#include "imgui.h" #include "TracyTimelineController.hpp" namespace tracy { TimelineController::TimelineController() : m_height( 0 ) , m_offset( 0 ) , m_scroll( 0 ) { } void TimelineController::End( float offset ) { const auto scrollPos = ImGui::GetScrollY(); if( scrollPos == 0 && m_scroll != 0 ) { m_height = 0; } else { if( offset > m_height ) m_height = offset; } m_scroll = scrollPos; } }