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Allow zooming to zone from zone info window.
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b386e51edc
commit
fb80ac9488
@ -745,6 +745,13 @@ void View::DrawImpl()
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DrawZones();
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DrawZoneInfoWindow();
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ImGui::End();
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if( m_zvStartNext != 0 )
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{
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m_zvStart = m_zvStartNext;
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m_zvEnd = m_zvEndNext;
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m_pause = true;
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}
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}
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static ImU32 GetFrameColor( uint64_t frameTime )
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@ -1085,13 +1092,6 @@ void View::DrawZones()
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offset += ostep * ( depth + 1.2f );
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}
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if( m_zvStartNext != 0 )
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{
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m_zvStart = m_zvStartNext;
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m_zvEnd = m_zvEndNext;
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m_pause = true;
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}
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}
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int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, const ImVec2& wpos, int _offset, int depth )
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@ -1240,10 +1240,9 @@ int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, con
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ImGui::EndTooltip();
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if( m_zvStartNext == 0 && ImGui::IsMouseClicked( 2 ) && ev.end - ev.start > 0 )
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if( m_zvStartNext == 0 && ImGui::IsMouseClicked( 2 ) )
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{
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m_zvStartNext = ev.start;
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m_zvEndNext = ev.end;
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ZoomToZone( ev );
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}
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if( ImGui::IsMouseClicked( 0 ) )
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{
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@ -1270,6 +1269,10 @@ void View::DrawZoneInfoWindow()
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auto& ev = *m_zoneInfoWindow;
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bool show = true;
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ImGui::Begin( "Zone info", &show, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_ShowBorders );
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if( ImGui::Button( "Zoom to zone" ) )
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{
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ZoomToZone( ev );
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}
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if( ev.text && ev.text->zoneName )
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{
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ImGui::Text( "Zone name: %s", GetString( ev.text->zoneName ) );
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@ -1297,4 +1300,11 @@ uint32_t View::GetZoneHighlight( const Event& ev )
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}
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}
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void View::ZoomToZone( const Event& ev )
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{
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if( ev.end - ev.start <= 0 ) return;
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m_zvStartNext = ev.start;
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m_zvEndNext = ev.end;
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}
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}
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@ -88,6 +88,7 @@ private:
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void DrawZoneInfoWindow();
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uint32_t GetZoneHighlight( const Event& ev );
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void ZoomToZone( const Event& ev );
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std::string m_addr;
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