#include #include #include #include #include #include #include #include "TracyAlloc.hpp" #include "TracySocket.hpp" #include "TracySystem.hpp" #ifdef _WIN32 # ifndef NOMINMAX # define NOMINMAX # endif # include # include # ifdef _MSC_VER # pragma warning(disable:4244) # pragma warning(disable:4267) # endif # define poll WSAPoll # ifdef _MSC_VER # pragma comment(lib, "ws2_32.lib") # endif #else # include # include # include # include # include # include # include # include # include #endif #ifndef MSG_NOSIGNAL # define MSG_NOSIGNAL 0 #endif namespace tracy { #ifdef _WIN32 typedef SOCKET socket_t; #else typedef int socket_t; #endif #ifdef _WIN32 struct __wsinit { __wsinit() { WSADATA wsaData; if( WSAStartup( MAKEWORD( 2, 2 ), &wsaData ) != 0 ) { fprintf( stderr, "Cannot init winsock.\n" ); exit( 1 ); } } }; void InitWinSock() { static __wsinit init; } #endif enum { BufSize = 128 * 1024 }; Socket::Socket() : m_buf( (char*)tracy_malloc( BufSize ) ) , m_bufPtr( nullptr ) , m_sock( -1 ) , m_bufLeft( 0 ) , m_ptr( nullptr ) { #ifdef _WIN32 InitWinSock(); #endif } Socket::Socket( int sock ) : m_buf( (char*)tracy_malloc( BufSize ) ) , m_bufPtr( nullptr ) , m_sock( sock ) , m_bufLeft( 0 ) , m_ptr( nullptr ) { } Socket::~Socket() { tracy_free( m_buf ); if( m_sock.load( std::memory_order_relaxed ) != -1 ) { Close(); } if( m_ptr ) { freeaddrinfo( m_res ); #ifdef _WIN32 closesocket( m_connSock ); #else close( m_connSock ); #endif } } bool Socket::Connect( const char* addr, uint16_t port ) { assert( !IsValid() ); if( m_ptr ) { const auto c = connect( m_connSock, m_ptr->ai_addr, m_ptr->ai_addrlen ); if( c == -1 ) { #if defined _WIN32 const auto err = WSAGetLastError(); if( err == WSAEALREADY || err == WSAEINPROGRESS ) return false; if( err != WSAEISCONN ) { freeaddrinfo( m_res ); closesocket( m_connSock ); m_ptr = nullptr; return false; } #else const auto err = errno; if( err == EALREADY || err == EINPROGRESS ) return false; if( err != EISCONN ) { freeaddrinfo( m_res ); close( m_connSock ); m_ptr = nullptr; return false; } #endif } #if defined _WIN32 u_long nonblocking = 0; ioctlsocket( m_connSock, FIONBIO, &nonblocking ); #else int flags = fcntl( m_connSock, F_GETFL, 0 ); fcntl( m_connSock, F_SETFL, flags & ~O_NONBLOCK ); #endif m_sock.store( m_connSock, std::memory_order_relaxed ); freeaddrinfo( m_res ); m_ptr = nullptr; return true; } struct addrinfo hints; struct addrinfo *res, *ptr; memset( &hints, 0, sizeof( hints ) ); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; char portbuf[32]; sprintf( portbuf, "%" PRIu16, port ); if( getaddrinfo( addr, portbuf, &hints, &res ) != 0 ) return false; int sock = 0; for( ptr = res; ptr; ptr = ptr->ai_next ) { if( ( sock = socket( ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol ) ) == -1 ) continue; #if defined __APPLE__ int val = 1; setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) ); #endif #if defined _WIN32 u_long nonblocking = 1; ioctlsocket( sock, FIONBIO, &nonblocking ); #else int flags = fcntl( sock, F_GETFL, 0 ); fcntl( sock, F_SETFL, flags | O_NONBLOCK ); #endif if( connect( sock, ptr->ai_addr, ptr->ai_addrlen ) == 0 ) { break; } else { #if defined _WIN32 const auto err = WSAGetLastError(); if( err != WSAEWOULDBLOCK ) { closesocket( sock ); continue; } #else if( errno != EINPROGRESS ) { close( sock ); continue; } #endif } m_res = res; m_ptr = ptr; m_connSock = sock; return false; } freeaddrinfo( res ); if( !ptr ) return false; #if defined _WIN32 u_long nonblocking = 0; ioctlsocket( sock, FIONBIO, &nonblocking ); #else int flags = fcntl( sock, F_GETFL, 0 ); fcntl( sock, F_SETFL, flags & ~O_NONBLOCK ); #endif m_sock.store( sock, std::memory_order_relaxed ); return true; } bool Socket::ConnectBlocking( const char* addr, uint16_t port ) { assert( !IsValid() ); assert( !m_ptr ); struct addrinfo hints; struct addrinfo *res, *ptr; memset( &hints, 0, sizeof( hints ) ); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; char portbuf[32]; sprintf( portbuf, "%" PRIu16, port ); if( getaddrinfo( addr, portbuf, &hints, &res ) != 0 ) return false; int sock = 0; for( ptr = res; ptr; ptr = ptr->ai_next ) { if( ( sock = socket( ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol ) ) == -1 ) continue; #if defined __APPLE__ int val = 1; setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) ); #endif if( connect( sock, ptr->ai_addr, ptr->ai_addrlen ) == -1 ) { #ifdef _WIN32 closesocket( sock ); #else close( sock ); #endif continue; } break; } freeaddrinfo( res ); if( !ptr ) return false; m_sock.store( sock, std::memory_order_relaxed ); return true; } void Socket::Close() { const auto sock = m_sock.load( std::memory_order_relaxed ); assert( sock != -1 ); #ifdef _WIN32 closesocket( sock ); #else close( sock ); #endif m_sock.store( -1, std::memory_order_relaxed ); } int Socket::Send( const void* _buf, int len ) { const auto sock = m_sock.load( std::memory_order_relaxed ); auto buf = (const char*)_buf; assert( sock != -1 ); auto start = buf; while( len > 0 ) { auto ret = send( sock, buf, len, MSG_NOSIGNAL ); if( ret == -1 ) return -1; len -= ret; buf += ret; } return int( buf - start ); } int Socket::GetSendBufSize() { const auto sock = m_sock.load( std::memory_order_relaxed ); int bufSize; #if defined _WIN32 int sz = sizeof( bufSize ); getsockopt( sock, SOL_SOCKET, SO_SNDBUF, (char*)&bufSize, &sz ); #else socklen_t sz = sizeof( bufSize ); getsockopt( sock, SOL_SOCKET, SO_SNDBUF, &bufSize, &sz ); #endif return bufSize; } int Socket::RecvBuffered( void* buf, int len, int timeout ) { if( len <= m_bufLeft ) { memcpy( buf, m_bufPtr, len ); m_bufPtr += len; m_bufLeft -= len; return len; } if( m_bufLeft > 0 ) { memcpy( buf, m_bufPtr, m_bufLeft ); const auto ret = m_bufLeft; m_bufLeft = 0; return ret; } if( len >= BufSize ) return Recv( buf, len, timeout ); m_bufLeft = Recv( m_buf, BufSize, timeout ); if( m_bufLeft <= 0 ) return m_bufLeft; const auto sz = len < m_bufLeft ? len : m_bufLeft; memcpy( buf, m_buf, sz ); m_bufPtr = m_buf + sz; m_bufLeft -= sz; return sz; } int Socket::Recv( void* _buf, int len, int timeout ) { const auto sock = m_sock.load( std::memory_order_relaxed ); auto buf = (char*)_buf; struct pollfd fd; fd.fd = (socket_t)sock; fd.events = POLLIN; if( poll( &fd, 1, timeout ) > 0 ) { return recv( sock, buf, len, 0 ); } else { return -1; } } int Socket::ReadUpTo( void* _buf, int len ) { const auto sock = m_sock.load( std::memory_order_relaxed ); auto buf = (char*)_buf; int rd = 0; while( len > 0 ) { const auto res = recv( sock, buf, len, 0 ); if( res == 0 ) break; if( res == -1 ) return -1; len -= res; rd += res; buf += res; } return rd; } bool Socket::Read( void* buf, int len, int timeout ) { auto cbuf = (char*)buf; while( len > 0 ) { if( !ReadImpl( cbuf, len, timeout ) ) return false; } return true; } bool Socket::ReadImpl( char*& buf, int& len, int timeout ) { const auto sz = RecvBuffered( buf, len, timeout ); switch( sz ) { case 0: return false; case -1: #ifdef _WIN32 { auto err = WSAGetLastError(); if( err == WSAECONNABORTED || err == WSAECONNRESET ) return false; } #endif break; default: len -= sz; buf += sz; break; } return true; } bool Socket::ReadRaw( void* _buf, int len, int timeout ) { auto buf = (char*)_buf; while( len > 0 ) { const auto sz = Recv( buf, len, timeout ); if( sz <= 0 ) return false; len -= sz; buf += sz; } return true; } bool Socket::HasData() { const auto sock = m_sock.load( std::memory_order_relaxed ); if( m_bufLeft > 0 ) return true; struct pollfd fd; fd.fd = (socket_t)sock; fd.events = POLLIN; return poll( &fd, 1, 0 ) > 0; } bool Socket::IsValid() const { return m_sock.load( std::memory_order_relaxed ) >= 0; } ListenSocket::ListenSocket() : m_sock( -1 ) { #ifdef _WIN32 InitWinSock(); #endif } ListenSocket::~ListenSocket() { if( m_sock != -1 ) Close(); } static int addrinfo_and_socket_for_family( uint16_t port, int ai_family, struct addrinfo** res ) { struct addrinfo hints; memset( &hints, 0, sizeof( hints ) ); hints.ai_family = ai_family; hints.ai_socktype = SOCK_STREAM; #ifndef TRACY_ONLY_LOCALHOST const char* onlyLocalhost = GetEnvVar( "TRACY_ONLY_LOCALHOST" ); if( !onlyLocalhost || onlyLocalhost[0] != '1' ) { hints.ai_flags = AI_PASSIVE; } #endif char portbuf[32]; sprintf( portbuf, "%" PRIu16, port ); if( getaddrinfo( nullptr, portbuf, &hints, res ) != 0 ) return -1; int sock = socket( (*res)->ai_family, (*res)->ai_socktype, (*res)->ai_protocol ); if (sock == -1) freeaddrinfo( *res ); return sock; } bool ListenSocket::Listen( uint16_t port, int backlog ) { assert( m_sock == -1 ); struct addrinfo* res = nullptr; #if !defined TRACY_ONLY_IPV4 && !defined TRACY_ONLY_LOCALHOST const char* onlyIPv4 = GetEnvVar( "TRACY_ONLY_IPV4" ); if( !onlyIPv4 || onlyIPv4[0] != '1' ) { m_sock = addrinfo_and_socket_for_family( port, AF_INET6, &res ); } #endif if (m_sock == -1) { // IPV6 protocol may not be available/is disabled. Try to create a socket // with the IPV4 protocol m_sock = addrinfo_and_socket_for_family( port, AF_INET, &res ); if( m_sock == -1 ) return false; } #if defined _WIN32 unsigned long val = 0; setsockopt( m_sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&val, sizeof( val ) ); #elif defined BSD int val = 0; setsockopt( m_sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&val, sizeof( val ) ); val = 1; setsockopt( m_sock, SOL_SOCKET, SO_REUSEADDR, &val, sizeof( val ) ); #else int val = 1; setsockopt( m_sock, SOL_SOCKET, SO_REUSEADDR, &val, sizeof( val ) ); #endif if( bind( m_sock, res->ai_addr, res->ai_addrlen ) == -1 ) { freeaddrinfo( res ); Close(); return false; } if( listen( m_sock, backlog ) == -1 ) { freeaddrinfo( res ); Close(); return false; } freeaddrinfo( res ); return true; } Socket* ListenSocket::Accept() { struct sockaddr_storage remote; socklen_t sz = sizeof( remote ); struct pollfd fd; fd.fd = (socket_t)m_sock; fd.events = POLLIN; if( poll( &fd, 1, 10 ) > 0 ) { int sock = accept( m_sock, (sockaddr*)&remote, &sz); if( sock == -1 ) return nullptr; #if defined __APPLE__ int val = 1; setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) ); #endif auto ptr = (Socket*)tracy_malloc( sizeof( Socket ) ); new(ptr) Socket( sock ); return ptr; } else { return nullptr; } } void ListenSocket::Close() { assert( m_sock != -1 ); #ifdef _WIN32 closesocket( m_sock ); #else close( m_sock ); #endif m_sock = -1; } UdpBroadcast::UdpBroadcast() : m_sock( -1 ) { #ifdef _WIN32 InitWinSock(); #endif } UdpBroadcast::~UdpBroadcast() { if( m_sock != -1 ) Close(); } bool UdpBroadcast::Open( const char* addr, uint16_t port ) { assert( m_sock == -1 ); struct addrinfo hints; struct addrinfo *res, *ptr; memset( &hints, 0, sizeof( hints ) ); hints.ai_family = AF_INET; hints.ai_socktype = SOCK_DGRAM; char portbuf[32]; sprintf( portbuf, "%" PRIu16, port ); if( getaddrinfo( addr, portbuf, &hints, &res ) != 0 ) return false; int sock = 0; for( ptr = res; ptr; ptr = ptr->ai_next ) { if( ( sock = socket( ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol ) ) == -1 ) continue; #if defined __APPLE__ int val = 1; setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) ); #endif #if defined _WIN32 unsigned long broadcast = 1; if( setsockopt( sock, SOL_SOCKET, SO_BROADCAST, (const char*)&broadcast, sizeof( broadcast ) ) == -1 ) #else int broadcast = 1; if( setsockopt( sock, SOL_SOCKET, SO_BROADCAST, &broadcast, sizeof( broadcast ) ) == -1 ) #endif { #ifdef _WIN32 closesocket( sock ); #else close( sock ); #endif continue; } break; } freeaddrinfo( res ); if( !ptr ) return false; m_sock = sock; inet_pton( AF_INET, addr, &m_addr ); return true; } void UdpBroadcast::Close() { assert( m_sock != -1 ); #ifdef _WIN32 closesocket( m_sock ); #else close( m_sock ); #endif m_sock = -1; } int UdpBroadcast::Send( uint16_t port, const void* data, int len ) { assert( m_sock != -1 ); struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_port = htons( port ); addr.sin_addr.s_addr = m_addr; return sendto( m_sock, (const char*)data, len, MSG_NOSIGNAL, (sockaddr*)&addr, sizeof( addr ) ); } IpAddress::IpAddress() : m_number( 0 ) { *m_text = '\0'; } IpAddress::~IpAddress() { } void IpAddress::Set( const struct sockaddr& addr ) { #if defined _WIN32 && ( !defined NTDDI_WIN10 || NTDDI_VERSION < NTDDI_WIN10 ) struct sockaddr_in tmp; memcpy( &tmp, &addr, sizeof( tmp ) ); auto ai = &tmp; #else auto ai = (const struct sockaddr_in*)&addr; #endif inet_ntop( AF_INET, &ai->sin_addr, m_text, 17 ); m_number = ai->sin_addr.s_addr; } UdpListen::UdpListen() : m_sock( -1 ) { #ifdef _WIN32 InitWinSock(); #endif } UdpListen::~UdpListen() { if( m_sock != -1 ) Close(); } bool UdpListen::Listen( uint16_t port ) { assert( m_sock == -1 ); int sock; if( ( sock = socket( AF_INET, SOCK_DGRAM, 0 ) ) == -1 ) return false; #if defined __APPLE__ int val = 1; setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) ); #endif #if defined _WIN32 unsigned long reuse = 1; setsockopt( sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse, sizeof( reuse ) ); #else int reuse = 1; setsockopt( sock, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof( reuse ) ); #endif #if defined _WIN32 unsigned long broadcast = 1; if( setsockopt( sock, SOL_SOCKET, SO_BROADCAST, (const char*)&broadcast, sizeof( broadcast ) ) == -1 ) #else int broadcast = 1; if( setsockopt( sock, SOL_SOCKET, SO_BROADCAST, &broadcast, sizeof( broadcast ) ) == -1 ) #endif { #ifdef _WIN32 closesocket( sock ); #else close( sock ); #endif return false; } struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_port = htons( port ); addr.sin_addr.s_addr = INADDR_ANY; if( bind( sock, (sockaddr*)&addr, sizeof( addr ) ) == -1 ) { #ifdef _WIN32 closesocket( sock ); #else close( sock ); #endif return false; } m_sock = sock; return true; } void UdpListen::Close() { assert( m_sock != -1 ); #ifdef _WIN32 closesocket( m_sock ); #else close( m_sock ); #endif m_sock = -1; } const char* UdpListen::Read( size_t& len, IpAddress& addr, int timeout ) { static char buf[2048]; struct pollfd fd; fd.fd = (socket_t)m_sock; fd.events = POLLIN; if( poll( &fd, 1, timeout ) <= 0 ) return nullptr; sockaddr sa; socklen_t salen = sizeof( struct sockaddr ); len = (size_t)recvfrom( m_sock, buf, 2048, 0, &sa, &salen ); addr.Set( sa ); return buf; } }