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Update to imgui 1.64.
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imgui/imgui.cpp
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imgui/imgui.cpp
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// dear imgui, v1.63
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// dear imgui, v1.64
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// (headers)
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// See imgui.cpp file for documentation.
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@ -23,8 +23,8 @@
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
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#define IMGUI_VERSION "1.63"
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#define IMGUI_VERSION_NUM 16301
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#define IMGUI_VERSION "1.64"
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#define IMGUI_VERSION_NUM 16401
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
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// dear imgui, v1.63
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// dear imgui, v1.64
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// (demo code)
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// Message to the person tempted to delete this file when integrating ImGui into their code base:
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@ -1,14 +1,21 @@
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// dear imgui, v1.63
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// dear imgui, v1.64
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// (drawing and font code)
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// Contains implementation for
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// - Default styles
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// - ImDrawList
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// - ImDrawData
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// - ImFontAtlas
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// - Internal Render Helpers
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// - ImFont
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// - Default font data
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/*
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Index of this file:
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- Cruft for stb_truetype/stb_rectpack implementation
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- Style functions (default style)
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- ImDrawList
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- ImDrawData
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- ShadeVertsXXX helpers functions
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- ImFontConfig
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- ImFontAtlas
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- ImFont
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- Internal Render Helpers
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- Default font data
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*/
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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// dear imgui, v1.63
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// dear imgui, v1.64
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// (internal structures/api)
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// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
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@ -1137,8 +1137,9 @@ namespace ImGui
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// Settings
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IMGUI_API void MarkIniSettingsDirty();
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IMGUI_API void MarkIniSettingsDirty(ImGuiWindow* window);
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IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name);
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IMGUI_API ImGuiWindowSettings* CreateNewWindowSettings(const char* name);
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IMGUI_API ImGuiWindowSettings* FindWindowSettings(ImGuiID id);
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IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name);
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// Basic Accessors
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inline ImGuiID GetItemID() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.LastItemId; }
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imgui/imgui_widgets.cpp
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imgui/imgui_widgets.cpp
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<ClCompile Include="..\..\..\imgui\imgui.cpp" />
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<ClCompile Include="..\..\..\imgui\imgui_demo.cpp" />
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<ClCompile Include="..\..\..\imgui\imgui_draw.cpp" />
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<ClCompile Include="..\..\..\imgui\imgui_widgets.cpp" />
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<ClCompile Include="..\..\..\nfd\nfd_common.c" />
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<ClCompile Include="..\..\..\nfd\nfd_win.cpp" />
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<ClCompile Include="..\..\..\server\TracyBadVersion.cpp" />
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<ClCompile Include="..\..\src\imgui_impl_opengl3.cpp">
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<Filter>src</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\imgui\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\common\tracy_lz4.hpp">
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