Zone statistics reconstructions has to use magic vectors.

This commit is contained in:
Bartosz Taudul 2019-11-09 23:39:28 +01:00
parent 065ba4ce5a
commit f8edd3a37b
2 changed files with 17 additions and 12 deletions

View File

@ -1728,15 +1728,17 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
#ifndef TRACY_NO_STATISTICS
m_threadBackground = std::thread( [this, reconstructMemAllocPlot] {
std::function<void(Vector<short_ptr<ZoneEvent>>&, uint16_t)> ProcessTimeline;
ProcessTimeline = [this, &ProcessTimeline] ( Vector<short_ptr<ZoneEvent>>& vec, uint16_t thread )
ProcessTimeline = [this, &ProcessTimeline] ( Vector<short_ptr<ZoneEvent>>& _vec, uint16_t thread )
{
if( m_shutdown.load( std::memory_order_relaxed ) ) return;
assert( _vec.is_magic() );
auto& vec = *(Vector<ZoneEvent>*)( &_vec );
for( auto& zone : vec )
{
ReconstructZoneStatistics( zone, thread );
if( zone->Child() >= 0 )
if( zone.Child() >= 0 )
{
ProcessTimeline( GetZoneChildrenMutable( zone->Child() ), thread );
ProcessTimeline( GetZoneChildrenMutable( zone.Child() ), thread );
}
}
};
@ -5072,29 +5074,32 @@ void Worker::ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime,
}
#ifndef TRACY_NO_STATISTICS
void Worker::ReconstructZoneStatistics( ZoneEvent* zone, uint16_t thread )
void Worker::ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread )
{
auto it = m_data.sourceLocationZones.find( zone->SrcLoc() );
auto it = m_data.sourceLocationZones.find( zone.SrcLoc() );
assert( it != m_data.sourceLocationZones.end() );
auto& slz = it->second;
auto& ztd = slz.zones.push_next();
ztd.SetZone( zone );
ztd.SetZone( &zone );
ztd.SetThread( thread );
if( zone->End() >= 0 )
if( zone.End() >= 0 )
{
auto timeSpan = zone->End() - zone->Start();
auto timeSpan = zone.End() - zone.Start();
if( timeSpan > 0 )
{
if( slz.min > timeSpan ) slz.min = timeSpan;
if( slz.max < timeSpan ) slz.max = timeSpan;
slz.total += timeSpan;
slz.sumSq += double( timeSpan ) * timeSpan;
if( zone->Child() >= 0 )
if( zone.Child() >= 0 )
{
for( auto& v : GetZoneChildren( zone->Child() ) )
auto& children = GetZoneChildren( zone.Child() );
assert( children.is_magic() );
auto& c = *(Vector<ZoneEvent>*)( &children );
for( auto& v : c )
{
const auto childSpan = std::max( int64_t( 0 ), v->End() - v->Start() );
const auto childSpan = std::max( int64_t( 0 ), v.End() - v.Start() );
timeSpan -= childSpan;
}
}

View File

@ -578,7 +578,7 @@ private:
tracy_force_inline void ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer );
#ifndef TRACY_NO_STATISTICS
tracy_force_inline void ReconstructZoneStatistics( ZoneEvent* zone, uint16_t thread );
tracy_force_inline void ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread );
#else
tracy_force_inline void CountZoneStatistics( ZoneEvent* zone );
#endif