Frame profiler
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TODO Add TODO. 2020-01-08 18:16:17 +01:00
Tracy.hpp Add fiber support on client side. 2021-11-02 00:11:09 +01:00
TracyC.h Added IsConnected C API Equivalent 2021-12-04 16:55:41 +00:00
TracyClient.cpp Merge remote-tracking branch 'origin/master' into hw 2021-06-02 01:12:28 +02:00
TracyD3D11.hpp Check if rpmalloc has to be initialized before each operation. 2021-05-31 02:31:42 +02:00
TracyD3D12.hpp Actually check for the required feature 2022-01-22 11:24:59 +02:00
TracyLua.hpp Implement callstack serialization. 2021-10-10 16:14:17 +02:00
TracyOpenCL.hpp Update TracyOpenCL.hpp 2022-02-27 15:53:24 -06:00
TracyOpenGL.hpp Update TracyOpenGL.hpp 2021-11-04 10:46:13 +01:00
TracyVulkan.hpp VK_TIME_DOMAIN_MAX_ENUM_EXT may be undefined. 2021-12-23 21:40:19 +01:00

Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 11/12), memory, locks, context switches, per-frame screenshots and more.

  • Documentation for usage and build process instructions
  • Releases containing the documentation (tracy.pdf) and compiled Windows x64 binaries (Tracy-<version>.7z) as assets
  • Changelog

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8