tracy/client/TracyLock.hpp
2017-10-04 16:45:46 +02:00

97 lines
2.7 KiB
C++
Executable File

#ifndef __TRACYLOCK_HPP__
#define __TRACYLOCK_HPP__
#include "../common/TracySystem.hpp"
#include "TracyProfiler.hpp"
namespace tracy
{
template<class T>
class Lockable
{
public:
Lockable( const SourceLocation* srcloc )
{
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockAnnounce;
item->lockAnnounce.id = (uint64_t)&m_lockable;
item->lockAnnounce.srcloc = (uint64_t)srcloc;
s_queue.enqueue_finish( token, magic );
}
Lockable( const Lockable& ) = delete;
Lockable& operator=( const Lockable& ) = delete;
void lock()
{
int8_t cpu;
const auto thread = GetThreadHandle();
{
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockWait;
item->lockWait.id = (uint64_t)&m_lockable;
item->lockWait.thread = thread;
item->lockWait.time = Profiler::GetTime( item->zoneBegin.cpu );
s_queue.enqueue_finish( token, magic );
}
m_lockable.lock();
{
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockObtain;
item->lockObtain.id = (uint64_t)&m_lockable;
item->lockObtain.thread = thread;
item->lockObtain.time = Profiler::GetTime( item->zoneBegin.cpu );
s_queue.enqueue_finish( token, magic );
}
}
void unlock()
{
m_lockable.unlock();
int8_t cpu;
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockRelease;
item->lockRelease.id = (uint64_t)&m_lockable;
item->lockRelease.thread = GetThreadHandle();
item->lockRelease.time = Profiler::GetTime( item->zoneBegin.cpu );
s_queue.enqueue_finish( token, magic );
}
bool try_lock()
{
const auto ret = m_lockable.try_lock();
if( ret )
{
int8_t cpu;
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockObtain;
item->lockObtain.id = (uint64_t)&m_lockable;
item->lockObtain.thread = GetThreadHandle();
item->lockObtain.time = Profiler::GetTime( item->zoneBegin.cpu );
s_queue.enqueue_finish( token, magic );
}
return ret;
}
private:
T m_lockable;
};
};
#endif