Commit Graph

515 Commits

Author SHA1 Message Date
Bartosz Taudul
c0670848d2 Reuse variable. 2019-07-08 02:08:06 +02:00
Bartosz Taudul
17dbbe67de Remove dependency on range subtraction. 2019-07-08 00:14:36 +02:00
Bartosz Taudul
af1bd3e1fa Faster horizontal add. 2019-07-07 23:57:23 +02:00
Bartosz Taudul
b32e8fa24e Ditto for NEON. 2019-07-06 00:18:53 +02:00
Bartosz Taudul
d236d4b70f Ditto for AVX2. 2019-07-06 00:05:32 +02:00
Bartosz Taudul
f62b21c21d Masking alpha out is not needed.
We assume that alpha value is constant for the whole image. The range
calculation is max - min, so alpha zeroes out. The color normalization
to range is color - min, so alpha also zeroes out here.
2019-07-05 23:58:19 +02:00
Bartosz Taudul
03189a30b8 Two ands less in NEON DXT1 compression. 2019-07-05 18:37:25 +02:00
Bartosz Taudul
275d992cb1 Two ands less in AVX2 DXT1 compression. 2019-07-05 18:22:42 +02:00
Bartosz Taudul
c89358d6b9 Two ands less in SSE DXT1 compression. 2019-07-05 18:17:50 +02:00
Bartosz Taudul
5bfc62f1bf iOS device name decoding. 2019-06-19 09:59:46 +02:00
Bartosz Taudul
59b4f84ce5 Display unknown implementer, part as hex values. 2019-07-03 21:18:17 +02:00
Bartosz Taudul
c6f6c368b2 Decode ARM CPU names. 2019-07-03 21:01:34 +02:00
Bartosz Taudul
e26ab8e9f6 Make forwarding functions more compact. 2019-07-03 18:05:38 +02:00
Bartosz Taudul
bdfb568742 Fix div tables for max range on all channels. 2019-07-01 12:31:06 +02:00
Bartosz Taudul
684a119a2c Fix order of checks for including intrinsics. 2019-07-01 11:45:16 +02:00
Bartosz Taudul
983c48994b Write block data directly to memory. 2019-06-30 11:44:32 +02:00
Bartosz Taudul
9b8c18f99e Improve readability. 2019-06-30 11:44:00 +02:00
Bartosz Taudul
52b6bdb55a Force inline ProcessRGB functions. 2019-06-30 03:33:14 +02:00
Bartosz Taudul
8c06f7288c AVX2 DXT1 compression. 2019-06-30 03:20:58 +02:00
Bartosz Taudul
2e893bba91 Use division tables. 2019-06-29 12:16:49 +02:00
Bartosz Taudul
ab9f036f5e Integrate CheckSolid into ProcessRGB. 2019-06-29 02:04:08 +02:00
Bartosz Taudul
faf6bb97a4 DXT1 NEON color index packing. 2019-06-28 22:36:44 +02:00
Bartosz Taudul
2df1eaaa7e Pack color indices using SSE. 2019-06-28 21:58:10 +02:00
Bartosz Taudul
fcb5b4b888 NEON DXT1 compression. 2019-06-28 14:24:16 +02:00
Bartosz Taudul
e8d4ba492b Unify shifts. 2019-06-28 13:05:32 +02:00
Bartosz Taudul
be4900c822 NEON CheckSolid. 2019-06-28 01:47:04 +02:00
Bartosz Taudul
3c066f1527 Simplify code. 2019-06-27 22:40:03 +02:00
Bartosz Taudul
72a0d4c2ab Rest of SSE DXTC compression. 2019-06-27 22:29:44 +02:00
Bartosz Taudul
137b28e110 SSE CheckSolid. 2019-06-27 22:29:44 +02:00
Bartosz Taudul
3d590b6b8c Initialize rpmalloc in compression thread. 2019-06-27 19:14:51 +02:00
Bartosz Taudul
1939c31165 Experimental DXT1 compressor. 2019-06-27 19:14:51 +02:00
Bartosz Taudul
79eb1b9029 Swap queue and dequeue only if queue has contents. 2019-06-27 13:37:09 +02:00
Bartosz Taudul
bb35f9a897 Compress frame images in a separate thread. 2019-06-27 13:24:35 +02:00
Bartosz Taudul
7ebd2162c6 Add ETC1 compression thread. 2019-06-26 22:57:24 +02:00
Bartosz Taudul
f565e11976 Store frame images in queue. 2019-06-26 22:52:24 +02:00
Bartosz Taudul
281dcf7c1f Cast to proper types. 2019-06-26 19:33:37 +02:00
Bartosz Taudul
8ce41b3543 Proper init order of thread local thread handle. 2019-06-26 19:32:52 +02:00
Bartosz Taudul
bc7f2c49c8 GetThreadHandle() might be used by application's code. 2019-06-25 15:44:49 +02:00
Bartosz Taudul
c749a2e3fe Add C API for plots and messages. 2019-06-24 21:03:39 +02:00
Bartosz Taudul
48e08acb62 Add C API for frame markup. 2019-06-24 21:03:39 +02:00
Bartosz Taudul
ee99ce833c Implement memory allocation tracking for C API. 2019-06-24 21:03:39 +02:00
Bartosz Taudul
281477f7f9 Tokens must be retrieved for each enqueue. 2019-06-24 20:12:14 +02:00
Bartosz Taudul
06a41708a7 Move TLS accesses close together. 2019-06-24 19:38:44 +02:00
Bartosz Taudul
c4f0965851 Don't use cached thread id to retrieve main thread id. 2019-06-24 19:38:07 +02:00
Bartosz Taudul
a56c47a6a0 Store thread handle in a thread local variable.
This saves us a non-inlineable function call. Thread local block is
accessed anyway, since we need to get the token, so we already have the
pointer and don't need to get it a second time (which is done inside
Windows' GetCurrentThreadId()). We also don't need to store the thread
id in ScopedZone anymore, as it was a micro-optimization to save us the
second GetThreadHandle() call.

This change has a measurable effect of reducing enqueue time from ~10 to
~8 ns.

A further optimization would be to completely skip thread handle
retrieval during zone capture and do it instead on retrieval of data
from the queue. Since each thread has its own producer ("token"), the
thread handle should be accessible during the dequeue operation. This is
a much more invasive change, that would require a) modification of the
queue, b) additional processing of dequeued data to inject the thread
handle.
2019-06-24 19:19:47 +02:00
Bartosz Taudul
fd9fc880a6 Send current time in on-demand welcome message. 2019-06-21 19:39:41 +02:00
Bartosz Taudul
5309e6d94a Broadcast client activity time. 2019-06-18 20:46:12 +02:00
Bartosz Taudul
aa5259b20a Use the same port (8086) for both TCP and UDP traffic. 2019-06-18 20:28:03 +02:00
Bartosz Taudul
0e5a7263d9 Define broadcast message, add versioning. 2019-06-18 20:26:40 +02:00
Bartosz Taudul
0b394c3f53 Don't need to keep last broadcast time in Profiler class. 2019-06-18 20:15:09 +02:00