#include #include "TracyColor.hpp" #include "TracyImGui.hpp" #include "TracyMouse.hpp" #include "TracyPrint.hpp" #include "TracyView.hpp" namespace tracy { enum { MinVisSize = 3 }; static tracy_force_inline uint32_t MixGhostColor( uint32_t c0, uint32_t c1 ) { return 0xFF000000 | ( ( ( ( ( c0 & 0x00FF0000 ) >> 16 ) + 3 * ( ( c1 & 0x00FF0000 ) >> 16 ) ) >> 2 ) << 16 ) | ( ( ( ( ( c0 & 0x0000FF00 ) >> 8 ) + 3 * ( ( c1 & 0x0000FF00 ) >> 8 ) ) >> 2 ) << 8 ) | ( ( ( ( ( c0 & 0x000000FF ) ) + 3 * ( ( c1 & 0x000000FF ) ) ) >> 2 ) ); } #ifndef TRACY_NO_STATISTICS int View::DispatchGhostLevel( const Vector& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid ) { const auto ty = ImGui::GetTextLineHeight(); const auto ostep = ty + 1; const auto offset = _offset + ostep * depth; const auto yPos = wpos.y + offset; // Inline frames have to be taken into account, hence the multiply by 16 (arbitrary limit for inline frames in client) if( yPos + 16 * ostep >= yMin && yPos <= yMax ) { return DrawGhostLevel( vec, hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); } else { return SkipGhostLevel( vec, hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); } } int View::DrawGhostLevel( const Vector& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid ) { auto it = std::lower_bound( vec.begin(), vec.end(), std::max( 0, m_vd.zvStart ), [] ( const auto& l, const auto& r ) { return l.end.Val() < r; } ); if( it == vec.end() ) return depth; const auto zitend = std::lower_bound( it, vec.end(), m_vd.zvEnd, [] ( const auto& l, const auto& r ) { return l.start.Val() < r; } ); if( it == zitend ) return depth; const auto w = ImGui::GetContentRegionAvail().x - 1; const auto ty = ImGui::GetTextLineHeight(); const auto ostep = ty + 1; const auto offset = _offset + ostep * depth; auto draw = ImGui::GetWindowDrawList(); const auto dpos = wpos + ImVec2( 0.5f, 0.5f ); depth++; int maxdepth = depth; while( it < zitend ) { auto& ev = *it; const auto end = ev.end.Val(); const auto zsz = std::max( ( end - ev.start.Val() ) * pxns, pxns * 0.5 ); if( zsz < MinVisSize ) { const auto MinVisNs = MinVisSize * nspx; const auto color = MixGhostColor( GetThreadColor( tid, depth ), 0x665555 ); const auto px0 = ( ev.start.Val() - m_vd.zvStart ) * pxns; auto px1ns = ev.end.Val() - m_vd.zvStart; auto rend = end; auto nextTime = end + MinVisNs; for(;;) { const auto prevIt = it; it = std::lower_bound( it, zitend, nextTime, [] ( const auto& l, const auto& r ) { return l.end.Val() < r; } ); if( it == prevIt ) ++it; if( it == zitend ) break; const auto nend = it->end.Val(); const auto nsnext = nend - m_vd.zvStart; if( nsnext - px1ns >= MinVisNs * 2 ) break; px1ns = nsnext; rend = nend; nextTime = nend + nspx; } const auto px1 = px1ns * pxns; draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ), color ); DrawZigZag( draw, wpos + ImVec2( 0, offset + ty/2 ), std::max( px0, -10.0 ), std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), ty/4, DarkenColor( color ) ); if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty + 1 ) ) ) { if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.start.Val(), rend , true }; ImGui::BeginTooltip(); ImGui::TextUnformatted( "Multiple ghost zones" ); ImGui::Separator(); TextFocused( "Execution time:", TimeToString( rend - ev.start.Val() ) ); ImGui::EndTooltip(); if( IsMouseClicked( 2 ) && rend - ev.start.Val() > 0 ) { ZoomToRange( ev.start.Val(), rend ); } } } else { const auto& ghostKey = m_worker.GetGhostFrame( ev.frame ); const auto frame = m_worker.GetCallstackFrame( ghostKey.frame ); uint32_t color; if( m_vd.dynamicColors == 2 ) { if( frame ) { const auto& sym = frame->data[ghostKey.inlineFrame]; color = GetHsvColor( sym.name.Idx(), depth ); } else { color = GetHsvColor( ghostKey.frame.data, depth ); } } else { color = MixGhostColor( GetThreadColor( tid, depth ), 0x665555 ); } const auto pr0 = ( ev.start.Val() - m_vd.zvStart ) * pxns; const auto pr1 = ( ev.end.Val() - m_vd.zvStart ) * pxns; const auto px0 = std::max( pr0, -10.0 ); const auto px1 = std::max( { std::min( pr1, double( w + 10 ) ), px0 + pxns * 0.5, px0 + MinVisSize } ); if( !frame ) { char symName[64]; sprintf( symName, "0x%" PRIx64, m_worker.GetCanonicalPointer( ghostKey.frame ) ); const auto tsz = ImGui::CalcTextSize( symName ); const auto accentColor = HighlightColor( color ); const auto darkColor = DarkenColor( color ); const auto txtColor = 0xFF888888; draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), DarkenColor( color ) ); DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px0, offset ), dpos + ImVec2( px1-1, offset ), accentColor, 1.f ); DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px1-1, offset + tsz.y ), dpos + ImVec2( px1-1, offset ), darkColor, 1.f ); if( tsz.x < zsz ) { const auto x = ( ev.start.Val() - m_vd.zvStart ) * pxns + ( ( end - ev.start.Val() ) * pxns - tsz.x ) / 2; if( x < 0 || x > w - tsz.x ) { ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true ); DrawTextContrast( draw, wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), txtColor, symName ); ImGui::PopClipRect(); } else if( ev.start.Val() == ev.end.Val() ) { DrawTextContrast( draw, wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), txtColor, symName ); } else { DrawTextContrast( draw, wpos + ImVec2( x, offset ), txtColor, symName ); } } else { ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true ); DrawTextContrast( draw, wpos + ImVec2( ( ev.start.Val() - m_vd.zvStart ) * pxns, offset ), txtColor, symName ); ImGui::PopClipRect(); } if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y + 1 ) ) ) { if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.start.Val(), ev.end.Val() , true }; ImGui::BeginTooltip(); TextDisabledUnformatted( ICON_FA_GHOST " Ghost zone" ); ImGui::Separator(); TextFocused( "Unknown frame:", symName ); TextFocused( "Thread:", m_worker.GetThreadName( tid ) ); ImGui::SameLine(); ImGui::TextDisabled( "(%s)", RealToString( tid ) ); if( m_worker.IsThreadFiber( tid ) ) { ImGui::SameLine(); TextColoredUnformatted( ImVec4( 0.2f, 0.6f, 0.2f, 1.f ), "Fiber" ); } ImGui::Separator(); TextFocused( "Execution time:", TimeToString( ev.end.Val() - ev.start.Val() ) ); ImGui::EndTooltip(); if( !m_zoomAnim.active && IsMouseClicked( 2 ) ) { ZoomToRange( ev.start.Val(), ev.end.Val() ); } } } else { const auto& sym = frame->data[ghostKey.inlineFrame]; const auto isInline = ghostKey.inlineFrame != frame->size-1; const auto col = isInline ? DarkenColor( color ) : color; auto symName = m_worker.GetString( sym.name ); uint32_t txtColor; if( symName[0] == '[' ) { txtColor = 0xFF999999; } else if( !isInline && ( m_worker.GetCanonicalPointer( ghostKey.frame ) >> 63 != 0 ) ) { txtColor = 0xFF8888FF; } else { txtColor = 0xFFFFFFFF; } auto tsz = ImGui::CalcTextSize( symName ); const auto accentColor = HighlightColor( col ); const auto darkColor = DarkenColor( col ); draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), col ); DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px0, offset ), dpos + ImVec2( px1-1, offset ), accentColor, 1.f ); DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px1-1, offset + tsz.y ), dpos + ImVec2( px1-1, offset ), darkColor, 1.f ); auto origSymName = symName; if( tsz.x > zsz ) { symName = ShortenNamespace( symName ); tsz = ImGui::CalcTextSize( symName ); } if( tsz.x < zsz ) { const auto x = ( ev.start.Val() - m_vd.zvStart ) * pxns + ( ( end - ev.start.Val() ) * pxns - tsz.x ) / 2; if( x < 0 || x > w - tsz.x ) { ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true ); DrawTextContrast( draw, wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), txtColor, symName ); ImGui::PopClipRect(); } else if( ev.start.Val() == ev.end.Val() ) { DrawTextContrast( draw, wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), txtColor, symName ); } else { DrawTextContrast( draw, wpos + ImVec2( x, offset ), txtColor, symName ); } } else { ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true ); DrawTextContrast( draw, wpos + ImVec2( ( ev.start.Val() - m_vd.zvStart ) * pxns, offset ), txtColor, symName ); ImGui::PopClipRect(); } if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y + 1 ) ) ) { if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.start.Val(), ev.end.Val(), true }; ImGui::BeginTooltip(); TextDisabledUnformatted( ICON_FA_GHOST " Ghost zone" ); if( sym.symAddr >> 63 != 0 ) { ImGui::SameLine(); TextDisabledUnformatted( ICON_FA_HAT_WIZARD " kernel" ); } ImGui::Separator(); ImGui::TextUnformatted( origSymName ); if( isInline ) { ImGui::SameLine(); TextDisabledUnformatted( "[inline]" ); } const auto symbol = m_worker.GetSymbolData( sym.symAddr ); if( symbol ) TextFocused( "Image:", m_worker.GetString( symbol->imageName ) ); TextDisabledUnformatted( "Location:" ); ImGui::SameLine(); const char* file = m_worker.GetString( sym.file ); uint32_t line = sym.line; ImGui::TextUnformatted( LocationToString( file, line ) ); ImGui::SameLine(); ImGui::TextDisabled( "(0x%" PRIx64 ")", sym.symAddr ); TextFocused( "Thread:", m_worker.GetThreadName( tid ) ); ImGui::SameLine(); ImGui::TextDisabled( "(%s)", RealToString( tid ) ); if( m_worker.IsThreadFiber( tid ) ) { ImGui::SameLine(); TextColoredUnformatted( ImVec4( 0.2f, 0.6f, 0.2f, 1.f ), "Fiber" ); } ImGui::Separator(); TextFocused( "Execution time:", TimeToString( ev.end.Val() - ev.start.Val() ) ); ImGui::EndTooltip(); if( IsMouseClicked( 0 ) ) { ViewDispatch( file, line, sym.symAddr ); } else if( !m_zoomAnim.active && IsMouseClicked( 2 ) ) { ZoomToRange( ev.start.Val(), ev.end.Val() ); } } } if( ev.child >= 0 ) { const auto d = DispatchGhostLevel( m_worker.GetGhostChildren( ev.child ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); if( d > maxdepth ) maxdepth = d; } ++it; } } return maxdepth; } int View::SkipGhostLevel( const Vector& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid ) { auto it = std::lower_bound( vec.begin(), vec.end(), std::max( 0, m_vd.zvStart ), [] ( const auto& l, const auto& r ) { return l.end.Val() < r; } ); if( it == vec.end() ) return depth; const auto zitend = std::lower_bound( it, vec.end(), m_vd.zvEnd, [] ( const auto& l, const auto& r ) { return l.start.Val() < r; } ); if( it == zitend ) return depth; depth++; int maxdepth = depth; while( it < zitend ) { auto& ev = *it; const auto end = ev.end.Val(); const auto zsz = std::max( ( end - ev.start.Val() ) * pxns, pxns * 0.5 ); if( zsz < MinVisSize ) { const auto MinVisNs = MinVisSize * nspx; auto px1ns = ev.end.Val() - m_vd.zvStart; auto nextTime = end + MinVisNs; for(;;) { const auto prevIt = it; it = std::lower_bound( it, zitend, nextTime, [] ( const auto& l, const auto& r ) { return l.end.Val() < r; } ); if( it == prevIt ) ++it; if( it == zitend ) break; const auto nend = it->end.Val(); const auto nsnext = nend - m_vd.zvStart; if( nsnext - px1ns >= MinVisNs * 2 ) break; px1ns = nsnext; nextTime = nend + nspx; } } else { if( ev.child >= 0 ) { const auto d = DispatchGhostLevel( m_worker.GetGhostChildren( ev.child ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); if( d > maxdepth ) maxdepth = d; } ++it; } } return maxdepth; } #endif int View::DispatchZoneLevel( const Vector>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid ) { const auto ty = ImGui::GetTextLineHeight(); const auto ostep = ty + 1; const auto offset = _offset + ostep * depth; const auto yPos = wpos.y + offset; if( yPos + ostep >= yMin && yPos <= yMax ) { if( vec.is_magic() ) { return DrawZoneLevel>( *(Vector*)( &vec ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); } else { return DrawZoneLevel>( vec, hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); } } else { if( vec.is_magic() ) { return SkipZoneLevel>( *(Vector*)( &vec ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); } else { return SkipZoneLevel>( vec, hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); } } } template int View::DrawZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid ) { const auto delay = m_worker.GetDelay(); const auto resolution = m_worker.GetResolution(); // cast to uint64_t, so that unended zones (end = -1) are still drawn auto it = std::lower_bound( vec.begin(), vec.end(), std::max( 0, m_vd.zvStart - delay ), [] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)a(l).End() < (uint64_t)r; } ); if( it == vec.end() ) return depth; const auto zitend = std::lower_bound( it, vec.end(), m_vd.zvEnd + resolution, [] ( const auto& l, const auto& r ) { Adapter a; return a(l).Start() < r; } ); if( it == zitend ) return depth; Adapter a; if( !a(*it).IsEndValid() && m_worker.GetZoneEnd( a(*it) ) < m_vd.zvStart ) return depth; const auto w = ImGui::GetContentRegionAvail().x - 1; const auto ty = ImGui::GetTextLineHeight(); const auto ostep = ty + 1; const auto offset = _offset + ostep * depth; auto draw = ImGui::GetWindowDrawList(); const auto dsz = delay * pxns; const auto rsz = resolution * pxns; const auto dpos = wpos + ImVec2( 0.5f, 0.5f ); const auto ty025 = round( ty * 0.25f ); const auto ty05 = round( ty * 0.5f ); const auto ty075 = round( ty * 0.75f ); depth++; int maxdepth = depth; while( it < zitend ) { auto& ev = a(*it); const auto end = m_worker.GetZoneEnd( ev ); const auto zsz = std::max( ( end - ev.Start() ) * pxns, pxns * 0.5 ); if( zsz < MinVisSize ) { const auto MinVisNs = MinVisSize * nspx; const auto color = GetThreadColor( tid, depth ); int num = 0; const auto px0 = ( ev.Start() - m_vd.zvStart ) * pxns; auto px1ns = end - m_vd.zvStart; auto rend = end; auto nextTime = end + MinVisNs; for(;;) { const auto prevIt = it; it = std::lower_bound( it, zitend, nextTime, [] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)a(l).End() < (uint64_t)r; } ); if( it == prevIt ) ++it; num += std::distance( prevIt, it ); if( it == zitend ) break; const auto nend = m_worker.GetZoneEnd( a(*it) ); const auto nsnext = nend - m_vd.zvStart; if( nsnext - px1ns >= MinVisNs * 2 ) break; px1ns = nsnext; rend = nend; nextTime = nend + nspx; } const auto px1 = px1ns * pxns; draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ), color ); DrawZigZag( draw, wpos + ImVec2( 0, offset + ty/2 ), std::max( px0, -10.0 ), std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), ty/4, DarkenColor( color ) ); if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty + 1 ) ) ) { if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.Start(), rend, true }; if( num > 1 ) { ImGui::BeginTooltip(); TextFocused( "Zones too small to display:", RealToString( num ) ); ImGui::Separator(); TextFocused( "Execution time:", TimeToString( rend - ev.Start() ) ); ImGui::EndTooltip(); if( IsMouseClicked( 2 ) && rend - ev.Start() > 0 ) { ZoomToRange( ev.Start(), rend ); } } else { ZoneTooltip( ev ); if( IsMouseClicked( 2 ) && rend - ev.Start() > 0 ) { ZoomToZone( ev ); } if( IsMouseClicked( 0 ) ) { if( ImGui::GetIO().KeyCtrl ) { auto& srcloc = m_worker.GetSourceLocation( ev.SrcLoc() ); m_findZone.ShowZone( ev.SrcLoc(), m_worker.GetString( srcloc.name.active ? srcloc.name : srcloc.function ) ); } else { ShowZoneInfo( ev ); } } m_zoneSrcLocHighlight = ev.SrcLoc(); m_zoneHover = &ev; } } const auto tmp = RealToString( num ); const auto tsz = ImGui::CalcTextSize( tmp ); if( tsz.x < px1 - px0 ) { const auto x = px0 + ( px1 - px0 - tsz.x ) / 2; DrawTextContrast( draw, wpos + ImVec2( x, offset ), 0xFF4488DD, tmp ); } } else { const auto zoneColor = GetZoneColorData( ev, tid, depth ); const char* zoneName = m_worker.GetZoneName( ev ); if( ev.HasChildren() ) { const auto d = DispatchZoneLevel( m_worker.GetZoneChildren( ev.Child() ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); if( d > maxdepth ) maxdepth = d; } auto tsz = ImGui::CalcTextSize( zoneName ); if( tsz.x > zsz ) { zoneName = ShortenNamespace( zoneName ); tsz = ImGui::CalcTextSize( zoneName ); } const auto pr0 = ( ev.Start() - m_vd.zvStart ) * pxns; const auto pr1 = ( end - m_vd.zvStart ) * pxns; const auto px0 = std::max( pr0, -10.0 ); const auto px1 = std::max( { std::min( pr1, double( w + 10 ) ), px0 + pxns * 0.5, px0 + MinVisSize } ); draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), zoneColor.color ); if( zoneColor.highlight ) { draw->AddRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), zoneColor.accentColor, 0.f, -1, zoneColor.thickness ); } else { const auto darkColor = DarkenColor( zoneColor.color ); DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px0, offset ), dpos + ImVec2( px1-1, offset ), zoneColor.accentColor, zoneColor.thickness ); DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px1-1, offset + tsz.y ), dpos + ImVec2( px1-1, offset ), darkColor, zoneColor.thickness ); } if( dsz > MinVisSize ) { const auto diff = dsz - MinVisSize; uint32_t color; if( diff < 1 ) { color = ( uint32_t( diff * 0x88 ) << 24 ) | 0x2222DD; } else { color = 0x882222DD; } draw->AddRectFilled( wpos + ImVec2( pr0, offset ), wpos + ImVec2( std::min( pr0+dsz, pr1 ), offset + tsz.y ), color ); draw->AddRectFilled( wpos + ImVec2( pr1, offset ), wpos + ImVec2( pr1+dsz, offset + tsz.y ), color ); } if( rsz > MinVisSize ) { const auto diff = rsz - MinVisSize; uint32_t color; if( diff < 1 ) { color = ( uint32_t( diff * 0xAA ) << 24 ) | 0xFFFFFF; } else { color = 0xAAFFFFFF; } DrawLine( draw, dpos + ImVec2( pr0 + rsz, offset + ty05 ), dpos + ImVec2( pr0 - rsz, offset + ty05 ), color ); DrawLine( draw, dpos + ImVec2( pr0 + rsz, offset + ty025 ), dpos + ImVec2( pr0 + rsz, offset + ty075 ), color ); DrawLine( draw, dpos + ImVec2( pr0 - rsz, offset + ty025 ), dpos + ImVec2( pr0 - rsz, offset + ty075 ), color ); DrawLine( draw, dpos + ImVec2( pr1 + rsz, offset + ty05 ), dpos + ImVec2( pr1 - rsz, offset + ty05 ), color ); DrawLine( draw, dpos + ImVec2( pr1 + rsz, offset + ty025 ), dpos + ImVec2( pr1 + rsz, offset + ty075 ), color ); DrawLine( draw, dpos + ImVec2( pr1 - rsz, offset + ty025 ), dpos + ImVec2( pr1 - rsz, offset + ty075 ), color ); } if( tsz.x < zsz ) { const auto x = ( ev.Start() - m_vd.zvStart ) * pxns + ( ( end - ev.Start() ) * pxns - tsz.x ) / 2; if( x < 0 || x > w - tsz.x ) { ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true ); DrawTextContrast( draw, wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), 0xFFFFFFFF, zoneName ); ImGui::PopClipRect(); } else if( ev.Start() == ev.End() ) { DrawTextContrast( draw, wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), 0xFFFFFFFF, zoneName ); } else { DrawTextContrast( draw, wpos + ImVec2( x, offset ), 0xFFFFFFFF, zoneName ); } } else { ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true ); DrawTextContrast( draw, wpos + ImVec2( ( ev.Start() - m_vd.zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName ); ImGui::PopClipRect(); } if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y + 1 ) ) ) { ZoneTooltip( ev ); if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.Start(), m_worker.GetZoneEnd( ev ), true }; if( !m_zoomAnim.active && IsMouseClicked( 2 ) ) { ZoomToZone( ev ); } if( IsMouseClicked( 0 ) ) { if( ImGui::GetIO().KeyCtrl ) { auto& srcloc = m_worker.GetSourceLocation( ev.SrcLoc() ); m_findZone.ShowZone( ev.SrcLoc(), m_worker.GetString( srcloc.name.active ? srcloc.name : srcloc.function ) ); } else { ShowZoneInfo( ev ); } } m_zoneSrcLocHighlight = ev.SrcLoc(); m_zoneHover = &ev; } ++it; } } return maxdepth; } template int View::SkipZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid ) { const auto delay = m_worker.GetDelay(); const auto resolution = m_worker.GetResolution(); // cast to uint64_t, so that unended zones (end = -1) are still drawn auto it = std::lower_bound( vec.begin(), vec.end(), std::max( 0, m_vd.zvStart - delay ), [] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)a(l).End() < (uint64_t)r; } ); if( it == vec.end() ) return depth; const auto zitend = std::lower_bound( it, vec.end(), m_vd.zvEnd + resolution, [] ( const auto& l, const auto& r ) { Adapter a; return a(l).Start() < r; } ); if( it == zitend ) return depth; depth++; int maxdepth = depth; Adapter a; while( it < zitend ) { auto& ev = a(*it); const auto end = m_worker.GetZoneEnd( ev ); const auto zsz = std::max( ( end - ev.Start() ) * pxns, pxns * 0.5 ); if( zsz < MinVisSize ) { const auto MinVisNs = MinVisSize * nspx; auto px1ns = end - m_vd.zvStart; auto nextTime = end + MinVisNs; for(;;) { const auto prevIt = it; it = std::lower_bound( it, zitend, nextTime, [] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)a(l).End() < (uint64_t)r; } ); if( it == prevIt ) ++it; if( it == zitend ) break; const auto nend = m_worker.GetZoneEnd( a(*it) ); const auto nsnext = nend - m_vd.zvStart; if( nsnext - px1ns >= MinVisNs * 2 ) break; px1ns = nsnext; nextTime = nend + nspx; } } else { if( ev.HasChildren() ) { const auto d = DispatchZoneLevel( m_worker.GetZoneChildren( ev.Child() ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid ); if( d > maxdepth ) maxdepth = d; } ++it; } } return maxdepth; } int View::DispatchGpuZoneLevel( const Vector>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift ) { const auto ty = ImGui::GetTextLineHeight(); const auto ostep = ty + 1; const auto offset = _offset + ostep * depth; const auto yPos = wpos.y + offset; if( yPos + ostep >= yMin && yPos <= yMax ) { if( vec.is_magic() ) { return DrawGpuZoneLevel>( *(Vector*)&vec, hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift ); } else { return DrawGpuZoneLevel>( vec, hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift ); } } else { if( vec.is_magic() ) { return SkipGpuZoneLevel>( *(Vector*)&vec, hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift ); } else { return SkipGpuZoneLevel>( vec, hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift ); } } } template int View::DrawGpuZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift ) { const auto delay = m_worker.GetDelay(); const auto resolution = m_worker.GetResolution(); // cast to uint64_t, so that unended zones (end = -1) are still drawn auto it = std::lower_bound( vec.begin(), vec.end(), std::max( 0, m_vd.zvStart - delay ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuEnd(), begin, drift ) < (uint64_t)r; } ); if( it == vec.end() ) return depth; const auto zitend = std::lower_bound( it, vec.end(), std::max( 0, m_vd.zvEnd + resolution ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuStart(), begin, drift ) < (uint64_t)r; } ); if( it == zitend ) return depth; const auto w = ImGui::GetContentRegionAvail().x - 1; const auto ty = ImGui::GetTextLineHeight(); const auto ostep = ty + 1; const auto offset = _offset + ostep * depth; auto draw = ImGui::GetWindowDrawList(); const auto dpos = wpos + ImVec2( 0.5f, 0.5f ); depth++; int maxdepth = depth; Adapter a; while( it < zitend ) { auto& ev = a(*it); auto end = m_worker.GetZoneEnd( ev ); if( end == std::numeric_limits::max() ) break; const auto start = AdjustGpuTime( ev.GpuStart(), begin, drift ); end = AdjustGpuTime( end, begin, drift ); const auto zsz = std::max( ( end - start ) * pxns, pxns * 0.5 ); if( zsz < MinVisSize ) { const auto color = GetZoneColor( ev ); const auto MinVisNs = MinVisSize * nspx; int num = 0; const auto px0 = ( start - m_vd.zvStart ) * pxns; auto px1ns = end - m_vd.zvStart; auto rend = end; auto nextTime = end + MinVisNs; for(;;) { const auto prevIt = it; it = std::lower_bound( it, zitend, std::max( 0, nextTime ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuEnd(), begin, drift ) < (uint64_t)r; } ); if( it == prevIt ) ++it; num += std::distance( prevIt, it ); if( it == zitend ) break; const auto nend = AdjustGpuTime( m_worker.GetZoneEnd( a(*it) ), begin, drift ); const auto nsnext = nend - m_vd.zvStart; if( nsnext < 0 || nsnext - px1ns >= MinVisNs * 2 ) break; px1ns = nsnext; rend = nend; nextTime = nend + nspx; } const auto px1 = px1ns * pxns; draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ), color ); DrawZigZag( draw, wpos + ImVec2( 0, offset + ty/2 ), std::max( px0, -10.0 ), std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), ty/4, DarkenColor( color ) ); if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty + 1 ) ) ) { if( num > 1 ) { ImGui::BeginTooltip(); TextFocused( "Zones too small to display:", RealToString( num ) ); ImGui::Separator(); TextFocused( "Execution time:", TimeToString( rend - start ) ); ImGui::EndTooltip(); if( IsMouseClicked( 2 ) && rend - start > 0 ) { ZoomToRange( start, rend ); } } else { const auto zoneThread = thread != 0 ? thread : m_worker.DecompressThread( ev.Thread() ); ZoneTooltip( ev ); if( IsMouseClicked( 2 ) && rend - start > 0 ) { ZoomToZone( ev ); } if( IsMouseClicked( 0 ) ) { ShowZoneInfo( ev, zoneThread ); } m_gpuThread = zoneThread; m_gpuStart = ev.CpuStart(); m_gpuEnd = ev.CpuEnd(); } } const auto tmp = RealToString( num ); const auto tsz = ImGui::CalcTextSize( tmp ); if( tsz.x < px1 - px0 ) { const auto x = px0 + ( px1 - px0 - tsz.x ) / 2; DrawTextContrast( draw, wpos + ImVec2( x, offset ), 0xFF4488DD, tmp ); } } else { if( ev.Child() >= 0 ) { const auto d = DispatchGpuZoneLevel( m_worker.GetGpuChildren( ev.Child() ), hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift ); if( d > maxdepth ) maxdepth = d; } const char* zoneName = m_worker.GetZoneName( ev ); auto tsz = ImGui::CalcTextSize( zoneName ); const auto pr0 = ( start - m_vd.zvStart ) * pxns; const auto pr1 = ( end - m_vd.zvStart ) * pxns; const auto px0 = std::max( pr0, -10.0 ); const auto px1 = std::max( { std::min( pr1, double( w + 10 ) ), px0 + pxns * 0.5, px0 + MinVisSize } ); const auto zoneColor = GetZoneColorData( ev ); draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), zoneColor.color ); if( zoneColor.highlight ) { draw->AddRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), zoneColor.accentColor, 0.f, -1, zoneColor.thickness ); } else { const auto darkColor = DarkenColor( zoneColor.color ); DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px0, offset ), dpos + ImVec2( px1-1, offset ), zoneColor.accentColor, zoneColor.thickness ); DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px1-1, offset + tsz.y ), dpos + ImVec2( px1-1, offset ), darkColor, zoneColor.thickness ); } if( tsz.x < zsz ) { const auto x = ( start - m_vd.zvStart ) * pxns + ( ( end - start ) * pxns - tsz.x ) / 2; if( x < 0 || x > w - tsz.x ) { ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true ); DrawTextContrast( draw, wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), 0xFFFFFFFF, zoneName ); ImGui::PopClipRect(); } else if( ev.GpuStart() == ev.GpuEnd() ) { DrawTextContrast( draw, wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), 0xFFFFFFFF, zoneName ); } else { DrawTextContrast( draw, wpos + ImVec2( x, offset ), 0xFFFFFFFF, zoneName ); } } else { ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true ); DrawTextContrast( draw, wpos + ImVec2( ( start - m_vd.zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName ); ImGui::PopClipRect(); } if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y + 1 ) ) ) { const auto zoneThread = thread != 0 ? thread : m_worker.DecompressThread( ev.Thread() ); ZoneTooltip( ev ); if( !m_zoomAnim.active && IsMouseClicked( 2 ) ) { ZoomToZone( ev ); } if( IsMouseClicked( 0 ) ) { ShowZoneInfo( ev, zoneThread ); } m_gpuThread = zoneThread; m_gpuStart = ev.CpuStart(); m_gpuEnd = ev.CpuEnd(); } ++it; } } return maxdepth; } template int View::SkipGpuZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift ) { const auto delay = m_worker.GetDelay(); const auto resolution = m_worker.GetResolution(); // cast to uint64_t, so that unended zones (end = -1) are still drawn auto it = std::lower_bound( vec.begin(), vec.end(), std::max( 0, m_vd.zvStart - delay ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuEnd(), begin, drift ) < (uint64_t)r; } ); if( it == vec.end() ) return depth; const auto zitend = std::lower_bound( it, vec.end(), std::max( 0, m_vd.zvEnd + resolution ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuStart(), begin, drift ) < (uint64_t)r; } ); if( it == zitend ) return depth; depth++; int maxdepth = depth; Adapter a; while( it < zitend ) { auto& ev = a(*it); auto end = m_worker.GetZoneEnd( ev ); if( end == std::numeric_limits::max() ) break; const auto start = AdjustGpuTime( ev.GpuStart(), begin, drift ); end = AdjustGpuTime( end, begin, drift ); const auto zsz = std::max( ( end - start ) * pxns, pxns * 0.5 ); if( zsz < MinVisSize ) { const auto MinVisNs = MinVisSize * nspx; auto px1ns = end - m_vd.zvStart; auto nextTime = end + MinVisNs; for(;;) { const auto prevIt = it; it = std::lower_bound( it, zitend, nextTime, [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuEnd(), begin, drift ) < (uint64_t)r; } ); if( it == prevIt ) ++it; if( it == zitend ) break; const auto nend = AdjustGpuTime( m_worker.GetZoneEnd( a(*it) ), begin, drift ); const auto nsnext = nend - m_vd.zvStart; if( nsnext - px1ns >= MinVisNs * 2 ) break; px1ns = nsnext; nextTime = nend + nspx; } } else { if( ev.Child() >= 0 ) { const auto d = DispatchGpuZoneLevel( m_worker.GetGpuChildren( ev.Child() ), hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift ); if( d > maxdepth ) maxdepth = d; } ++it; } } return maxdepth; } }