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Ditto for frame counts.
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@ -8519,9 +8519,7 @@ void View::DrawInfo()
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ImGui::Text( "%s - %s", TimeToString( t0 ), TimeToString( t1 ) );
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ImGui::Text( "%s - %s", TimeToString( t0 ), TimeToString( t1 ) );
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::TextDisabled( "(%s FPS - %s FPS)", RealToString( round( 1000000000.0 / t0 ), true ), RealToString( round( 1000000000.0 / t1 ), true ) );
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ImGui::TextDisabled( "(%s FPS - %s FPS)", RealToString( round( 1000000000.0 / t0 ), true ), RealToString( round( 1000000000.0 / t1 ), true ) );
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TextDisabledUnformatted( "Count:" );
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TextFocused( "Count:", RealToString( bins[bin], true ) );
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ImGui::SameLine();
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ImGui::Text( "%" PRIu64, bins[bin] );
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ImGui::EndTooltip();
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ImGui::EndTooltip();
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}
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}
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}
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}
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