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Add fast line drawing function.
This skips unnecessary construction of ImVec2 vector. Note: unlike AddLine(), this function doesn't add 0.5 to x and y coordinates. The user is expected to do it on his own, which if done in just one place will be performance beneficial.
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@ -12,6 +12,7 @@
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#include "../imgui/imgui.h"
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#include "../imgui/imgui.h"
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#include "../imgui/imgui_internal.h"
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#include "../imgui/imgui_internal.h"
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#include "../common/TracyForceInline.hpp"
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#include "IconsFontAwesome5.h"
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#include "IconsFontAwesome5.h"
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#if !IMGUI_DEFINE_MATH_OPERATORS
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#if !IMGUI_DEFINE_MATH_OPERATORS
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@ -238,6 +239,12 @@ static const ImVec4 SyntaxColorsDimmed[] = {
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ImGui::PopClipRect();
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ImGui::PopClipRect();
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}
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}
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[[maybe_unused]] static tracy_force_inline void DrawLine( ImDrawList* draw, const ImVec2& v1, const ImVec2& v2, uint32_t col, float thickness = 1.0f )
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{
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const ImVec2 data[2] = { v1, v2 };
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draw->AddPolyline( data, 2, col, 0, thickness );
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}
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}
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}
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#endif
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#endif
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