#ifndef __CONNECTIONHISTORY_HPP__ #define __CONNECTIONHISTORY_HPP__ #include #include #include #include class ConnectionHistory { public: ConnectionHistory(); ~ConnectionHistory(); const std::string& Name( size_t idx ) const { return m_connHistVec[idx]->first; } void Count( const char* name ); void Erase( size_t idx ); bool empty() const { return m_connHistVec.empty(); } size_t size() const { return m_connHistVec.size(); } private: void Rebuild(); std::string m_fn; std::unordered_map m_connHistMap; std::vector::const_iterator> m_connHistVec; }; #endif