Commit Graph

5108 Commits

Author SHA1 Message Date
Bartosz Taudul
47dfddedfd Use tzcnt instead of bsf. 2020-06-16 18:19:05 +02:00
Bartosz Taudul
7a6141389c Replace floating point condition with a bool. 2020-06-16 01:46:26 +02:00
Bartosz Taudul
dd05c8f524 Fix fixup of ghost zones end times. 2020-06-15 17:41:00 +02:00
Bartosz Taudul
71359c46c1 Drop support for loading pre-0.6.0 traces. 2020-06-14 15:52:52 +02:00
Bartosz Taudul
634b0933d1 Update manual. 2020-06-12 11:41:12 +02:00
Bartosz Taudul
9c1dd6d498 Make manual zone scope management more prominent. 2020-06-12 11:29:53 +02:00
Bartosz Taudul
21ddd0a820 Postpone initialization of hashmaps. 2020-06-12 11:26:44 +02:00
Bartosz Taudul
cbcf393332 Release 0.7.0. 2020-06-11 14:30:34 +02:00
Bartosz Taudul
3992eb0542 Move RDO threshold logic to tables. 2020-06-11 14:09:19 +02:00
Bartosz Taudul
2ab605d232 Use dedicated max-of-three-elements function. 2020-06-11 13:45:04 +02:00
Bartosz Taudul
2608ceca05 Improve memory access patterns in RDO compression. 2020-06-11 13:36:17 +02:00
Bartosz Taudul
2723144678 Don't create empty ghost children vectors. 2020-06-11 12:27:17 +02:00
Bartosz Taudul
99544f4655 Clamp previous ghost zones to current sample time. 2020-06-11 12:18:44 +02:00
Bartosz Taudul
191ff93822 Optimize DXT1 index order fixing. 2020-06-11 03:04:09 +02:00
Bartosz Taudul
aa3b0de1f5 Use proper cpuid flag. 2020-06-10 16:25:19 +02:00
Bartosz Taudul
0744355a67 Fix off-by-one (found by lispbub, #43). 2020-06-10 12:21:58 +02:00
Bartosz Taudul
d1ef8ea90b Set owner of file dialogs on windows. 2020-06-10 01:52:17 +02:00
Bartosz Taudul
483bc3f549 Add D3D 12 to README. 2020-06-09 21:00:05 +02:00
Bartosz Taudul
45eb1a6ddb Update NEWS. 2020-06-09 18:18:11 +02:00
Bartosz Taudul
e932cbe162 Add missing OpenCL mentions. 2020-06-09 18:17:43 +02:00
Bartosz Taudul
8bbc40beb2 Bump version, protocol for D3D12. 2020-06-09 11:20:50 +02:00
Bartosz Taudul
5eff06e809
Merge pull request #40 from Xenonic/master
Direct3D 12 GPU Profiling
2020-06-09 11:20:19 +02:00
Andrew Depke
39479b8d93
Merge branch 'master' into master 2020-06-08 23:50:20 -06:00
Andrew Depke
7127e36217 Detailed TracyD3D12NewFrame and synchronization 2020-06-08 23:40:16 -06:00
Andrew Depke
501b356b2b Added semi-automatic query synchronization for N-buffered rendering 2020-06-08 22:57:27 -06:00
Andrew Depke
9473272512 Fixed queryId not looping back 2020-06-08 16:57:31 -06:00
Andrew Depke
6e03bb1c2c Reverted out-of-order execution sorting 2020-06-08 16:24:20 -06:00
Bartosz Taudul
284d49b34b Change rdtscp check to rdtsc check. 2020-06-08 19:35:42 +02:00
Bartosz Taudul
1e8c842444 Update manual. 2020-06-08 18:27:41 +02:00
Bartosz Taudul
929d399995 Fix determination of line width. 2020-06-08 14:02:11 +02:00
Andrew Depke
c8bfa43f22 Added query data sorting to support out-of-order execution 2020-06-08 04:02:54 -06:00
Andrew Depke
c70922f3db Work on nested zones support 2020-06-07 04:55:20 -06:00
Andrew Depke
d15b83b669 Updated manual for Direct3D 12 2020-06-07 02:05:51 -06:00
Andrew Depke
03993072c5 Added mapping range to prevent debug layer warnings 2020-06-07 01:03:43 -06:00
Andrew Depke
bffcc52536 Updated AUTHORS. 2020-06-07 00:51:52 -06:00
Andrew Depke
3282a8d27c Added server support for D3D12 contexts 2020-06-07 00:40:08 -06:00
Andrew Depke
4be5e0bfa1 Initial Direct3D 12 profiling implementation 2020-06-07 00:25:43 -06:00
Bartosz Taudul
c384ec132f Fix position of source separator line. 2020-06-06 20:50:24 +02:00
Bartosz Taudul
9c49ee3dd3 Don't mark windows as write-modified when only reading data. 2020-06-06 20:46:46 +02:00
Bartosz Taudul
bee70ee72b Add OpenCL to description. 2020-06-06 15:37:16 +02:00
Bartosz Taudul
e78bbf3492 Update NEWS. 2020-06-06 15:36:26 +02:00
Bartosz Taudul
eb497f2b9f Symbol resolution should be possible on iOS. 2020-06-06 15:00:57 +02:00
Bartosz Taudul
d35d9b60ff Bump protocol and version for OpenCL support. 2020-06-06 14:57:48 +02:00
Bartosz Taudul
57f1ef05c7
Merge pull request #31 from mcleary/opencl-support
Add OpenCL trace support
2020-06-06 14:56:29 +02:00
Bartosz Taudul
06158de6da Update README. 2020-06-06 12:37:05 +02:00
Bartosz Taudul
ecfeb01aad Set source view content width to max value, regardless of clipping. 2020-06-06 12:37:05 +02:00
Bartosz Taudul
4dc07d6e60
Merge pull request #39 from lbuchy/FixZoneScopedNCS
Fix missing comma in ZoneScopedNCS macro
2020-06-06 12:08:12 +02:00
Logan Buchy
22ef78333d Fix missing comma in ZoneScopedNCS macro 2020-06-05 21:30:16 -07:00
Bartosz Taudul
c33d9cbc6e
Merge pull request #38 from benvanik/patch-1
Capture Vulkan timestamps at BOTTOM_OF_PIPE instead of TOP_OF_PIPE
2020-06-06 00:05:36 +02:00
Ben Vanik
5029c12de1
Capture Vulkan timestamps at BOTTOM_OF_PIPE instead of TOP_OF_PIPE
This is so that the GPU will wait for all previous commands to finish (hit bottom of pipe) before taking the enter timestamp and then whatever was recorded within the scope to finish (hit bottom of pipe) before taking the leave timestamp. TOP_OF_PIPE (particularly at the scope exit) was just recording the time of when the recorded work within the VkCtxScope was starting (hit top of the pipe) and not waiting for it to complete.
2020-06-05 15:02:04 -07:00