#ifndef __TRACYWORKER_HPP__ #define __TRACYWORKER_HPP__ #include #include #include #include #include #include #include #include #include #include #include "../common/TracyForceInline.hpp" #include "../common/TracyQueue.hpp" #include "../common/TracyProtocol.hpp" #include "../common/TracySocket.hpp" #include "tracy_flat_hash_map.hpp" #include "TracyEvent.hpp" #include "TracyShortPtr.hpp" #include "TracySlab.hpp" #include "TracyStringDiscovery.hpp" #include "TracyThreadCompress.hpp" #include "TracyVarArray.hpp" namespace tracy { class FileRead; class FileWrite; namespace EventType { enum Type : uint32_t { Locks = 1 << 0, Messages = 1 << 1, Plots = 1 << 2, Memory = 1 << 3, FrameImages = 1 << 4, ContextSwitches = 1 << 5, None = 0, All = std::numeric_limits::max() }; } struct UnsupportedVersion : public std::exception { UnsupportedVersion( int version ) : version( version ) {} int version; }; struct LegacyVersion : public std::exception { LegacyVersion( int version ) : version ( version ) {} int version; }; struct LoadProgress { enum Stage { Initialization, Locks, Messages, Zones, GpuZones, Plots, Memory, CallStacks, FrameImages, ContextSwitches, ContextSwitchesPerCpu }; LoadProgress() : total( 0 ), progress( 0 ), subTotal( 0 ), subProgress( 0 ) {} std::atomic total; std::atomic progress; std::atomic subTotal; std::atomic subProgress; }; class Worker { public: #pragma pack( 1 ) struct ZoneThreadData { tracy_force_inline ZoneEvent* Zone() const { return (ZoneEvent*)( _zone_thread >> 16 ); } tracy_force_inline void SetZone( ZoneEvent* zone ) { assert( ( uint64_t( zone ) & 0xFFFF000000000000 ) == 0 ); memcpy( ((char*)&_zone_thread)+2, &zone, 4 ); memcpy( ((char*)&_zone_thread)+6, ((char*)&zone)+4, 2 ); } tracy_force_inline uint16_t Thread() const { return uint16_t( _zone_thread & 0xFFFF ); } tracy_force_inline void SetThread( uint16_t thread ) { memcpy( &_zone_thread, &thread, 2 ); } uint64_t _zone_thread; }; enum { ZoneThreadDataSize = sizeof( ZoneThreadData ) }; #pragma pack() private: struct SourceLocationZones { Vector zones; int64_t min = std::numeric_limits::max(); int64_t max = std::numeric_limits::min(); int64_t total = 0; double sumSq = 0; int64_t selfMin = std::numeric_limits::max(); int64_t selfMax = std::numeric_limits::min(); int64_t selfTotal = 0; }; struct CallstackFrameIdHash { size_t operator()( const CallstackFrameId& id ) const { return id.data; } typedef tracy::power_of_two_hash_policy hash_policy; }; struct CallstackFrameIdCompare { bool operator()( const CallstackFrameId& lhs, const CallstackFrameId& rhs ) const { return lhs.data == rhs.data; } }; struct RevFrameHash { size_t operator()( const CallstackFrameData* data ) const { size_t hash = data->size; for( uint8_t i=0; isize; i++ ) { const auto& v = data->data[i]; hash = ( ( hash << 5 ) + hash ) ^ size_t( v.line ); hash = ( ( hash << 5 ) + hash ) ^ size_t( v.file.Idx() ); hash = ( ( hash << 5 ) + hash ) ^ size_t( v.name.Idx() ); } return hash; } typedef tracy::power_of_two_hash_policy hash_policy; }; struct RevFrameComp { bool operator()( const CallstackFrameData* lhs, const CallstackFrameData* rhs ) const { if( lhs->size != rhs->size ) return false; for( uint8_t i=0; isize; i++ ) { if( memcmp( lhs->data + i, rhs->data + i, sizeof( CallstackFrame ) ) != 0 ) return false; } return true; } }; struct DataBlock { std::shared_mutex lock; StringDiscovery frames; FrameData* framesBase; Vector gpuData; Vector> messages; StringDiscovery plots; Vector threads; MemData memory; uint64_t zonesCnt = 0; uint64_t gpuCnt = 0; int64_t baseTime = 0; int64_t lastTime = 0; uint64_t frameOffset = 0; flat_hash_map> strings; Vector stringData; flat_hash_map stringMap; flat_hash_map> threadNames; flat_hash_map, nohash> externalNames; flat_hash_map> sourceLocation; Vector> sourceLocationPayload; flat_hash_map sourceLocationPayloadMap; Vector sourceLocationExpand; #ifndef TRACY_NO_STATISTICS flat_hash_map> sourceLocationZones; bool sourceLocationZonesReady; #else flat_hash_map sourceLocationZonesCnt; #endif flat_hash_map*, uint32_t, VarArrayHasherPOT, VarArrayComparator> callstackMap; Vector>> callstackPayload; flat_hash_map callstackFrameMap; flat_hash_map revFrameMap; flat_hash_map> lockMap; ThreadCompress localThreadCompress; ThreadCompress externalThreadCompress; Vector>> zoneChildren; Vector>> gpuChildren; Vector>> zoneVectorCache; Vector> frameImage; Vector appInfo; CrashEvent crashEvent; flat_hash_map> ctxSwitch; CpuData cpuData[256]; int cpuDataCount = 0; flat_hash_map> tidToPid; flat_hash_map> cpuThreadData; std::pair threadDataLast = std::make_pair( std::numeric_limits::max(), nullptr ); std::pair ctxSwitchLast = std::make_pair( std::numeric_limits::max(), nullptr ); uint64_t checkSrclocLast = 0; std::pair shrinkSrclocLast = std::make_pair( std::numeric_limits::max(), 0 ); #ifndef TRACY_NO_STATISTICS std::pair srclocZonesLast = std::make_pair( std::numeric_limits::max(), nullptr ); #else std::pair srclocCntLast = std::make_pair( std::numeric_limits::max(), nullptr ); #endif #ifndef TRACY_NO_STATISTICS Vector ctxUsage; bool ctxUsageReady = false; #endif }; struct MbpsBlock { MbpsBlock() : mbps( 64 ), compRatio( 1.0 ), queue( 0 ), transferred( 0 ) {} std::shared_mutex lock; std::vector mbps; float compRatio; size_t queue; uint64_t transferred; }; enum class NextCallstackType { Zone, Gpu, Crash, Message }; struct NextCallstack { NextCallstackType type; union { ZoneEvent* zone; GpuEvent* gpu; }; }; struct FailureData { uint64_t thread; int16_t srcloc; }; struct FrameImagePending { const char* image; uint32_t csz; }; public: enum class Failure { None, ZoneStack, ZoneText, ZoneName, MemFree, FrameEnd, FrameImageIndex, FrameImageTwice, NUM_FAILURES }; Worker( const char* addr, int port ); Worker( FileRead& f, EventType::Type eventMask = EventType::All, bool bgTasks = true ); ~Worker(); const std::string& GetAddr() const { return m_addr; } const std::string& GetCaptureName() const { return m_captureName; } const std::string& GetCaptureProgram() const { return m_captureProgram; } uint64_t GetCaptureTime() const { return m_captureTime; } const std::string& GetHostInfo() const { return m_hostInfo; } int64_t GetDelay() const { return m_delay; } int64_t GetResolution() const { return m_resolution; } uint64_t GetPid() const { return m_pid; }; std::shared_mutex& GetDataLock() { return m_data.lock; } size_t GetFrameCount( const FrameData& fd ) const { return fd.frames.size(); } size_t GetFullFrameCount( const FrameData& fd ) const; int64_t GetLastTime() const { return m_data.lastTime; } uint64_t GetZoneCount() const { return m_data.zonesCnt; } uint64_t GetGpuZoneCount() const { return m_data.gpuCnt; } uint64_t GetLockCount() const; uint64_t GetPlotCount() const; uint64_t GetContextSwitchCount() const; uint64_t GetContextSwitchPerCpuCount() const; bool HasContextSwitches() const { return !m_data.ctxSwitch.empty(); } uint64_t GetSrcLocCount() const { return m_data.sourceLocationPayload.size() + m_data.sourceLocation.size(); } uint64_t GetCallstackPayloadCount() const { return m_data.callstackPayload.size() - 1; } uint64_t GetCallstackFrameCount() const { return m_data.callstackFrameMap.size(); } uint32_t GetFrameImageCount() const { return (uint32_t)m_data.frameImage.size(); } uint64_t GetStringsCount() const { return m_data.strings.size() + m_data.stringData.size(); } uint64_t GetFrameOffset() const { return m_data.frameOffset; } const FrameData* GetFramesBase() const { return m_data.framesBase; } const Vector& GetFrames() const { return m_data.frames.Data(); } const ContextSwitch* const GetContextSwitchData( uint64_t thread ) { if( m_data.ctxSwitchLast.first == thread ) return m_data.ctxSwitchLast.second; return GetContextSwitchDataImpl( thread ); } const CpuData* GetCpuData() const { return m_data.cpuData; } int GetCpuDataCpuCount() const { return m_data.cpuDataCount; } uint64_t GetPidFromTid( uint64_t tid ) const; const flat_hash_map>& GetCpuThreadData() const { return m_data.cpuThreadData; } void GetCpuUsageAtTime( int64_t time, int& own, int& other ) const; int64_t GetFrameTime( const FrameData& fd, size_t idx ) const; int64_t GetFrameBegin( const FrameData& fd, size_t idx ) const; int64_t GetFrameEnd( const FrameData& fd, size_t idx ) const; const FrameImage* GetFrameImage( const FrameData& fd, size_t idx ) const; std::pair GetFrameRange( const FrameData& fd, int64_t from, int64_t to ); const flat_hash_map>& GetLockMap() const { return m_data.lockMap; } const Vector>& GetMessages() const { return m_data.messages; } const Vector& GetGpuData() const { return m_data.gpuData; } const Vector& GetPlots() const { return m_data.plots.Data(); } const Vector& GetThreadData() const { return m_data.threads; } const ThreadData* GetThreadData( uint64_t tid ) const; const MemData& GetMemData() const { return m_data.memory; } const Vector>& GetFrameImages() const { return m_data.frameImage; } const Vector& GetAppInfo() const { return m_data.appInfo; } const VarArray& GetCallstack( uint32_t idx ) const { return *m_data.callstackPayload[idx]; } const CallstackFrameData* GetCallstackFrame( const CallstackFrameId& ptr ) const; uint64_t GetCanonicalPointer( const CallstackFrameId& id ) const; const CrashEvent& GetCrashEvent() const { return m_data.crashEvent; } // Some zones may have incomplete timing data (only start time is available, end hasn't arrived yet). // GetZoneEnd() will try to infer the end time by looking at child zones (parent zone can't end // before its children have ended). // GetZoneEndDirect() will only return zone's direct timing data, without looking at children. int64_t GetZoneEnd( const ZoneEvent& ev ); int64_t GetZoneEnd( const GpuEvent& ev ); static tracy_force_inline int64_t GetZoneEndDirect( const ZoneEvent& ev ) { return ev.End() >= 0 ? ev.End() : ev.Start(); } static tracy_force_inline int64_t GetZoneEndDirect( const GpuEvent& ev ) { return ev.GpuEnd() >= 0 ? ev.GpuEnd() : ev.GpuStart(); } const char* GetString( uint64_t ptr ) const; const char* GetString( const StringRef& ref ) const; const char* GetString( const StringIdx& idx ) const; const char* GetThreadName( uint64_t id ) const; bool IsThreadLocal( uint64_t id ) const; const SourceLocation& GetSourceLocation( int16_t srcloc ) const; std::pair GetExternalName( uint64_t id ) const; const char* GetZoneName( const SourceLocation& srcloc ) const; const char* GetZoneName( const ZoneEvent& ev ) const; const char* GetZoneName( const ZoneEvent& ev, const SourceLocation& srcloc ) const; const char* GetZoneName( const GpuEvent& ev ) const; const char* GetZoneName( const GpuEvent& ev, const SourceLocation& srcloc ) const; tracy_force_inline const Vector>& GetZoneChildren( int32_t idx ) const { return m_data.zoneChildren[idx]; } tracy_force_inline const Vector>& GetGpuChildren( int32_t idx ) const { return m_data.gpuChildren[idx]; } std::vector GetMatchingSourceLocation( const char* query, bool ignoreCase ) const; #ifndef TRACY_NO_STATISTICS const SourceLocationZones& GetZonesForSourceLocation( int16_t srcloc ) const; const flat_hash_map>& GetSourceLocationZones() const { return m_data.sourceLocationZones; } bool AreSourceLocationZonesReady() const { return m_data.sourceLocationZonesReady; } bool IsCpuUsageReady() const { return m_data.ctxUsageReady; } #endif tracy_force_inline uint16_t CompressThread( uint64_t thread ) { return m_data.localThreadCompress.CompressThread( thread ); } tracy_force_inline uint64_t DecompressThread( uint16_t thread ) const { return m_data.localThreadCompress.DecompressThread( thread ); } tracy_force_inline uint64_t DecompressThreadExternal( uint16_t thread ) const { return m_data.externalThreadCompress.DecompressThread( thread ); } std::shared_mutex& GetMbpsDataLock() { return m_mbpsData.lock; } const std::vector& GetMbpsData() const { return m_mbpsData.mbps; } float GetCompRatio() const { return m_mbpsData.compRatio; } size_t GetSendQueueSize() const { return m_mbpsData.queue; } uint64_t GetDataTransferred() const { return m_mbpsData.transferred; } bool HasData() const { return m_hasData.load( std::memory_order_acquire ); } bool IsConnected() const { return m_connected.load( std::memory_order_relaxed ); } bool IsDataStatic() const { return !m_thread.joinable(); } bool IsBackgroundDone() const { return m_backgroundDone.load( std::memory_order_relaxed ); } void Shutdown() { m_shutdown.store( true, std::memory_order_relaxed ); } void Disconnect(); void Write( FileWrite& f ); int GetTraceVersion() const { return m_traceVersion; } uint8_t GetHandshakeStatus() const { return m_handshake.load( std::memory_order_relaxed ); } static const LoadProgress& GetLoadProgress() { return s_loadProgress; } int64_t GetLoadTime() const { return m_loadTime; } void ClearFailure() { m_failure = Failure::None; } Failure GetFailureType() const { return m_failure; } const FailureData& GetFailureData() const { return m_failureData; } static const char* GetFailureString( Failure failure ); void PackFrameImage( char*& buf, size_t& bufsz, const char* image, uint32_t inBytes, uint32_t& csz ) const; const char* PackFrameImage( const char* image, uint32_t inBytes, uint32_t& csz ); const char* UnpackFrameImage( const FrameImage& image ); const Vector& GetParameters() const { return m_params; } void SetParameter( size_t paramIdx, int32_t val ); private: void Network(); void Exec(); void Query( ServerQuery type, uint64_t data ); void QueryTerminate(); tracy_force_inline bool DispatchProcess( const QueueItem& ev, const char*& ptr ); tracy_force_inline bool Process( const QueueItem& ev ); tracy_force_inline void ProcessThreadContext( const QueueThreadContext& ev ); tracy_force_inline void ProcessZoneBegin( const QueueZoneBegin& ev ); tracy_force_inline void ProcessZoneBeginCallstack( const QueueZoneBegin& ev ); tracy_force_inline void ProcessZoneBeginAllocSrcLoc( const QueueZoneBegin& ev ); tracy_force_inline void ProcessZoneBeginAllocSrcLocCallstack( const QueueZoneBegin& ev ); tracy_force_inline void ProcessZoneEnd( const QueueZoneEnd& ev ); tracy_force_inline void ProcessZoneValidation( const QueueZoneValidation& ev ); tracy_force_inline void ProcessFrameMark( const QueueFrameMark& ev ); tracy_force_inline void ProcessFrameMarkStart( const QueueFrameMark& ev ); tracy_force_inline void ProcessFrameMarkEnd( const QueueFrameMark& ev ); tracy_force_inline void ProcessFrameImage( const QueueFrameImage& ev ); tracy_force_inline void ProcessZoneText( const QueueZoneText& ev ); tracy_force_inline void ProcessZoneName( const QueueZoneText& ev ); tracy_force_inline void ProcessLockAnnounce( const QueueLockAnnounce& ev ); tracy_force_inline void ProcessLockTerminate( const QueueLockTerminate& ev ); tracy_force_inline void ProcessLockWait( const QueueLockWait& ev ); tracy_force_inline void ProcessLockObtain( const QueueLockObtain& ev ); tracy_force_inline void ProcessLockRelease( const QueueLockRelease& ev ); tracy_force_inline void ProcessLockSharedWait( const QueueLockWait& ev ); tracy_force_inline void ProcessLockSharedObtain( const QueueLockObtain& ev ); tracy_force_inline void ProcessLockSharedRelease( const QueueLockRelease& ev ); tracy_force_inline void ProcessLockMark( const QueueLockMark& ev ); tracy_force_inline void ProcessPlotData( const QueuePlotData& ev ); tracy_force_inline void ProcessPlotConfig( const QueuePlotConfig& ev ); tracy_force_inline void ProcessMessage( const QueueMessage& ev ); tracy_force_inline void ProcessMessageLiteral( const QueueMessage& ev ); tracy_force_inline void ProcessMessageColor( const QueueMessageColor& ev ); tracy_force_inline void ProcessMessageLiteralColor( const QueueMessageColor& ev ); tracy_force_inline void ProcessMessageCallstack( const QueueMessage& ev ); tracy_force_inline void ProcessMessageLiteralCallstack( const QueueMessage& ev ); tracy_force_inline void ProcessMessageColorCallstack( const QueueMessageColor& ev ); tracy_force_inline void ProcessMessageLiteralColorCallstack( const QueueMessageColor& ev ); tracy_force_inline void ProcessMessageAppInfo( const QueueMessage& ev ); tracy_force_inline void ProcessGpuNewContext( const QueueGpuNewContext& ev ); tracy_force_inline void ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev, bool serial ); tracy_force_inline void ProcessGpuZoneBeginCallstack( const QueueGpuZoneBegin& ev, bool serial ); tracy_force_inline void ProcessGpuZoneEnd( const QueueGpuZoneEnd& ev, bool serial ); tracy_force_inline void ProcessGpuTime( const QueueGpuTime& ev ); tracy_force_inline void ProcessMemAlloc( const QueueMemAlloc& ev ); tracy_force_inline bool ProcessMemFree( const QueueMemFree& ev ); tracy_force_inline void ProcessMemAllocCallstack( const QueueMemAlloc& ev ); tracy_force_inline void ProcessMemFreeCallstack( const QueueMemFree& ev ); tracy_force_inline void ProcessCallstackMemory( const QueueCallstackMemory& ev ); tracy_force_inline void ProcessCallstack( const QueueCallstack& ev ); tracy_force_inline void ProcessCallstackAlloc( const QueueCallstackAlloc& ev ); tracy_force_inline void ProcessCallstackFrameSize( const QueueCallstackFrameSize& ev ); tracy_force_inline void ProcessCallstackFrame( const QueueCallstackFrame& ev ); tracy_force_inline void ProcessCrashReport( const QueueCrashReport& ev ); tracy_force_inline void ProcessSysTime( const QueueSysTime& ev ); tracy_force_inline void ProcessContextSwitch( const QueueContextSwitch& ev ); tracy_force_inline void ProcessThreadWakeup( const QueueThreadWakeup& ev ); tracy_force_inline void ProcessTidToPid( const QueueTidToPid& ev ); tracy_force_inline void ProcessParamSetup( const QueueParamSetup& ev ); tracy_force_inline ZoneEvent* AllocZoneEvent(); tracy_force_inline void ProcessZoneBeginImpl( ZoneEvent* zone, const QueueZoneBegin& ev ); tracy_force_inline void ProcessZoneBeginAllocSrcLocImpl( ZoneEvent* zone, const QueueZoneBegin& ev ); tracy_force_inline void ProcessGpuZoneBeginImpl( GpuEvent* zone, const QueueGpuZoneBegin& ev, bool serial ); void ZoneStackFailure( uint64_t thread, const ZoneEvent* ev ); void ZoneTextFailure( uint64_t thread ); void ZoneNameFailure( uint64_t thread ); void MemFreeFailure( uint64_t thread ); void FrameEndFailure(); void FrameImageIndexFailure(); void FrameImageTwiceFailure(); tracy_force_inline void CheckSourceLocation( uint64_t ptr ); void NewSourceLocation( uint64_t ptr ); tracy_force_inline int16_t ShrinkSourceLocation( uint64_t srcloc ) { if( m_data.shrinkSrclocLast.first == srcloc ) return m_data.shrinkSrclocLast.second; return ShrinkSourceLocationReal( srcloc ); } int16_t ShrinkSourceLocationReal( uint64_t srcloc ); int16_t NewShrinkedSourceLocation( uint64_t srcloc ); tracy_force_inline void MemAllocChanged( int64_t time ); void CreateMemAllocPlot(); void ReconstructMemAllocPlot(); void InsertMessageData( MessageData* msg ); ThreadData* NoticeThreadReal( uint64_t thread ); ThreadData* NewThread( uint64_t thread ); tracy_force_inline ThreadData* NoticeThread( uint64_t thread ) { if( m_data.threadDataLast.first == thread ) return m_data.threadDataLast.second; return NoticeThreadReal( thread ); } ThreadData* RetrieveThreadReal( uint64_t thread ); tracy_force_inline ThreadData* RetrieveThread( uint64_t thread ) { if( m_data.threadDataLast.first == thread ) return m_data.threadDataLast.second; return RetrieveThreadReal( thread ); } #ifndef TRACY_NO_STATISTICS SourceLocationZones* GetSourceLocationZones( uint16_t srcloc ) { if( m_data.srclocZonesLast.first == srcloc ) return m_data.srclocZonesLast.second; return GetSourceLocationZonesReal( srcloc ); } SourceLocationZones* GetSourceLocationZonesReal( uint16_t srcloc ); #else uint64_t* GetSourceLocationZonesCnt( uint16_t srcloc ) { if( m_data.srclocCntLast.first == srcloc ) return m_data.srclocCntLast.second; return GetSourceLocationZonesCntReal( srcloc ); } uint64_t* GetSourceLocationZonesCntReal( uint16_t srcloc ); #endif tracy_force_inline void NewZone( ZoneEvent* zone, uint64_t thread ); void InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread, int64_t time ); void CheckString( uint64_t ptr ); void CheckThreadString( uint64_t id ); void CheckExternalName( uint64_t id ); void AddSourceLocation( const QueueSourceLocation& srcloc ); void AddSourceLocationPayload( uint64_t ptr, const char* data, size_t sz ); void AddString( uint64_t ptr, const char* str, size_t sz ); void AddThreadString( uint64_t id, const char* str, size_t sz ); void AddCustomString( uint64_t ptr, const char* str, size_t sz ); void AddExternalName( uint64_t ptr, const char* str, size_t sz ); void AddExternalThreadName( uint64_t ptr, const char* str, size_t sz ); void AddFrameImageData( uint64_t ptr, const char* data, size_t sz ); tracy_force_inline void AddCallstackPayload( uint64_t ptr, const char* data, size_t sz ); tracy_force_inline void AddCallstackAllocPayload( uint64_t ptr, const char* data, size_t sz ); void InsertPlot( PlotData* plot, int64_t time, double val ); void HandlePlotName( uint64_t name, const char* str, size_t sz ); void HandleFrameName( uint64_t name, const char* str, size_t sz ); void HandlePostponedPlots(); StringLocation StoreString( const char* str, size_t sz ); const ContextSwitch* const GetContextSwitchDataImpl( uint64_t thread ); tracy_force_inline Vector>& GetZoneChildrenMutable( int32_t idx ) { return m_data.zoneChildren[idx]; } #ifndef TRACY_NO_STATISTICS void ReconstructContextSwitchUsage(); #endif tracy_force_inline void ReadTimeline( FileRead& f, ZoneEvent* zone, int64_t& refTime, int32_t& childIdx ); tracy_force_inline void ReadTimelinePre0510( FileRead& f, ZoneEvent* zone, int64_t& refTime, int fileVer ); tracy_force_inline void ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx ); tracy_force_inline void ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer ); #ifndef TRACY_NO_STATISTICS tracy_force_inline void ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread ); #else tracy_force_inline void CountZoneStatistics( ZoneEvent* zone ); #endif void ReadTimeline( FileRead& f, Vector>& vec, uint64_t size, int64_t& refTime, int32_t& childIdx ); void ReadTimelinePre0510( FileRead& f, Vector>& vec, uint64_t size, int64_t& refTime, int fileVer ); void ReadTimeline( FileRead& f, Vector>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx ); void ReadTimelinePre0510( FileRead& f, Vector>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer ); tracy_force_inline void WriteTimeline( FileWrite& f, const Vector>& vec, int64_t& refTime ); tracy_force_inline void WriteTimeline( FileWrite& f, const Vector>& vec, int64_t& refTime, int64_t& refGpuTime ); template void WriteTimelineImpl( FileWrite& f, const V& vec, int64_t& refTime ); template void WriteTimelineImpl( FileWrite& f, const V& vec, int64_t& refTime, int64_t& refGpuTime ); int64_t TscTime( int64_t tsc ) { return int64_t( tsc * m_timerMul ); } int64_t TscTime( uint64_t tsc ) { return int64_t( tsc * m_timerMul ); } Socket m_sock; std::string m_addr; int m_port; std::thread m_thread; std::thread m_threadNet; std::atomic m_connected { false }; std::atomic m_hasData; std::atomic m_shutdown { false }; std::atomic m_backgroundDone { true }; std::thread m_threadBackground; int64_t m_delay; int64_t m_resolution; double m_timerMul; std::string m_captureName; std::string m_captureProgram; uint64_t m_captureTime; std::string m_hostInfo; uint64_t m_pid; bool m_terminate = false; bool m_crashed = false; bool m_disconnect = false; void* m_stream; // LZ4_streamDecode_t* char* m_buffer; int m_bufferOffset; bool m_onDemand; bool m_ignoreMemFreeFaults; short_ptr m_gpuCtxMap[256]; flat_hash_map> m_pendingCustomStrings; uint64_t m_pendingCallstackPtr = 0; uint32_t m_pendingCallstackId; flat_hash_map> m_pendingSourceLocationPayload; Vector m_sourceLocationQueue; flat_hash_map> m_sourceLocationShrink; flat_hash_map> m_threadMap; flat_hash_map> m_nextCallstack; flat_hash_map> m_pendingFrameImageData; uint32_t m_pendingStrings; uint32_t m_pendingThreads; uint32_t m_pendingExternalNames; uint32_t m_pendingSourceLocation; uint32_t m_pendingCallstackFrames; uint8_t m_pendingCallstackSubframes; CallstackFrameData* m_callstackFrameStaging; uint64_t m_callstackFrameStagingPtr; uint64_t m_callstackAllocNextIdx = 0; uint64_t m_lastMemActionCallstack; bool m_lastMemActionWasAlloc; Slab<64*1024*1024> m_slab; DataBlock m_data; MbpsBlock m_mbpsData; int m_traceVersion; std::atomic m_handshake { 0 }; static LoadProgress s_loadProgress; int64_t m_loadTime; Failure m_failure = Failure::None; FailureData m_failureData; PlotData* m_sysTimePlot = nullptr; Vector m_serverQueryQueue; size_t m_serverQuerySpaceLeft; flat_hash_map m_frameImageStaging; char* m_frameImageBuffer = nullptr; size_t m_frameImageBufferSize = 0; char* m_frameImageCompressedBuffer = nullptr; size_t m_frameImageCompressedBufferSize = 0; uint64_t m_threadCtx = 0; ThreadData* m_threadCtxData = nullptr; int64_t m_refTimeThread = 0; int64_t m_refTimeSerial = 0; int64_t m_refTimeCtx = 0; int64_t m_refTimeGpu = 0; std::atomic m_bytes { 0 }; std::atomic m_decBytes { 0 }; struct NetBuffer { int bufferOffset; int size; }; std::vector m_netRead; std::mutex m_netReadLock; std::condition_variable m_netReadCv; int m_netWriteCnt = 0; std::mutex m_netWriteLock; std::condition_variable m_netWriteCv; #ifdef TRACY_NO_STATISTICS Vector m_zoneEventPool; #endif Vector m_params; }; } #endif