#include #include #include #include #include #include #include #include "TracyAlloc.hpp" #include "TracySocket.hpp" #ifdef _WIN32 # include # include # ifdef _MSC_VER # pragma warning(disable:4244) # pragma warning(disable:4267) # endif #else # include # include # include #endif #ifndef MSG_NOSIGNAL # define MSG_NOSIGNAL 0 #endif namespace tracy { #ifdef _WIN32 typedef SOCKET socket_t; #else typedef int socket_t; #endif #ifdef _WIN32 struct __wsinit { __wsinit() { WSADATA wsaData; if( WSAStartup( MAKEWORD( 2, 2 ), &wsaData ) != 0 ) { fprintf( stderr, "Cannot init winsock.\n" ); exit( 1 ); } } }; void InitWinSock() { static __wsinit init; } #endif Socket::Socket() : m_sock( -1 ) , m_buf( (char*)tracy_malloc( BufSize ) ) , m_bufPtr( nullptr ) , m_bufLeft( 0 ) { #ifdef _WIN32 InitWinSock(); #endif } Socket::Socket( int sock ) : m_sock( sock ) , m_buf( (char*)tracy_malloc( BufSize ) ) , m_bufPtr( nullptr ) , m_bufLeft( 0 ) { } Socket::~Socket() { tracy_free( m_buf ); if( m_sock != -1 ) { Close(); } } bool Socket::Connect( const char* addr, const char* port ) { assert( m_sock == -1 ); struct addrinfo hints; struct addrinfo *res, *ptr; memset( &hints, 0, sizeof( hints ) ); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if( getaddrinfo( addr, port, &hints, &res ) != 0 ) return false; int sock = 0; for( ptr = res; ptr; ptr = ptr->ai_next ) { if( ( sock = socket( ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol ) ) == -1 ) continue; #if defined __APPLE__ int val = 1; setsockopt( m_sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) ); #endif if( connect( sock, ptr->ai_addr, ptr->ai_addrlen ) == -1 ) { #ifdef _WIN32 closesocket( sock ); #else close( sock ); #endif continue; } break; } freeaddrinfo( res ); if( !ptr ) return false; m_sock = sock; return true; } void Socket::Close() { assert( m_sock != -1 ); #ifdef _WIN32 closesocket( m_sock ); #else close( m_sock ); #endif m_sock = -1; } int Socket::Send( const void* _buf, int len ) { auto buf = (const char*)_buf; assert( m_sock != -1 ); auto start = buf; while( len > 0 ) { auto ret = send( m_sock, buf, len, MSG_NOSIGNAL ); if( ret == -1 ) return -1; len -= ret; buf += ret; } return int( buf - start ); } int Socket::RecvBuffered( void* buf, int len, const timeval* tv ) { if( len <= m_bufLeft ) { memcpy( buf, m_bufPtr, len ); m_bufPtr += len; m_bufLeft -= len; return len; } if( m_bufLeft > 0 ) { memcpy( buf, m_bufPtr, m_bufLeft ); const auto ret = m_bufLeft; m_bufLeft = 0; return ret; } if( len >= BufSize ) return Recv( buf, len, tv ); m_bufLeft = Recv( m_buf, BufSize, tv ); if( m_bufLeft <= 0 ) return m_bufLeft; const auto sz = std::min( len, m_bufLeft ); memcpy( buf, m_buf, sz ); m_bufPtr = m_buf + sz; m_bufLeft -= sz; return sz; } int Socket::Recv( void* _buf, int len, const timeval* tv ) { auto buf = (char*)_buf; fd_set fds; FD_ZERO( &fds ); FD_SET( static_cast(m_sock), &fds ); #if !defined _WIN32 || defined __MINGW32__ timeval _tv = *tv; select( m_sock+1, &fds, nullptr, nullptr, &_tv ); #else select( m_sock+1, &fds, nullptr, nullptr, tv ); #endif if( FD_ISSET( m_sock, &fds ) ) { return recv( m_sock, buf, len, 0 ); } else { return -1; } } bool Socket::Read( void* _buf, int len, const timeval* tv, std::function exitCb ) { auto buf = (char*)_buf; while( len > 0 ) { if( exitCb() ) return false; const auto sz = RecvBuffered( buf, len, tv ); switch( sz ) { case 0: return false; case -1: #ifdef _WIN32 { auto err = WSAGetLastError(); if( err == WSAECONNABORTED || err == WSAECONNRESET ) return false; } #endif break; default: len -= sz; buf += sz; break; } } return true; } bool Socket::ReadRaw( void* _buf, int len, const timeval* tv ) { auto buf = (char*)_buf; while( len > 0 ) { const auto sz = Recv( buf, len, tv ); if( sz <= 0 ) return false; len -= sz; buf += sz; } return true; } bool Socket::HasData() { if( m_bufLeft > 0 ) return true; struct timeval tv; memset( &tv, 0, sizeof( tv ) ); fd_set fds; FD_ZERO( &fds ); FD_SET( static_cast(m_sock), &fds ); return select( m_sock+1, &fds, nullptr, nullptr, &tv ) > 0; } ListenSocket::ListenSocket() : m_sock( -1 ) { #ifdef _WIN32 InitWinSock(); #endif } ListenSocket::~ListenSocket() { } bool ListenSocket::Listen( const char* port, int backlog ) { assert( m_sock == -1 ); struct addrinfo* res; struct addrinfo hints; memset( &hints, 0, sizeof( hints ) ); hints.ai_family = AF_INET6; hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; if( getaddrinfo( nullptr, port, &hints, &res ) != 0 ) return false; m_sock = socket( res->ai_family, res->ai_socktype, res->ai_protocol ); #if defined _WIN32 || defined __CYGWIN__ unsigned long val = 0; setsockopt( m_sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&val, sizeof( val ) ); #else int val = 1; setsockopt( m_sock, SOL_SOCKET, SO_REUSEADDR, &val, sizeof( val ) ); #endif if( bind( m_sock, res->ai_addr, res->ai_addrlen ) == -1 ) return false; if( listen( m_sock, backlog ) == -1 ) return false; return true; } Socket* ListenSocket::Accept() { struct sockaddr_storage remote; socklen_t sz = sizeof( remote ); struct timeval tv; tv.tv_sec = 0; tv.tv_usec = 10000; fd_set fds; FD_ZERO( &fds ); FD_SET( static_cast(m_sock), &fds ); select( m_sock+1, &fds, nullptr, nullptr, &tv ); if( FD_ISSET( m_sock, &fds ) ) { int sock = accept( m_sock, (sockaddr*)&remote, &sz); #if defined __APPLE__ int val = 1; setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) ); #endif if( sock == -1 ) { return nullptr; } else { auto ptr = (Socket*)tracy_malloc( sizeof( Socket ) ); new(ptr) Socket( sock ); return ptr; } } else { return nullptr; } } void ListenSocket::Close() { assert( m_sock != -1 ); #ifdef _WIN32 closesocket( m_sock ); #else close( m_sock ); #endif m_sock = -1; } }