Commit Graph

171 Commits

Author SHA1 Message Date
Bartosz Taudul
32c7d13159 Count size of some more structures. 2019-08-15 14:15:40 +02:00
Bartosz Taudul
3e01ca3269 Calculate how long thread was in running time. 2019-08-14 17:12:48 +02:00
Bartosz Taudul
0bb0c10e3c Revert "Save one byte on ContextSwitchData."
Counting bits is hard, let's go shopping.
2019-08-14 13:55:05 +02:00
Bartosz Taudul
f285e0f5cc Save one byte on ContextSwitchData. 2019-08-13 15:16:46 +02:00
Bartosz Taudul
419f74280d Store context switches. 2019-08-13 02:35:32 +02:00
Bartosz Taudul
8aa0be39d5 Drop support for CPU id queries. 2019-08-12 23:05:34 +02:00
Bartosz Taudul
de953bfaa8 Use proper data type for callstack storage in GPU zones. 2019-06-22 14:04:27 +02:00
Bartosz Taudul
37d1457b44 Frame image may need flipping. 2019-06-12 15:28:32 +02:00
Bartosz Taudul
eb6ac5e6e1 Store frame reference in frame images. 2019-06-12 00:55:02 +02:00
Bartosz Taudul
bef1988800 Compress frame images using LZ4. 2019-06-08 12:17:18 +02:00
Bartosz Taudul
34b84bb284 Add frame image index to frame data. 2019-06-06 21:44:48 +02:00
Bartosz Taudul
e5bb6011c5 Frame image transfer prototype. 2019-06-06 21:39:54 +02:00
Bartosz Taudul
0da1e8551f Track lock contention status. 2019-05-12 16:17:17 +02:00
Bartosz Taudul
4850e19ebd Store color in message data. 2019-05-10 20:26:27 +02:00
Bartosz Taudul
a7886cf82c Replace linear search with hash lookup. 2019-04-03 16:24:16 +02:00
Bartosz Taudul
7e6a8135df Remove double indirection in GetNextLockEvent(). 2019-03-16 14:18:43 +01:00
Bartosz Taudul
4d66317bc3 Add per-thread time ranges to lock maps. 2019-03-16 02:50:51 +01:00
Bartosz Taudul
9fc022346b Replace frame pointers with callstack frame ids. 2019-03-03 18:05:03 +01:00
Bartosz Taudul
1feedb17ac Add callstack frame identifier and the required plumbing. 2019-03-03 18:05:03 +01:00
Bartosz Taudul
e190faa7e1 Save/load CPU usage plot. 2019-02-21 22:56:59 +01:00
Bartosz Taudul
e9baa80bf3 Process CPU usage reports. 2019-02-21 22:56:59 +01:00
Bartosz Taudul
b945f83169 Don't separate inclusive/exclusive counts.
There is no way for one frame to have both. Coloring is preserved and is
now determined by presence of children.
2019-02-06 22:36:21 +01:00
Bartosz Taudul
ddad475c19 Make it possible to store multiple frames at single frame address. 2019-01-20 19:11:48 +01:00
Bartosz Taudul
dcc6bee607 Process zone validation messages. 2019-01-14 22:56:10 +01:00
Bartosz Taudul
9360df89b1 Store announce and terminate time of locks. 2018-12-16 21:07:26 +01:00
Bartosz Taudul
9301986bae Collect callstacks for each entry in call stack tree. 2018-09-27 22:56:44 +02:00
Bartosz Taudul
3b526b074e Send crash report. 2018-08-20 02:23:55 +02:00
Bartosz Taudul
df14cf5330 Implement callstack tree of memory allocations. 2018-08-14 18:37:06 +02:00
Bartosz Taudul
9d051cf5ee Add support for discontinuous frames. 2018-08-05 02:15:54 +02:00
Bartosz Taudul
23dfc2e3fc Multiple frame sets support. 2018-08-04 21:10:45 +02:00
Bartosz Taudul
7d7877517e Also remove child vectors from GPU events. 2018-07-22 19:47:01 +02:00
Bartosz Taudul
3a934b2ba3 Store children vectors in a separate data collection.
This reduces per-zone memory cost by 9 bytes if there are no children
and increases it by 4 bytes, if there are children. This is universally
a better solution, as the following data shows:

+++ /home/wolf/desktop/tracy-old/android.tracy +++
Vectors: 2794480
Size 0: 2373070 (84.92%)
Size 1: 70237 (2.51%)
Size 2+: 351173 (12.57%)
+++ /home/wolf/desktop/tracy-old/asset-new.tracy +++
Vectors: 1799227
Size 0: 1482691 (82.41%)
Size 1: 93272 (5.18%)
Size 2+: 223264 (12.41%)
+++ /home/wolf/desktop/tracy-old/asset-new-id.tracy +++
Vectors: 1977996
Size 0: 1640817 (82.95%)
Size 1: 97198 (4.91%)
Size 2+: 239981 (12.13%)
+++ /home/wolf/desktop/tracy-old/asset-old.tracy +++
Vectors: 1782395
Size 0: 1471437 (82.55%)
Size 1: 88813 (4.98%)
Size 2+: 222145 (12.46%)
+++ /home/wolf/desktop/tracy-old/big.tracy +++
Vectors: 180794047
Size 0: 172696094 (95.52%)
Size 1: 2799772 (1.55%)
Size 2+: 5298181 (2.93%)
+++ /home/wolf/desktop/tracy-old/darkrl.tracy +++
Vectors: 12014129
Size 0: 11611324 (96.65%)
Size 1: 134980 (1.12%)
Size 2+: 267825 (2.23%)
+++ /home/wolf/desktop/tracy-old/mem.tracy +++
Vectors: 383097
Size 0: 321932 (84.03%)
Size 1: 854 (0.22%)
Size 2+: 60311 (15.74%)
+++ /home/wolf/desktop/tracy-old/new.tracy +++
Vectors: 77536
Size 0: 63035 (81.30%)
Size 1: 8886 (11.46%)
Size 2+: 5615 (7.24%)
+++ /home/wolf/desktop/tracy-old/selfprofile.tracy +++
Vectors: 22940871
Size 0: 22704868 (98.97%)
Size 1: 73000 (0.32%)
Size 2+: 163003 (0.71%)
+++ /home/wolf/desktop/tracy-old/tbrowser.tracy +++
Vectors: 962682
Size 0: 695380 (72.23%)
Size 1: 43007 (4.47%)
Size 2+: 224295 (23.30%)
+++ /home/wolf/desktop/tracy-old/virtualfile_hc.tracy +++
Vectors: 529170
Size 0: 449386 (84.92%)
Size 1: 15694 (2.97%)
Size 2+: 64090 (12.11%)
+++ /home/wolf/desktop/tracy-old/zfile_hc.tracy +++
Vectors: 264849
Size 0: 220589 (83.29%)
Size 1: 9386 (3.54%)
Size 2+: 34874 (13.17%)
2018-07-22 16:05:50 +02:00
Bartosz Taudul
053284b1c7 Process custom free-form zone names. 2018-06-29 16:12:17 +02:00
Bartosz Taudul
4a467b6d03 Remove GPU resync leftovers. 2018-06-28 00:48:23 +02:00
Bartosz Taudul
11cf650be6 Fix GPU queries ordering.
With multithreaded Vulkan rendering it is possible that GPU time queries
will be sent in a different order than the originating CPU queries were
made. This commit changes the in-order queue to a map of queries,
waiting to be resolved.
2018-06-22 16:37:54 +02:00
Bartosz Taudul
35dc2f796e Process GpuZoneBeginCallstack queue event. 2018-06-22 01:56:32 +02:00
Bartosz Taudul
205a4e4ca2 Add callstack index to ZoneEvent. 2018-06-22 01:11:03 +02:00
Bartosz Taudul
2a618c90d5 Properly save compressed thread in GPU events. 2018-06-20 23:12:49 +02:00
Bartosz Taudul
88b1955a5a Filename in callstack frame is not a persistent pointer. 2018-06-20 01:26:05 +02:00
Bartosz Taudul
203744cdd9 Callstack frame queries. 2018-06-20 00:25:26 +02:00
Bartosz Taudul
06f34052a5 Have to track callstacks of both alloc and free. 2018-06-19 22:08:47 +02:00
Bartosz Taudul
e03493f082 Store callstack index as uint32_t. 2018-06-19 21:39:22 +02:00
Bartosz Taudul
59dc55002b Callstack ptr in server data structures.
Will be probably reduced to 32-bit index later on.
2018-06-19 18:52:10 +02:00
Bartosz Taudul
bb0631585c Store thread id of GPU events. 2018-06-17 19:07:07 +02:00
Bartosz Taudul
dcd6cac078 Save GPU timestamp period.
Bump file version to 0.3.2.
2018-06-17 18:27:42 +02:00
Bartosz Taudul
53aea660c8 Store thread id in MessageData. 2018-05-25 21:10:38 +02:00
Bartosz Taudul
b18841aa75 Store ordered list of memory frees. 2018-05-02 17:59:50 +02:00
Bartosz Taudul
bc84ebc338 Read/write LockEvent data in one go. 2018-04-29 03:41:58 +02:00
Bartosz Taudul
9769cc4d7d Read/write most of MemEvent in one go. 2018-04-29 03:41:58 +02:00
Bartosz Taudul
d8bfe7de2e Create memory plot based on memory alloc/free events. 2018-04-28 15:49:12 +02:00
Bartosz Taudul
cd34ed6968 Two plot types: user and memory.
Only user plots are saved in a dump file.
2018-04-28 15:48:05 +02:00
Bartosz Taudul
bf99bff87d Store MemEvents directly in the vector. 2018-04-03 14:17:51 +02:00
Bartosz Taudul
52f59c90bf Track memory usage. 2018-04-02 00:00:49 +02:00
Bartosz Taudul
a574f98f0c Memory events are now serialized. 2018-04-01 20:13:01 +02:00
Bartosz Taudul
b12375815c Broken memory events processing. 2018-04-01 02:03:34 +02:00
Bartosz Taudul
fe6c753f12 Store lock thread map in flat hash map. 2018-03-20 15:40:25 +01:00
Bartosz Taudul
9dfa9c95cb Read and write whole ZoneEvent/GpuEvent data at once. 2018-03-15 21:59:16 +01:00
Bartosz Taudul
5cb917e868 No nonsense union. 2018-03-04 17:52:51 +01:00
Bartosz Taudul
5afdccfc46 Properly initialize data.
Unused bitbield bits and inactive string index/reference had thrash
values in release builds, which prevented de-duplication of source
location payloads.
2018-03-04 17:47:26 +01:00
Bartosz Szreder
9e3f18a62a Split data handling code from the view. 2018-02-21 16:41:37 +01:00
Bartosz Szreder
d5fe006e2d Add missing include charutil::hash() 2018-02-12 19:07:55 +01:00
Bartosz Taudul
d0d3bb1141 Store shared lock bits only for shared locks. 2017-12-17 18:44:31 +01:00
Bartosz Taudul
340506406e Shared lock state machine. 2017-12-10 23:30:13 +01:00
Bartosz Taudul
b07718ab9e Track list of shared locks. 2017-12-10 22:42:39 +01:00
Bartosz Taudul
398eecbb94 Store LockEvent type as an enum class. 2017-12-10 22:37:56 +01:00
Bartosz Taudul
3567d7edd8 Reintroduce lock announce events. 2017-12-10 21:40:48 +01:00
Bartosz Taudul
981bbfe42d Reorder LockEvent fields. 2017-12-09 19:13:59 +01:00
Bartosz Taudul
48678b3bd7 Drop bitfield usage. 2017-12-05 22:34:48 +01:00
Bartosz Taudul
081087b9ce Drop an indirection level in plots. 2017-12-05 21:24:09 +01:00
Bartosz Taudul
5246098c79 GPU context hiding plumbing. 2017-11-30 15:31:31 +01:00
Bartosz Taudul
a515bf8878 Perform GPU to CPU resynchronization on each collect event. 2017-11-25 13:33:57 +01:00
Bartosz Taudul
f2a19c4593 Use flat_hash_map for source location payload map. 2017-11-24 01:10:12 +01:00
Bartosz Taudul
0fe4232015 Optimize string wrappers initialization. 2017-11-19 13:36:03 +01:00
Bartosz Taudul
b3e0d2660d Properly use zone stack when inserting new zones.
CPU zones stack was also moved to thread data struct.
2017-11-19 01:16:21 +01:00
Bartosz Taudul
123de74fca Thread thread zone count. 2017-11-18 01:14:16 +01:00
Bartosz Taudul
cc3d18d51d Count GPU zones. 2017-11-18 01:07:28 +01:00
Bartosz Taudul
1a4889116e Store GPU accuracy bits info. 2017-11-18 00:34:16 +01:00
Bartosz Taudul
515443605d memset on non-POD data is UB. 2017-11-16 02:19:52 +01:00
Bartosz Taudul
a3ba188af5 Manual initialization of GpuEvents. 2017-11-15 22:21:02 +01:00
Bartosz Taudul
afa9eec5dd Manual ZoneEvent vector initialization. 2017-11-15 22:13:23 +01:00
Bartosz Taudul
3a60a28a71 Don't allocate unneeded memory. 2017-11-15 21:26:58 +01:00
Bartosz Taudul
7187e1e5f5 Some strings are always indices.
This saves 4 bytes.
2017-11-15 10:56:27 +01:00
Bartosz Taudul
8b2af369ad Store zone text in StringRef. Use name from source location. 2017-11-15 10:56:27 +01:00
Bartosz Taudul
c43eb29ce0 Don't send source location pointer in query reply.
Since reply order is the same as the query order, the server already
knows what source location it receives. This observation allows placing
zone name into the source location struct.
2017-11-14 23:06:45 +01:00
Bartosz Taudul
5c872b2137 Simplify GPU context handling. 2017-11-14 00:48:26 +01:00
Bartosz Taudul
af81d999e9 Draw GPU zones. 2017-11-11 22:56:05 +01:00
Bartosz Taudul
6fcdb924e8 CPU-side GPU event transfer. 2017-11-11 21:09:48 +01:00
Bartosz Taudul
3c00ce0958 GPU context registration. 2017-11-11 19:44:09 +01:00
Bartosz Taudul
ce35009c63 Move structs out of TracyView. 2017-11-11 19:21:25 +01:00
Bartosz Taudul
81735aea2f Support for setting zone names in lua. 2017-11-11 17:56:41 +01:00
Bartosz Taudul
ca4483ecf5 Prevent source location payload duplication. 2017-11-11 02:31:51 +01:00
Bartosz Taudul
24084cbcd2 Standard way of string reference storage in SourceLocation.
StringRef::isptr was changed to isidx, as initialization of empty
SourceLocation zeroes the struct.
2017-11-11 02:02:47 +01:00
Bartosz Taudul
947cd04e5e General solution for string pointer/index problem. 2017-11-11 01:39:34 +01:00
Bartosz Taudul
c6a7bcb086 Store source location payloads.
No saving yet. No detection of duplicate entries.
2017-11-05 21:24:50 +01:00
Bartosz Taudul
3d2450fc10 Store source locations in a proper data structure. 2017-11-05 20:54:49 +01:00
Bartosz Taudul
9524b6447e Pack LockEvent data, saving one byte. 2017-10-29 16:49:22 +01:00
Bartosz Taudul
39ac41bc19 Store source location on 32 bits, not 64. 2017-10-28 22:14:01 +02:00
Bartosz Taudul
cc8683a399 Store TextData pointer as an index in array.
This further reduces ZoneEvent size by 4 bytes.
2017-10-22 16:40:15 +02:00
Bartosz Taudul
2e6350877d Remove parent pointer from ZoneEvent. 2017-10-22 16:15:27 +02:00
Bartosz Taudul
7345ca5aa6 Rename Event to ZoneEvent. 2017-10-22 15:37:24 +02:00