#include #include #include "imgui/imgui_impl_opengl3.h" #include "imgui/imgui_impl_opengl3_loader.h" #include #include #include #include #include #include #include #include #include #include #include "wayland/xdg-activation.h" #include "wayland/xdg-shell.h" #include "Backend.hpp" #include "RunQueue.hpp" static std::function s_redraw; static RunQueue* s_mainThreadTasks; static struct wl_display* s_dpy; static struct wl_compositor* s_comp; static struct wl_surface* s_surf; static struct wl_egl_window* s_eglWin; static struct wl_shm* s_shm; static struct xdg_wm_base* s_wm; static EGLDisplay s_eglDpy; static EGLContext s_eglCtx; static EGLSurface s_eglSurf; static struct xdg_surface* s_xdgSurf; static struct xdg_toplevel* s_toplevel; static struct wl_seat* s_seat; static struct wl_pointer* s_pointer; static struct wl_cursor_theme* s_cursorTheme; static struct wl_surface* s_cursorSurf; static int32_t s_cursorX, s_cursorY; static struct xdg_activation_v1* s_activation; static struct xdg_activation_token_v1* s_actToken; struct Output { int32_t scale; wl_output* obj; }; static std::unordered_map> s_output; static bool s_running = true; static int s_w, s_h; static uint64_t s_time; static wl_fixed_t s_wheelAxisX, s_wheelAxisY; static bool s_wheel; static void PointerEnter( void*, struct wl_pointer* pointer, uint32_t serial, struct wl_surface* surf, wl_fixed_t sx, wl_fixed_t sy ) { wl_pointer_set_cursor( pointer, serial, s_cursorSurf, s_cursorX, s_cursorY ); ImGuiIO& io = ImGui::GetIO(); io.AddMousePosEvent( wl_fixed_to_double( sx ), wl_fixed_to_double( sy ) ); } static void PointerLeave( void*, struct wl_pointer* pointer, uint32_t serial, struct wl_surface* surf ) { ImGuiIO& io = ImGui::GetIO(); io.AddMousePosEvent( -FLT_MAX, -FLT_MAX ); } static void PointerMotion( void*, struct wl_pointer* pointer, uint32_t time, wl_fixed_t sx, wl_fixed_t sy ) { ImGuiIO& io = ImGui::GetIO(); io.AddMousePosEvent( wl_fixed_to_double( sx ), wl_fixed_to_double( sy ) ); } static void PointerButton( void*, struct wl_pointer* pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state ) { int b; switch( button ) { case BTN_LEFT: b = 0; break; case BTN_MIDDLE: b = 1; break; case BTN_RIGHT: b = 2; break; default: return; } ImGuiIO& io = ImGui::GetIO(); io.AddMouseButtonEvent( b, state == WL_POINTER_BUTTON_STATE_PRESSED ); } static void PointerAxis( void*, struct wl_pointer* pointer, uint32_t time, uint32_t axis, wl_fixed_t value ) { s_wheel = true; if( axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL ) { s_wheelAxisX += value; } else { s_wheelAxisY += value; } } static void PointerAxisSource( void*, struct wl_pointer* pointer, uint32_t source ) { } static void PointerAxisStop( void*, struct wl_pointer* pointer, uint32_t time, uint32_t axis ) { } static void PointerAxisDiscrete( void*, struct wl_pointer* pointer, uint32_t axis, int32_t type ) { } static void PointerFrame( void*, struct wl_pointer* pointer ) { if( s_wheel ) { s_wheel = false; ImGuiIO& io = ImGui::GetIO(); io.AddMouseWheelEvent( wl_fixed_to_double( s_wheelAxisX ), wl_fixed_to_double( s_wheelAxisY ) ); s_wheelAxisX = s_wheelAxisY = 0; } } constexpr struct wl_pointer_listener pointerListener = { .enter = PointerEnter, .leave = PointerLeave, .motion = PointerMotion, .button = PointerButton, .axis = PointerAxis, .frame = PointerFrame, .axis_source = PointerAxisSource, .axis_stop = PointerAxisStop, .axis_discrete = PointerAxisDiscrete }; static void SeatCapabilities( void*, struct wl_seat* seat, uint32_t caps ) { const bool hasPointer = caps & WL_SEAT_CAPABILITY_POINTER; if( hasPointer && !s_pointer ) { s_pointer = wl_seat_get_pointer( s_seat ); wl_pointer_add_listener( s_pointer, &pointerListener, nullptr ); } else if( !hasPointer && s_pointer ) { wl_pointer_release( s_pointer ); s_pointer = nullptr; } } static void SeatName( void*, struct wl_seat* seat, const char* name ) { } constexpr struct wl_seat_listener seatListener = { .capabilities = SeatCapabilities, .name = SeatName }; static void WmPing( void*, struct xdg_wm_base* shell, uint32_t serial ) { xdg_wm_base_pong( shell, serial ); } constexpr struct xdg_wm_base_listener wmListener = { .ping = WmPing }; static void OutputGeometry( void*, struct wl_output* output, int32_t x, int32_t y, int32_t phys_w, int32_t phys_h, int32_t subpixel, const char* make, const char* model, int32_t transform ) { } static void OutputMode( void*, struct wl_output* output, uint32_t flags, int32_t w, int32_t h, int32_t refresh ) { } static void OutputDone( void*, struct wl_output* output ) { } static void OutputScale( void* data, struct wl_output* output, int32_t scale ) { auto out = (Output*)data; out->scale = scale; } constexpr struct wl_output_listener outputListener = { .geometry = OutputGeometry, .mode = OutputMode, .done = OutputDone, .scale = OutputScale }; static void RegistryGlobal( void*, struct wl_registry* reg, uint32_t name, const char* interface, uint32_t version ) { if( strcmp( interface, wl_compositor_interface.name ) == 0 ) { s_comp = (wl_compositor*)wl_registry_bind( reg, name, &wl_compositor_interface, 4 ); } else if( strcmp( interface, wl_shm_interface.name ) == 0 ) { s_shm = (wl_shm*)wl_registry_bind( reg, name, &wl_shm_interface, 1 ); } else if( strcmp( interface, xdg_wm_base_interface.name ) == 0 ) { s_wm = (xdg_wm_base*)wl_registry_bind( reg, name, &xdg_wm_base_interface, 1 ); xdg_wm_base_add_listener( s_wm, &wmListener, nullptr ); } else if( strcmp( interface, wl_seat_interface.name ) == 0 ) { s_seat = (wl_seat*)wl_registry_bind( reg, name, &wl_seat_interface, 7 ); wl_seat_add_listener( s_seat, &seatListener, nullptr ); } else if( strcmp( interface, xdg_activation_v1_interface.name ) == 0 ) { s_activation = (xdg_activation_v1*)wl_registry_bind( reg, name, &xdg_activation_v1_interface, 1 ); } else if( strcmp( interface, wl_output_interface.name ) == 0 ) { auto output = (wl_output*)wl_registry_bind( reg, name, &wl_output_interface, 2 ); auto ptr = std::make_unique( Output { 1, output } ); wl_output_add_listener( output, &outputListener, ptr.get() ); s_output.emplace( name, std::move( ptr ) ); } } static void RegistryGlobalRemove( void*, struct wl_registry* reg, uint32_t name ) { auto it = s_output.find( name ); if( it == s_output.end() ) return; wl_output_destroy( it->second->obj ); s_output.erase( it ); } constexpr struct wl_registry_listener registryListener = { .global = RegistryGlobal, .global_remove = RegistryGlobalRemove }; static void XdgSurfaceConfigure( void*, struct xdg_surface* surf, uint32_t serial ) { xdg_surface_ack_configure( surf, serial ); } constexpr struct xdg_surface_listener xdgSurfaceListener = { .configure = XdgSurfaceConfigure }; static void XdgToplevelConfigure( void*, struct xdg_toplevel* toplevel, int32_t width, int32_t height, struct wl_array* states ) { if( width == 0 || height == 0 ) return; if( s_w != width || s_h != height ) { s_w = width; s_h = height; wl_egl_window_resize( s_eglWin, width, height, 0, 0 ); wl_surface_commit( s_surf ); } } static void XdgToplevelClose( void*, struct xdg_toplevel* toplevel ) { s_running = false; } constexpr struct xdg_toplevel_listener toplevelListener = { .configure = XdgToplevelConfigure, .close = XdgToplevelClose }; Backend::Backend( const char* title, std::function redraw, RunQueue* mainThreadTasks ) { s_redraw = redraw; s_mainThreadTasks = mainThreadTasks; s_w = m_winPos.w; s_h = m_winPos.h; s_dpy = wl_display_connect( nullptr ); if( !s_dpy ) { fprintf( stderr, "Cannot establish wayland display connection!\n" ); exit( 1 ); } wl_registry_add_listener( wl_display_get_registry( s_dpy ), ®istryListener, nullptr ); wl_display_roundtrip( s_dpy ); if( !s_comp ) { fprintf( stderr, "No wayland compositor!\n" ); exit( 1 ); } if( !s_shm ) { fprintf( stderr, "No wayland shared memory!\n" ); exit( 1 ); } if( !s_wm ) { fprintf( stderr, "No wayland window manager!\n" ); exit( 1 ); } if( !s_seat ) { fprintf( stderr, "No wayland seat!\n" ); exit( 1 ); } s_surf = wl_compositor_create_surface( s_comp ); s_eglWin = wl_egl_window_create( s_surf, m_winPos.w, m_winPos.h ); s_xdgSurf = xdg_wm_base_get_xdg_surface( s_wm, s_surf ); xdg_surface_add_listener( s_xdgSurf, &xdgSurfaceListener, nullptr ); auto env_xcursor_theme = getenv( "XCURSOR_THEME" ); auto env_xcursor_size = getenv( "XCURSOR_SIZE" ); s_cursorTheme = wl_cursor_theme_load( env_xcursor_theme, env_xcursor_size ? atoi( env_xcursor_size ) : 24, s_shm ); auto cursor = wl_cursor_theme_get_cursor( s_cursorTheme, "left_ptr" ); s_cursorSurf = wl_compositor_create_surface( s_comp ); wl_surface_attach( s_cursorSurf, wl_cursor_image_get_buffer( cursor->images[0] ), 0, 0 ); wl_surface_commit( s_cursorSurf ); s_cursorX = cursor->images[0]->hotspot_x; s_cursorY = cursor->images[0]->hotspot_y; constexpr EGLint eglConfigAttrib[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; s_eglDpy = eglGetPlatformDisplay( EGL_PLATFORM_WAYLAND_KHR, s_dpy, nullptr ); EGLBoolean res; res = eglInitialize( s_eglDpy, nullptr, nullptr ); if( res != EGL_TRUE ) { fprintf( stderr, "Cannot initialize EGL!\n" ); exit( 1 ); } EGLint count; EGLConfig eglConfig; res = eglChooseConfig( s_eglDpy, eglConfigAttrib, &eglConfig, 1, &count ); if( res != EGL_TRUE || count != 1 ) { fprintf( stderr, "No suitable EGL config found!\n" ); exit( 1 ); } res = eglBindAPI( EGL_OPENGL_API ); if( res != EGL_TRUE ) { fprintf( stderr, "Cannot use OpenGL through EGL!\n" ); exit( 1 ); } s_eglSurf = eglCreatePlatformWindowSurface( s_eglDpy, eglConfig, s_eglWin, nullptr ); constexpr EGLint eglCtxAttrib[] = { EGL_CONTEXT_MAJOR_VERSION, 3, EGL_CONTEXT_MINOR_VERSION, 2, EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT, EGL_NONE }; s_eglCtx = eglCreateContext( s_eglDpy, eglConfig, EGL_NO_CONTEXT, eglCtxAttrib ); if( !s_eglCtx ) { fprintf( stderr, "Cannot create OpenGL 3.2 Core Profile context!\n" ); exit( 1 ); } res = eglMakeCurrent( s_eglDpy, s_eglSurf, s_eglSurf, s_eglCtx ); if( res != EGL_TRUE ) { fprintf( stderr, "Cannot make EGL context current!\n" ); exit( 1 ); } ImGui_ImplOpenGL3_Init( "#version 150" ); wl_display_roundtrip( s_dpy ); s_toplevel = xdg_surface_get_toplevel( s_xdgSurf ); xdg_toplevel_add_listener( s_toplevel, &toplevelListener, nullptr ); xdg_toplevel_set_title( s_toplevel, title ); xdg_toplevel_set_app_id( s_toplevel, "tracy" ); ImGuiIO& io = ImGui::GetIO(); io.BackendPlatformName = "wayland (tracy profiler)"; s_time = std::chrono::duration_cast( std::chrono::high_resolution_clock::now().time_since_epoch() ).count(); } Backend::~Backend() { if( s_actToken ) xdg_activation_token_v1_destroy( s_actToken ); if( s_activation ) xdg_activation_v1_destroy( s_activation ); if( s_pointer ) wl_pointer_destroy( s_pointer ); eglMakeCurrent( s_eglDpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT ); eglDestroySurface( s_eglDpy, s_eglSurf ); eglDestroyContext( s_eglDpy, s_eglCtx ); eglTerminate( s_eglDpy ); xdg_toplevel_destroy( s_toplevel ); wl_surface_destroy( s_cursorSurf ); wl_cursor_theme_destroy( s_cursorTheme ); xdg_surface_destroy( s_xdgSurf ); wl_egl_window_destroy( s_eglWin ); wl_surface_destroy( s_surf ); for( auto& v : s_output ) wl_output_destroy( v.second->obj ); s_output.clear(); wl_seat_destroy( s_seat ); xdg_wm_base_destroy( s_wm ); wl_shm_destroy( s_shm ); wl_compositor_destroy( s_comp ); wl_display_disconnect( s_dpy ); } void Backend::Show() { wl_surface_commit( s_surf ); } void Backend::Run() { while( s_running && wl_display_dispatch( s_dpy ) != -1 ) { s_redraw(); s_mainThreadTasks->Run(); } } static void TokenDone( void*, xdg_activation_token_v1* token, const char* str ) { xdg_activation_v1_activate( s_activation, str, s_surf ); xdg_activation_token_v1_destroy( token ); s_actToken = nullptr; } constexpr struct xdg_activation_token_v1_listener tokenListener = { .done = TokenDone }; void Backend::Attention() { if( !s_activation ) return; if( s_actToken ) return; s_actToken = xdg_activation_v1_get_activation_token( s_activation ); xdg_activation_token_v1_set_surface( s_actToken, s_surf ); xdg_activation_token_v1_commit( s_actToken ); xdg_activation_token_v1_add_listener( s_actToken, &tokenListener, nullptr ); } void Backend::NewFrame( int& w, int& h ) { w = m_winPos.w = s_w; h = m_winPos.h = s_h; ImGuiIO& io = ImGui::GetIO(); io.DisplaySize = ImVec2( w, h ); io.DisplayFramebufferScale = ImVec2( 1, 1 ); ImGui_ImplOpenGL3_NewFrame(); uint64_t time = std::chrono::duration_cast( std::chrono::high_resolution_clock::now().time_since_epoch() ).count(); io.DeltaTime = ( time - s_time ) / 1000000.f; s_time = time; } void Backend::EndFrame() { const ImVec4 clear_color = ImColor( 114, 144, 154 ); ImGui::Render(); glViewport( 0, 0, s_w, s_h ); glClearColor( clear_color.x, clear_color.y, clear_color.z, clear_color.w ); glClear( GL_COLOR_BUFFER_BIT ); ImGui_ImplOpenGL3_RenderDrawData( ImGui::GetDrawData() ); eglSwapBuffers( s_eglDpy, s_eglSurf ); } void Backend::SetIcon( uint8_t* data, int w, int h ) { } void Backend::SetTitle( const char* title ) { xdg_toplevel_set_title( s_toplevel, title ); } float Backend::GetDpiScale() { return 1.f; }