Bartosz Taudul
c056f3be41
Send keep alive messages to determine if client disconnected.
2018-07-10 21:39:17 +02:00
Bartosz Taudul
cb100e261c
Return custom zone names.
2018-06-29 16:12:40 +02:00
Bartosz Taudul
053284b1c7
Process custom free-form zone names.
2018-06-29 16:12:17 +02:00
Bartosz Taudul
865e8d8506
Extract zone name getting functionality.
2018-06-29 15:14:20 +02:00
Bartosz Taudul
4a467b6d03
Remove GPU resync leftovers.
2018-06-28 00:48:23 +02:00
Bartosz Taudul
ab2945b988
Slab allocator is not thread safe.
2018-06-24 17:10:46 +02:00
Bartosz Taudul
b0aa13f4af
Callstack getters are const.
2018-06-24 16:15:49 +02:00
Bartosz Taudul
11cf650be6
Fix GPU queries ordering.
...
With multithreaded Vulkan rendering it is possible that GPU time queries
will be sent in a different order than the originating CPU queries were
made. This commit changes the in-order queue to a map of queries,
waiting to be resolved.
2018-06-22 16:37:54 +02:00
Bartosz Taudul
af0c64c888
Remove GPU resync support.
...
The whole concept is not really reliable. And it forces CPU to GPU sync,
which is bad.
2018-06-22 16:34:51 +02:00
Bartosz Taudul
cd5ca3e754
Don't use hash table to store 256 pointers.
2018-06-22 15:14:44 +02:00
Bartosz Taudul
3a885bb8fd
Support callstack collection for OpenGL GPU zones.
2018-06-22 02:13:35 +02:00
Bartosz Taudul
35dc2f796e
Process GpuZoneBeginCallstack queue event.
2018-06-22 01:56:32 +02:00
Bartosz Taudul
4992ae6b39
Take callstack field in ZoneEvent into account in save/load.
2018-06-22 01:30:08 +02:00
Bartosz Taudul
5e01a8ead9
Process callstack queue event.
2018-06-22 01:15:49 +02:00
Bartosz Taudul
205a4e4ca2
Add callstack index to ZoneEvent.
2018-06-22 01:11:03 +02:00
Bartosz Taudul
978e168cbd
Handle ZoneBeginCallstack queue event.
...
This is identical to ZoneBegin handling, but requires some additional
bookkeeping to account for the incoming callstack information.
2018-06-22 01:07:25 +02:00
Bartosz Taudul
973eab2b4a
Fix typo.
2018-06-20 23:42:00 +02:00
Bartosz Taudul
2a618c90d5
Properly save compressed thread in GPU events.
2018-06-20 23:12:49 +02:00
Bartosz Taudul
7912807133
Wait for transfer of pending callback frames.
2018-06-20 14:57:48 +02:00
Bartosz Taudul
60395c85e0
Wait for pending callstacks.
2018-06-20 14:54:08 +02:00
Bartosz Taudul
9a5329b97d
Save and load callstack frames.
2018-06-20 01:59:25 +02:00
Bartosz Taudul
e56ee377f4
Fix off-by-one.
2018-06-20 01:54:27 +02:00
Bartosz Taudul
88b1955a5a
Filename in callstack frame is not a persistent pointer.
2018-06-20 01:26:05 +02:00
Bartosz Taudul
4000f27e15
Stack frame accessor.
2018-06-20 01:18:59 +02:00
Bartosz Taudul
0c0afa5ac7
Process callstack frames.
2018-06-20 01:07:09 +02:00
Bartosz Taudul
203744cdd9
Callstack frame queries.
2018-06-20 00:25:26 +02:00
Bartosz Taudul
06f34052a5
Have to track callstacks of both alloc and free.
2018-06-19 22:08:47 +02:00
Bartosz Taudul
0de279005b
Load saved callstack payload.
2018-06-19 22:05:15 +02:00
Bartosz Taudul
14b71e988b
Properly skip memory event data.
2018-06-19 22:05:15 +02:00
Bartosz Taudul
4033d74479
Callstack payload index 0 is invalid.
2018-06-19 22:05:15 +02:00
Bartosz Taudul
b6e71dd909
Load memory event callstack index.
2018-06-19 21:51:06 +02:00
Bartosz Taudul
7c1333ce2f
Save callstack payload.
2018-06-19 21:39:52 +02:00
Bartosz Taudul
2940230fcf
Save callstack index in memory events.
2018-06-19 21:39:42 +02:00
Bartosz Taudul
77db91253b
Assign callstack idx to memory event.
2018-06-19 21:34:36 +02:00
Bartosz Taudul
c28465aa7c
Store unique callstack payloads.
2018-06-19 21:16:02 +02:00
Bartosz Taudul
cbc9ede3ca
No-op callstack payload handling.
2018-06-19 19:31:16 +02:00
Bartosz Taudul
6a63d09a49
Don't check for each type, if range check is possible.
2018-06-19 19:31:16 +02:00
Bartosz Taudul
e51eef3dcd
Process memory events with callstack.
2018-06-19 18:52:45 +02:00
Bartosz Taudul
59dc55002b
Callstack ptr in server data structures.
...
Will be probably reduced to 32-bit index later on.
2018-06-19 18:52:10 +02:00
Bartosz Taudul
bb0631585c
Store thread id of GPU events.
2018-06-17 19:07:07 +02:00
Bartosz Taudul
cfd7ac3957
Map compressed thread id 0 to real thread id 0.
2018-06-17 19:03:06 +02:00
Bartosz Taudul
d5a4c693d8
Take GPU timestamp period into account.
2018-06-17 18:49:56 +02:00
Bartosz Taudul
dcd6cac078
Save GPU timestamp period.
...
Bump file version to 0.3.2.
2018-06-17 18:27:42 +02:00
Bartosz Taudul
2be1d1d2b2
Use proper type.
2018-06-07 13:30:46 +02:00
Bartosz Taudul
b7930f67da
Calculate total self time of zones.
2018-06-06 00:39:22 +02:00
Bartosz Taudul
53aea660c8
Store thread id in MessageData.
2018-05-25 21:10:38 +02:00
Bartosz Taudul
bb0246730f
Don't save MessageData padding.
...
This requires file version bump to 0.3.1.
2018-05-25 21:10:38 +02:00
Bartosz Taudul
312c20b0bc
Fallback to pdqsort if parallel STL is not available.
2018-05-12 22:41:18 +02:00
Bartosz Taudul
920bfc8c82
Parallelize (big) sorts in worker.
2018-05-08 01:40:22 +02:00
Bartosz Taudul
dbc963d55c
Drop template argument from std::lock_guard.
2018-05-08 01:25:16 +02:00