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Use tables for call stack view.
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parent
325bcc035a
commit
f1d48b1298
@ -13246,30 +13246,14 @@ void View::DrawCallstackWindow()
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ImGui::PopStyleVar();
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ImGui::Separator();
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ImGui::BeginChild( "##callstack" );
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const auto w = ImGui::GetWindowWidth();
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static bool widthSet = false;
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ImGui::Columns( 4 );
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if( !widthSet )
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if( ImGui::BeginTable( "##callstack", 4, ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_ScrollY ) )
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{
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widthSet = true;
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ImGui::SetColumnWidth( 0, w * 0.05f );
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ImGui::SetColumnWidth( 1, w * 0.425f );
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ImGui::SetColumnWidth( 2, w * 0.425f );
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ImGui::SetColumnWidth( 3, w * 0.1f );
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}
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ImGui::TextUnformatted( "Frame" );
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ImGui::NextColumn();
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ImGui::TextUnformatted( "Function" );
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ImGui::SameLine();
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DrawHelpMarker( "Click on entry to copy it to clipboard." );
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ImGui::NextColumn();
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ImGui::TextUnformatted( "Location" );
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ImGui::SameLine();
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DrawHelpMarker( "Click on entry to copy it to clipboard.\nRight click on entry to try to open source file." );
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ImGui::NextColumn();
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ImGui::TextUnformatted( "Image" );
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ImGui::NextColumn();
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ImGui::TableSetupScrollFreeze( 0, 1 );
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ImGui::TableSetupColumn( "Frame", ImGuiTableColumnFlags_NoHide | ImGuiTableColumnFlags_WidthAutoResize );
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ImGui::TableSetupColumn( "Function" );
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ImGui::TableSetupColumn( "Location" );
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ImGui::TableSetupColumn( "Image" );
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ImGui::TableHeadersRow();
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int fidx = 0;
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int bidx = 0;
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@ -13278,9 +13262,10 @@ void View::DrawCallstackWindow()
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auto frameData = m_worker.GetCallstackFrame( entry );
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if( !frameData )
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{
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ImGui::Separator();
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::Text( "%i", fidx++ );
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ImGui::NextColumn();
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ImGui::TableNextColumn();
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char buf[32];
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sprintf( buf, "%p", (void*)m_worker.GetCanonicalPointer( entry ) );
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ImGui::TextUnformatted( buf );
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@ -13288,9 +13273,6 @@ void View::DrawCallstackWindow()
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{
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ImGui::SetClipboardText( buf );
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}
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ImGui::NextColumn();
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ImGui::NextColumn();
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ImGui::NextColumn();
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}
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else
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{
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@ -13316,9 +13298,9 @@ void View::DrawCallstackWindow()
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if( match ) continue;
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}
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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bidx++;
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ImGui::Separator();
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if( f == fsz-1 )
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{
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ImGui::Text( "%i", fidx++ );
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@ -13327,7 +13309,7 @@ void View::DrawCallstackWindow()
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{
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TextDisabledUnformatted( "inline" );
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}
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ImGui::NextColumn();
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ImGui::TableNextColumn();
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{
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ImGui::PushTextWrapPos( 0.0f );
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if( txt[0] == '[' )
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@ -13344,7 +13326,7 @@ void View::DrawCallstackWindow()
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{
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ImGui::SetClipboardText( txt );
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}
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ImGui::NextColumn();
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ImGui::TableNextColumn();
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ImGui::PushTextWrapPos( 0.0f );
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float indentVal = 0.f;
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if( m_callstackBuzzAnim.Match( bidx ) )
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@ -13463,18 +13445,16 @@ void View::DrawCallstackWindow()
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ImGui::Unindent( indentVal );
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}
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ImGui::PopTextWrapPos();
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ImGui::NextColumn();
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ImGui::TableNextColumn();
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if( frameData->imageName.Active() )
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{
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TextDisabledUnformatted( m_worker.GetString( frameData->imageName ) );
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}
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ImGui::NextColumn();
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}
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}
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}
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ImGui::EndColumns();
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ImGui::EndChild();
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ImGui::EndTable();
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}
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ImGui::End();
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if( !show )
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