightColor();
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@ -5298,7 +5298,7 @@ void View::DrawZoneInfoWindow()
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if( ImGui::Button( "Call stack" ) )
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#endif
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{
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m_callstackInfoWindow = ev.callstack;
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m_callstackInfoWindow = ev.callstack.Val();
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}
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if( hilite )
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{
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@ -6081,10 +6081,10 @@ void View::DrawGpuInfoWindow()
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ShowZoneInfo( *parent, m_gpuInfoWindowThread );
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}
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}
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if( ev.callstack != 0 )
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if( ev.callstack.Val() != 0 )
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{
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ImGui::SameLine();
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bool hilite = m_callstackInfoWindow == ev.callstack;
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bool hilite = m_callstackInfoWindow == ev.callstack.Val();
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if( hilite )
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{
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SetButtonHighlightColor();
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@ -6095,7 +6095,7 @@ void View::DrawGpuInfoWindow()
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if( ImGui::Button( "Call stack" ) )
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#endif
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{
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m_callstackInfoWindow = ev.callstack;
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m_callstackInfoWindow = ev.callstack.Val();
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}
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if( hilite )
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{
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@ -7259,7 +7259,7 @@ uint64_t View::GetSelectionTarget( const Worker::ZoneThreadData& ev, FindZone::G
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case FindZone::GroupBy::UserText:
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return ev.Zone()->text.Active() ? ev.Zone()->text.Idx() : std::numeric_limits<uint64_t>::max();
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case FindZone::GroupBy::Callstack:
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return ev.Zone()->callstack;
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return ev.Zone()->callstack.Val();
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default:
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assert( false );
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return 0;
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@ -8288,7 +8288,7 @@ void View::DrawFindZone()
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group = &m_findZone.groups[ev.Zone()->text.Active() ? ev.Zone()->text.Idx() : std::numeric_limits<uint64_t>::max()];
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break;
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case FindZone::GroupBy::Callstack:
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group = &m_findZone.groups[ev.Zone()->callstack];
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group = &m_findZone.groups[ev.Zone()->callstack.Val()];
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break;
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default:
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group = nullptr;
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@ -911,10 +911,10 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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{
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ReadTimelinePre042( f, td->timeline, CompressThread( tid ), tsz, fileVer );
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}
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else if( fileVer <= FileVersion( 0, 5, 7 ) )
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else if( fileVer <= FileVersion( 0, 5, 8 ) )
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{
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int64_t refTime = 0;
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ReadTimelinePre058( f, td->timeline, CompressThread( tid ), tsz, refTime, fileVer );
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ReadTimelinePre059( f, td->timeline, CompressThread( tid ), tsz, refTime, fileVer );
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}
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else
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{
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@ -966,7 +966,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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s_loadProgress.subProgress.store( 0, std::memory_order_relaxed );
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}
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f.Read( ctx->period );
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if( fileVer >= FileVersion( 0, 5, 7 ) )
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if( fileVer >= FileVersion( 0, 5, 9 ) )
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{
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uint64_t tdsz;
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f.Read( tdsz );
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@ -982,6 +982,24 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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ReadTimeline( f, td->second.timeline, tsz, refTime, refGpuTime );
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}
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}
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}
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else if( fileVer >= FileVersion( 0, 5, 7 ) )
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{
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uint64_t tdsz;
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f.Read( tdsz );
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for( uint64_t j=0; j<tdsz; j++ )
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{
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uint64_t tid, tsz;
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f.Read2( tid, tsz );
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if( tsz != 0 )
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{
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int64_t refTime = 0;
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int64_t refGpuTime = 0;
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auto td = ctx->threadData.emplace( tid, GpuCtxThreadData {} ).first;
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ReadTimelinePre059( f, td->second.timeline, tsz, refTime, refGpuTime, fileVer );
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}
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}
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}
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else
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{
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@ -992,9 +1010,9 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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int64_t refTime = 0;
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int64_t refGpuTime = 0;
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auto td = ctx->threadData.emplace( 0, GpuCtxThreadData {} ).first;
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if( fileVer <= FileVersion( 0, 5, 1 ) )
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if( fileVer <= FileVersion( 0, 5, 8 ) )
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{
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ReadTimelinePre052( f, td->second.timeline, tsz, refTime, refGpuTime, fileVer );
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ReadTimelinePre059( f, td->second.timeline, tsz, refTime, refGpuTime, fileVer );
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}
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else
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{
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@ -3262,7 +3280,7 @@ void Worker::ProcessZoneBeginImpl( ZoneEvent* zone, const QueueZoneBegin& ev )
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zone->SetStart( start );
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zone->SetEnd( -1 );
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zone->SetSrcLoc( ShrinkSourceLocation( ev.srcloc ) );
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zone->callstack = 0;
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zone->callstack.SetVal( 0 );
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zone->SetChild( -1 );
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m_data.lastTime = std::max( m_data.lastTime, start );
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@ -3295,7 +3313,7 @@ void Worker::ProcessZoneBeginAllocSrcLocImpl( ZoneEvent* zone, const QueueZoneBe
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zone->SetStart( start );
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zone->SetEnd( -1 );
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zone->SetSrcLoc( it->second );
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zone->callstack = 0;
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zone->callstack.SetVal( 0 );
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zone->SetChild( -1 );
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m_data.lastTime = std::max( m_data.lastTime, start );
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@ -3928,7 +3946,7 @@ void Worker::ProcessGpuZoneBeginImpl( GpuEvent* zone, const QueueGpuZoneBegin& e
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zone->gpuStart = std::numeric_limits<int64_t>::max();
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zone->gpuEnd = -1;
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zone->srcloc = ShrinkSourceLocation( ev.srcloc );
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zone->callstack = 0;
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zone->callstack.SetVal( 0 );
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zone->child = -1;
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uint64_t ztid;
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@ -4163,10 +4181,10 @@ void Worker::ProcessCallstack( const QueueCallstack& ev )
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switch( next.type )
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{
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case NextCallstackType::Zone:
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next.zone->callstack = m_pendingCallstackId;
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next.zone->callstack.SetVal( m_pendingCallstackId );
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break;
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case NextCallstackType::Gpu:
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next.gpu->callstack = m_pendingCallstackId;
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next.gpu->callstack.SetVal( m_pendingCallstackId );
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break;
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case NextCallstackType::Crash:
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m_data.crashEvent.callstack = m_pendingCallstackId;
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@ -4189,10 +4207,10 @@ void Worker::ProcessCallstackAlloc( const QueueCallstackAlloc& ev )
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switch( next.type )
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{
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case NextCallstackType::Zone:
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next.zone->callstack = m_pendingCallstackId;
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next.zone->callstack.SetVal( m_pendingCallstackId );
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break;
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case NextCallstackType::Gpu:
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next.gpu->callstack = m_pendingCallstackId;
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next.gpu->callstack.SetVal( m_pendingCallstackId );
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break;
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case NextCallstackType::Crash:
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m_data.crashEvent.callstack = m_pendingCallstackId;
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@ -4583,7 +4601,7 @@ void Worker::ReadTimelinePre042( FileRead& f, ZoneEvent* zone, uint16_t thread,
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}
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}
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void Worker::ReadTimelinePre058( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int fileVer )
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void Worker::ReadTimelinePre059( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int fileVer )
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{
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uint64_t sz;
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f.Read( sz );
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@ -4596,7 +4614,7 @@ void Worker::ReadTimelinePre058( FileRead& f, ZoneEvent* zone, uint16_t thread,
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zone->SetChild( m_data.zoneChildren.size() );
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m_data.zoneChildren.push_back( Vector<ZoneEvent*>() );
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Vector<ZoneEvent*> tmp;
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ReadTimelinePre058( f, tmp, thread, sz, refTime, fileVer );
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ReadTimelinePre059( f, tmp, thread, sz, refTime, fileVer );
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m_data.zoneChildren[zone->Child()] = std::move( tmp );
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}
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}
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@ -4619,7 +4637,7 @@ void Worker::ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_
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}
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}
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void Worker::ReadTimelinePre052( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer )
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void Worker::ReadTimelinePre059( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer )
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{
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uint64_t sz;
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f.Read( sz );
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@ -4632,7 +4650,7 @@ void Worker::ReadTimelinePre052( FileRead& f, GpuEvent* zone, int64_t& refTime,
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zone->child = m_data.gpuChildren.size();
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m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
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Vector<GpuEvent*> tmp;
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ReadTimelinePre052( f, tmp, sz, refTime, refGpuTime, fileVer );
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ReadTimelinePre059( f, tmp, sz, refTime, refGpuTime, fileVer );
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m_data.gpuChildren[zone->child] = std::move( tmp );
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}
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}
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@ -4695,7 +4713,9 @@ void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread
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f.Read( srcloc );
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zone->SetSrcLoc( srcloc );
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// Use zone->_end_child1 as scratch buffer for zone start time offset.
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f.Read( &zone->_end_child1, sizeof( zone->_end_child1 ) + sizeof( zone->text ) + sizeof( zone->callstack ) + sizeof( zone->name ) );
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f.Read( &zone->_end_child1, sizeof( zone->_end_child1 ) + sizeof( zone->text ) );
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f.Read( &zone->callstack, sizeof( zone->callstack ) );
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f.Read( &zone->name, sizeof( zone->name ) );
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refTime += int64_t( zone->_end_child1 );
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zone->SetStart( refTime );
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ReadTimeline( f, zone, thread, refTime );
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@ -4741,6 +4761,7 @@ void Worker::ReadTimelinePre042( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t
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new ( &zone->text ) StringIdx();
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}
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f.Read( zone->callstack );
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f.Skip( 1 );
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f.Read( str );
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if( str.active )
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{
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@ -4757,9 +4778,9 @@ void Worker::ReadTimelinePre042( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t
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}
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}
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void Worker::ReadTimelinePre058( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int fileVer )
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void Worker::ReadTimelinePre059( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int fileVer )
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{
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assert( fileVer <= FileVersion( 0, 5, 7 ) );
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assert( fileVer <= FileVersion( 0, 5, 8 ) );
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assert( size != 0 );
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vec.reserve_exact( size, m_slab );
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m_data.zonesCnt += size;
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@ -4795,29 +4816,40 @@ void Worker::ReadTimelinePre058( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t
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f.Skip( 2 );
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}
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}
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__StringIdxOld str;
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f.Read( str );
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if( str.active )
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if( fileVer <= FileVersion( 0, 5, 7 ) )
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{
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zone->text.SetIdx( str.idx );
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__StringIdxOld str;
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f.Read( str );
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if( str.active )
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{
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zone->text.SetIdx( str.idx );
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}
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else
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{
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new ( &zone->text ) StringIdx();
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}
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f.Read( zone->callstack );
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f.Skip( 1 );
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f.Read( str );
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if( str.active )
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{
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zone->name.SetIdx( str.idx );
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}
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else
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{
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new ( &zone->name ) StringIdx();
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}
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}
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else
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{
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new ( &zone->text ) StringIdx();
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}
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f.Read( zone->callstack );
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f.Read( str );
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if( str.active )
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{
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zone->name.SetIdx( str.idx );
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}
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else
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{
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new ( &zone->name ) StringIdx();
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f.Read( &zone->text, sizeof( zone->text ) );
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f.Read( &zone->callstack, sizeof( zone->callstack ) );
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f.Skip( 1 );
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f.Read( &zone->name, sizeof( zone->name ) );
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}
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refTime += zone->_end_child1;
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zone->SetStart( refTime - m_data.baseTime );
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ReadTimelinePre058( f, zone, thread, refTime, fileVer );
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ReadTimelinePre059( f, zone, thread, refTime, fileVer );
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int64_t end = ReadTimeOffset( f, refTime );
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if( end >= 0 ) end -= m_data.baseTime;
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zone->SetEnd( end );
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@ -4845,7 +4877,9 @@ void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, i
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// Use zone->gpuStart as scratch buffer for CPU zone start time offset.
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// Use zone->gpuEnd as scratch buffer for GPU zone start time offset.
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f.Read( &zone->gpuStart, sizeof( zone->gpuStart ) + sizeof( zone->gpuEnd ) + sizeof( zone->srcloc ) + sizeof( zone->callstack ) + sizeof( zone->thread ) );
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f.Read( &zone->gpuStart, sizeof( zone->gpuStart ) + sizeof( zone->gpuEnd ) + sizeof( zone->srcloc ) );
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f.Read( &zone->callstack, sizeof( zone->callstack ) );
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f.Read( &zone->thread, sizeof( zone->thread ) );
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refTime += zone->gpuStart;
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refGpuTime += zone->gpuEnd;
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zone->cpuStart = refTime;
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@ -4859,7 +4893,7 @@ void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, i
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while( ++zone != zptr );
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}
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void Worker::ReadTimelinePre052( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer )
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void Worker::ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer )
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{
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assert( size != 0 );
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vec.reserve_exact( size, m_slab );
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@ -4880,6 +4914,7 @@ void Worker::ReadTimelinePre052( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
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f.Read( zone->srcloc );
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f.Skip( 2 );
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f.Read( zone->callstack );
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f.Skip( 1 );
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uint64_t thread;
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f.Read( thread );
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if( thread == 0 )
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@ -4897,6 +4932,7 @@ void Worker::ReadTimelinePre052( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
|
||||
f.Read( zone->srcloc );
|
||||
f.Skip( 2 );
|
||||
f.Read( zone->callstack );
|
||||
f.Skip( 1 );
|
||||
refTime += zone->gpuStart;
|
||||
refGpuTime += zone->gpuEnd;
|
||||
zone->cpuStart = refTime - m_data.baseTime;
|
||||
@ -4914,7 +4950,7 @@ void Worker::ReadTimelinePre052( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
|
||||
zone->thread = CompressThread( thread );
|
||||
}
|
||||
}
|
||||
else
|
||||
else if( fileVer <= FileVersion( 0, 5, 1 ) )
|
||||
{
|
||||
// Use zone->gpuStart as scratch buffer for CPU zone start time offset.
|
||||
// Use zone->gpuEnd as scratch buffer for GPU zone start time offset.
|
||||
@ -4922,6 +4958,7 @@ void Worker::ReadTimelinePre052( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
|
||||
f.Read( zone->srcloc );
|
||||
f.Skip( 2 );
|
||||
f.Read( zone->callstack );
|
||||
f.Skip( 1 );
|
||||
f.Read( zone->thread );
|
||||
refTime += zone->gpuStart;
|
||||
refGpuTime += zone->gpuEnd;
|
||||
@ -4929,7 +4966,20 @@ void Worker::ReadTimelinePre052( FileRead& f, Vector<GpuEvent*>& vec, uint64_t s
|
||||
zone->gpuStart = refGpuTime;
|
||||
if( zone->gpuStart != std::numeric_limits<int64_t>::max() ) zone->gpuStart -= m_data.baseTime;
|
||||
}
|
||||
ReadTimelinePre052( f, zone, refTime, refGpuTime, fileVer );
|
||||
else
|
||||
{
|
||||
// Use zone->gpuStart as scratch buffer for CPU zone start time offset.
|
||||
// Use zone->gpuEnd as scratch buffer for GPU zone start time offset.
|
||||
f.Read( &zone->gpuStart, sizeof( zone->gpuStart ) + sizeof( zone->gpuEnd ) + sizeof( zone->srcloc ) );
|
||||
f.Read( &zone->callstack, sizeof( zone->callstack ) );
|
||||
f.Skip( 1 );
|
||||
f.Read( &zone->thread, sizeof( zone->thread ) );
|
||||
refTime += zone->gpuStart;
|
||||
refGpuTime += zone->gpuEnd;
|
||||
zone->cpuStart = refTime;
|
||||
zone->gpuStart = refGpuTime;
|
||||
}
|
||||
ReadTimelinePre059( f, zone, refTime, refGpuTime, fileVer );
|
||||
if( fileVer > FileVersion( 0, 4, 1 ) )
|
||||
{
|
||||
zone->cpuEnd = ReadTimeOffset( f, refTime );
|
||||
|
@ -517,17 +517,17 @@ private:
|
||||
|
||||
tracy_force_inline void ReadTimeline( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime );
|
||||
tracy_force_inline void ReadTimelinePre042( FileRead& f, ZoneEvent* zone, uint16_t thread, int fileVer );
|
||||
tracy_force_inline void ReadTimelinePre058( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int fileVer );
|
||||
tracy_force_inline void ReadTimelinePre059( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_t& refTime, int fileVer );
|
||||
tracy_force_inline void ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime );
|
||||
tracy_force_inline void ReadTimelinePre052( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer );
|
||||
tracy_force_inline void ReadTimelinePre059( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer );
|
||||
|
||||
tracy_force_inline void ReadTimelineUpdateStatistics( ZoneEvent* zone, uint16_t thread );
|
||||
|
||||
void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime );
|
||||
void ReadTimelinePre042( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int fileVer );
|
||||
void ReadTimelinePre058( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int fileVer );
|
||||
void ReadTimelinePre059( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int64_t& refTime, int fileVer );
|
||||
void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime );
|
||||
void ReadTimelinePre052( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer );
|
||||
void ReadTimelinePre059( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer );
|
||||
|
||||
void WriteTimeline( FileWrite& f, const Vector<ZoneEvent*>& vec, int64_t& refTime );
|
||||
void WriteTimeline( FileWrite& f, const Vector<GpuEvent*>& vec, int64_t& refTime, int64_t& refGpuTime );
|
||||
|
Loading…
Reference in New Issue
Block a user