#include #include #include #include "../client/Tracy.hpp" #include "../common/TracySystem.hpp" void TestFunction() { for(;;) { std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) ); ZoneScoped; std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) ); } } void ResolutionCheck() { for(;;) { { ZoneScoped; std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) ); } { ZoneScoped; std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) ); } } } void ScopeCheck() { for(;;) { std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) ); ZoneScoped; } } static TracyLockable( std::mutex, mutex ); void Lock1() { for(;;) { std::this_thread::sleep_for( std::chrono::milliseconds( 4 ) ); std::lock_guard lock( mutex ); LockMark( mutex ); ZoneScoped; std::this_thread::sleep_for( std::chrono::milliseconds( 4 ) ); } } void Lock2() { for(;;) { std::this_thread::sleep_for( std::chrono::milliseconds( 3 ) ); std::unique_lock lock( mutex ); LockMark( mutex ); ZoneScoped; std::this_thread::sleep_for( std::chrono::milliseconds( 5 ) ); } } void Lock3() { for(;;) { std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) ); std::unique_lock lock( mutex ); LockMark( mutex ); ZoneScoped; std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) ); } } int main() { auto t1 = std::thread( TestFunction ); auto t2 = std::thread( TestFunction ); auto t3 = std::thread( ResolutionCheck ); auto t4 = std::thread( ScopeCheck ); auto t5 = std::thread( Lock1 ); auto t6 = std::thread( Lock2 ); auto t7 = std::thread( Lock3 ); tracy::SetThreadName( t1, "First thread" ); tracy::SetThreadName( t2, "Second thread" ); tracy::SetThreadName( t3, "Resolution check" ); tracy::SetThreadName( t4, "Scope check" ); tracy::SetThreadName( t5, "Lock 1" ); tracy::SetThreadName( t6, "Lock 2" ); tracy::SetThreadName( t7, "Lock 3" ); for(;;) { std::this_thread::sleep_for( std::chrono::milliseconds( 2 ) ); { ZoneScoped; std::this_thread::sleep_for( std::chrono::milliseconds( 2 ) ); } FrameMark; } }