tracy/server/TracyView_ZoneTimeline.cpp

1154 lines
51 KiB
C++

#include <inttypes.h>
#include "TracyColor.hpp"
#include "TracyImGui.hpp"
#include "TracyMouse.hpp"
#include "TracyPrint.hpp"
#include "TracyView.hpp"
namespace tracy
{
extern double s_time;
constexpr float MinVisSize = 3;
static tracy_force_inline uint32_t MixGhostColor( uint32_t c0, uint32_t c1 )
{
return 0xFF000000 |
( ( ( ( ( c0 & 0x00FF0000 ) >> 16 ) + 3 * ( ( c1 & 0x00FF0000 ) >> 16 ) ) >> 2 ) << 16 ) |
( ( ( ( ( c0 & 0x0000FF00 ) >> 8 ) + 3 * ( ( c1 & 0x0000FF00 ) >> 8 ) ) >> 2 ) << 8 ) |
( ( ( ( ( c0 & 0x000000FF ) ) + 3 * ( ( c1 & 0x000000FF ) ) ) >> 2 ) );
}
bool View::DrawThread( const ThreadData& thread, double pxns, int& offset, const ImVec2& wpos, bool hover, float yMin, float yMax, bool ghostMode )
{
const auto ty = ImGui::GetTextLineHeight();
const auto ostep = ty + 1;
const auto nspx = 1.0 / pxns;
ImGui::PushFont( m_smallFont );
const auto sty = ImGui::GetTextLineHeight();
const auto sstep = sty + 1;
ImGui::PopFont();
int depth = 0;
const auto sampleOffset = offset;
const auto hasSamples = m_vd.drawSamples && !thread.samples.empty();
const auto hasCtxSwitch = m_vd.drawContextSwitches && m_worker.GetContextSwitchData( thread.id );
if( hasSamples )
{
if( hasCtxSwitch )
{
offset += round( ostep * 0.5f );
}
else
{
offset += round( ostep * 0.75f );
}
}
const auto ctxOffset = offset;
if( hasCtxSwitch )
{
offset += round( ostep * 0.75f );
}
#ifndef TRACY_NO_STATISTICS
if( m_worker.AreGhostZonesReady() && ( ghostMode || ( m_vd.ghostZones && thread.timeline.empty() ) ) )
{
depth = DispatchGhostLevel( thread.ghostZones, hover, pxns, int64_t( nspx ), wpos, offset, 0, yMin, yMax, thread.id );
}
else
#endif
{
depth = DispatchZoneLevel( thread.timeline, hover, pxns, int64_t( nspx ), wpos, offset, 0, yMin, yMax, thread.id );
}
offset += ostep * depth;
if( hasCtxSwitch )
{
auto ctxSwitch = m_worker.GetContextSwitchData( thread.id );
if( ctxSwitch )
{
DrawContextSwitches( ctxSwitch, thread.samples, hover, pxns, int64_t( nspx ), wpos, ctxOffset, offset, thread.isFiber );
}
}
if( hasSamples )
{
DrawSamples( thread.samples, hover, pxns, int64_t( nspx ), wpos, sampleOffset );
}
if( m_vd.drawLocks )
{
const auto lockDepth = DrawLocks( thread.id, hover, pxns, wpos, offset, m_nextLockHighlight, yMin, yMax );
offset += sstep * lockDepth;
depth += lockDepth;
}
if( depth == 0 )
{
auto msgit = std::lower_bound( thread.messages.begin(), thread.messages.end(), m_vd.zvStart, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
auto msgend = std::lower_bound( msgit, thread.messages.end(), m_vd.zvEnd+1, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
return msgit != msgend;
}
return true;
}
void View::DrawThreadMessages( const ThreadData& thread, double pxns, int offset, const ImVec2& wpos, bool hover )
{
const auto nspx = 1.0 / pxns;
auto draw = ImGui::GetWindowDrawList();
const auto ty = ImGui::GetTextLineHeight();
const auto to = 9.f * GetScale();
const auto th = ( ty - to ) * sqrt( 3 ) * 0.5;
auto msgit = std::lower_bound( thread.messages.begin(), thread.messages.end(), m_vd.zvStart, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
auto msgend = std::lower_bound( msgit, thread.messages.end(), m_vd.zvEnd+1, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
while( msgit < msgend )
{
const auto next = std::upper_bound( msgit, thread.messages.end(), (*msgit)->time + MinVisSize * nspx, [] ( const auto& lhs, const auto& rhs ) { return lhs < rhs->time; } );
const auto dist = std::distance( msgit, next );
const auto px = ( (*msgit)->time - m_vd.zvStart ) * pxns;
const bool isMsgHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px - (ty - to) * 0.5 - 1, offset ), wpos + ImVec2( px + (ty - to) * 0.5 + 1, offset + ty ) );
unsigned int color = 0xFFDDDDDD;
float animOff = 0;
if( dist > 1 )
{
if( m_msgHighlight && m_worker.DecompressThread( m_msgHighlight->thread ) == thread.id )
{
const auto hTime = m_msgHighlight->time;
if( (*msgit)->time <= hTime && ( next == thread.messages.end() || (*next)->time > hTime ) )
{
color = 0xFF4444FF;
if( !isMsgHovered )
{
animOff = -fabs( sin( s_time * 8 ) ) * th;
}
}
}
draw->AddTriangleFilled( wpos + ImVec2( px - (ty - to) * 0.5, animOff + offset + to ), wpos + ImVec2( px + (ty - to) * 0.5, animOff + offset + to ), wpos + ImVec2( px, animOff + offset + to + th ), color );
draw->AddTriangle( wpos + ImVec2( px - (ty - to) * 0.5, animOff + offset + to ), wpos + ImVec2( px + (ty - to) * 0.5, animOff + offset + to ), wpos + ImVec2( px, animOff + offset + to + th ), color, 2.0f );
}
else
{
if( m_msgHighlight == *msgit )
{
color = 0xFF4444FF;
if( !isMsgHovered )
{
animOff = -fabs( sin( s_time * 8 ) ) * th;
}
}
draw->AddTriangle( wpos + ImVec2( px - (ty - to) * 0.5, animOff + offset + to ), wpos + ImVec2( px + (ty - to) * 0.5, animOff + offset + to ), wpos + ImVec2( px, animOff + offset + to + th ), color, 2.0f );
}
if( isMsgHovered )
{
ImGui::BeginTooltip();
if( dist > 1 )
{
ImGui::Text( "%i messages", (int)dist );
}
else
{
TextFocused( "Message at", TimeToStringExact( (*msgit)->time ) );
ImGui::PushStyleColor( ImGuiCol_Text, (*msgit)->color );
ImGui::TextUnformatted( m_worker.GetString( (*msgit)->ref ) );
ImGui::PopStyleColor();
}
ImGui::EndTooltip();
m_msgHighlight = *msgit;
if( IsMouseClicked( 0 ) )
{
m_showMessages = true;
m_msgToFocus = *msgit;
}
if( IsMouseClicked( 2 ) )
{
CenterAtTime( (*msgit)->time );
}
}
msgit = next;
}
auto& crash = m_worker.GetCrashEvent();
if( crash.thread == thread.id && crash.time >= m_vd.zvStart && crash.time <= m_vd.zvEnd )
{
const auto px = ( crash.time - m_vd.zvStart ) * pxns;
draw->AddTriangleFilled( wpos + ImVec2( px - (ty - to) * 0.25f, offset + to + th * 0.5f ), wpos + ImVec2( px + (ty - to) * 0.25f, offset + to + th * 0.5f ), wpos + ImVec2( px, offset + to + th ), 0xFF2222FF );
draw->AddTriangle( wpos + ImVec2( px - (ty - to) * 0.25f, offset + to + th * 0.5f ), wpos + ImVec2( px + (ty - to) * 0.25f, offset + to + th * 0.5f ), wpos + ImVec2( px, offset + to + th ), 0xFF2222FF, 2.0f );
const auto crashText = ICON_FA_SKULL " crash " ICON_FA_SKULL;
auto ctw = ImGui::CalcTextSize( crashText ).x;
DrawTextContrast( draw, wpos + ImVec2( px - ctw * 0.5f, offset + to + th * 0.5f - ty ), 0xFF2222FF, crashText );
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px - (ty - to) * 0.5 - 1, offset ), wpos + ImVec2( px + (ty - to) * 0.5 + 1, offset + ty ) ) )
{
CrashTooltip();
if( IsMouseClicked( 0 ) )
{
m_showInfo = true;
}
if( IsMouseClicked( 2 ) )
{
CenterAtTime( crash.time );
}
}
}
}
void View::DrawThreadOverlays( const ThreadData& thread, const ImVec2& ul, const ImVec2& dr )
{
auto draw = ImGui::GetWindowDrawList();
if( m_gpuThread == thread.id )
{
draw->AddRectFilled( ul, dr, 0x228888DD );
draw->AddRect( ul, dr, 0x448888DD );
}
if( m_gpuInfoWindow && m_gpuInfoWindowThread == thread.id )
{
draw->AddRectFilled( ul, dr, 0x2288DD88 );
draw->AddRect( ul, dr, 0x4488DD88 );
}
if( m_cpuDataThread == thread.id )
{
draw->AddRectFilled( ul, dr, 0x2DFF8888 );
draw->AddRect( ul, dr, 0x4DFF8888 );
}
}
#ifndef TRACY_NO_STATISTICS
int View::DispatchGhostLevel( const Vector<GhostZone>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid )
{
const auto ty = ImGui::GetTextLineHeight();
const auto ostep = ty + 1;
const auto offset = _offset + ostep * depth;
const auto yPos = wpos.y + offset;
// Inline frames have to be taken into account, hence the multiply by 16 (arbitrary limit for inline frames in client)
if( yPos + 16 * ostep >= yMin && yPos <= yMax )
{
return DrawGhostLevel( vec, hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
}
else
{
return SkipGhostLevel( vec, hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
}
}
int View::DrawGhostLevel( const Vector<GhostZone>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid )
{
auto it = std::lower_bound( vec.begin(), vec.end(), std::max<int64_t>( 0, m_vd.zvStart ), [] ( const auto& l, const auto& r ) { return l.end.Val() < r; } );
if( it == vec.end() ) return depth;
const auto zitend = std::lower_bound( it, vec.end(), m_vd.zvEnd, [] ( const auto& l, const auto& r ) { return l.start.Val() < r; } );
if( it == zitend ) return depth;
const auto w = ImGui::GetContentRegionAvail().x - 1;
const auto ty = ImGui::GetTextLineHeight();
const auto ostep = ty + 1;
const auto offset = _offset + ostep * depth;
auto draw = ImGui::GetWindowDrawList();
const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
depth++;
int maxdepth = depth;
while( it < zitend )
{
auto& ev = *it;
const auto end = ev.end.Val();
const auto zsz = std::max( ( std::min( m_vd.zvEnd, end ) - std::max( m_vd.zvStart, ev.start.Val() ) ) * pxns, pxns * 0.5 );
if( zsz < MinVisSize )
{
const auto MinVisNs = MinVisSize * nspx;
const auto color = MixGhostColor( GetThreadColor( tid, depth ), 0x665555 );
const auto px0 = ( ev.start.Val() - m_vd.zvStart ) * pxns;
auto px1ns = ev.end.Val() - m_vd.zvStart;
auto rend = end;
auto nextTime = end + MinVisNs;
for(;;)
{
const auto prevIt = it;
it = std::lower_bound( it, zitend, nextTime, [] ( const auto& l, const auto& r ) { return l.end.Val() < r; } );
if( it == prevIt ) ++it;
if( it == zitend ) break;
const auto nend = it->end.Val();
const auto nsnext = nend - m_vd.zvStart;
if( nsnext - px1ns >= MinVisNs * 2 ) break;
px1ns = nsnext;
rend = nend;
nextTime = nend + nspx;
}
const auto px1 = px1ns * pxns;
draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ), color );
DrawZigZag( draw, wpos + ImVec2( 0, offset + ty/2 ), std::max( px0, -10.0 ), std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), ty/4, DarkenColor( color ) );
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty + 1 ) ) )
{
if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.start.Val(), rend , true };
ImGui::BeginTooltip();
ImGui::TextUnformatted( "Multiple ghost zones" );
ImGui::Separator();
TextFocused( "Execution time:", TimeToString( rend - ev.start.Val() ) );
ImGui::EndTooltip();
if( IsMouseClicked( 2 ) && rend - ev.start.Val() > 0 )
{
ZoomToRange( ev.start.Val(), rend );
}
}
}
else
{
const auto& ghostKey = m_worker.GetGhostFrame( ev.frame );
const auto frame = m_worker.GetCallstackFrame( ghostKey.frame );
uint32_t color;
if( m_vd.dynamicColors == 2 )
{
if( frame )
{
const auto& sym = frame->data[ghostKey.inlineFrame];
color = GetHsvColor( sym.name.Idx(), depth );
}
else
{
color = GetHsvColor( ghostKey.frame.data, depth );
}
}
else
{
color = MixGhostColor( GetThreadColor( tid, depth ), 0x665555 );
}
const auto pr0 = ( ev.start.Val() - m_vd.zvStart ) * pxns;
const auto pr1 = ( ev.end.Val() - m_vd.zvStart ) * pxns;
const auto px0 = std::max( pr0, -10.0 );
const auto px1 = std::max( { std::min( pr1, double( w + 10 ) ), px0 + pxns * 0.5, px0 + MinVisSize } );
if( !frame )
{
char symName[64];
sprintf( symName, "0x%" PRIx64, m_worker.GetCanonicalPointer( ghostKey.frame ) );
const auto tsz = ImGui::CalcTextSize( symName );
const auto accentColor = HighlightColor( color );
const auto darkColor = DarkenColor( color );
const auto txtColor = 0xFF888888;
draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), DarkenColor( color ) );
DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px0, offset ), dpos + ImVec2( px1-1, offset ), accentColor, 1.f );
DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px1-1, offset + tsz.y ), dpos + ImVec2( px1-1, offset ), darkColor, 1.f );
if( tsz.x < zsz )
{
const auto x = ( ev.start.Val() - m_vd.zvStart ) * pxns + ( ( end - ev.start.Val() ) * pxns - tsz.x ) / 2;
if( x < 0 || x > w - tsz.x )
{
ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
DrawTextContrast( draw, wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), txtColor, symName );
ImGui::PopClipRect();
}
else if( ev.start.Val() == ev.end.Val() )
{
DrawTextContrast( draw, wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), txtColor, symName );
}
else
{
DrawTextContrast( draw, wpos + ImVec2( x, offset ), txtColor, symName );
}
}
else
{
ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
DrawTextContrast( draw, wpos + ImVec2( ( ev.start.Val() - m_vd.zvStart ) * pxns, offset ), txtColor, symName );
ImGui::PopClipRect();
}
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y + 1 ) ) )
{
if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.start.Val(), ev.end.Val() , true };
ImGui::BeginTooltip();
TextDisabledUnformatted( ICON_FA_GHOST " Ghost zone" );
ImGui::Separator();
TextFocused( "Unknown frame:", symName );
TextFocused( "Thread:", m_worker.GetThreadName( tid ) );
ImGui::SameLine();
ImGui::TextDisabled( "(%s)", RealToString( tid ) );
if( m_worker.IsThreadFiber( tid ) )
{
ImGui::SameLine();
TextColoredUnformatted( ImVec4( 0.2f, 0.6f, 0.2f, 1.f ), "Fiber" );
}
ImGui::Separator();
TextFocused( "Execution time:", TimeToString( ev.end.Val() - ev.start.Val() ) );
ImGui::EndTooltip();
if( !m_zoomAnim.active && IsMouseClicked( 2 ) )
{
ZoomToRange( ev.start.Val(), ev.end.Val() );
}
}
}
else
{
const auto& sym = frame->data[ghostKey.inlineFrame];
const auto isInline = ghostKey.inlineFrame != frame->size-1;
const auto col = isInline ? DarkenColor( color ) : color;
auto symName = m_worker.GetString( sym.name );
uint32_t txtColor;
if( symName[0] == '[' )
{
txtColor = 0xFF999999;
}
else if( !isInline && ( m_worker.GetCanonicalPointer( ghostKey.frame ) >> 63 != 0 ) )
{
txtColor = 0xFF8888FF;
}
else
{
txtColor = 0xFFFFFFFF;
}
auto tsz = ImGui::CalcTextSize( symName );
const auto accentColor = HighlightColor( col );
const auto darkColor = DarkenColor( col );
draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), col );
DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px0, offset ), dpos + ImVec2( px1-1, offset ), accentColor, 1.f );
DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px1-1, offset + tsz.y ), dpos + ImVec2( px1-1, offset ), darkColor, 1.f );
auto origSymName = symName;
if( m_shortenName != ShortenName::Never && ( m_shortenName != ShortenName::NoSpace || tsz.x > zsz ) )
{
symName = ShortenZoneName( m_shortenName, symName, tsz, zsz );
}
if( tsz.x < zsz )
{
const auto x = ( ev.start.Val() - m_vd.zvStart ) * pxns + ( ( end - ev.start.Val() ) * pxns - tsz.x ) / 2;
if( x < 0 || x > w - tsz.x )
{
ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
DrawTextContrast( draw, wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), txtColor, symName );
ImGui::PopClipRect();
}
else if( ev.start.Val() == ev.end.Val() )
{
DrawTextContrast( draw, wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), txtColor, symName );
}
else
{
DrawTextContrast( draw, wpos + ImVec2( x, offset ), txtColor, symName );
}
}
else
{
ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
DrawTextContrast( draw, wpos + ImVec2( std::max( int64_t( 0 ), ev.start.Val() - m_vd.zvStart ) * pxns, offset ), txtColor, symName );
ImGui::PopClipRect();
}
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y + 1 ) ) )
{
if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.start.Val(), ev.end.Val(), true };
ImGui::BeginTooltip();
TextDisabledUnformatted( ICON_FA_GHOST " Ghost zone" );
if( sym.symAddr >> 63 != 0 )
{
ImGui::SameLine();
TextDisabledUnformatted( ICON_FA_HAT_WIZARD " kernel" );
}
ImGui::Separator();
const auto normalized = m_shortenName == ShortenName::Never ? origSymName : ShortenZoneName( ShortenName::OnlyNormalize, origSymName );
ImGui::TextUnformatted( normalized );
if( isInline )
{
ImGui::SameLine();
TextDisabledUnformatted( "[inline]" );
}
if( normalized != origSymName && strcmp( normalized, origSymName ) != 0 )
{
ImGui::PushFont( m_smallFont );
TextDisabledUnformatted( origSymName );
ImGui::PopFont();
}
const auto symbol = m_worker.GetSymbolData( sym.symAddr );
if( symbol ) TextFocused( "Image:", m_worker.GetString( symbol->imageName ) );
TextDisabledUnformatted( "Location:" );
ImGui::SameLine();
const char* file = m_worker.GetString( sym.file );
uint32_t line = sym.line;
ImGui::TextUnformatted( LocationToString( file, line ) );
ImGui::SameLine();
ImGui::TextDisabled( "(0x%" PRIx64 ")", sym.symAddr );
TextFocused( "Thread:", m_worker.GetThreadName( tid ) );
ImGui::SameLine();
ImGui::TextDisabled( "(%s)", RealToString( tid ) );
if( m_worker.IsThreadFiber( tid ) )
{
ImGui::SameLine();
TextColoredUnformatted( ImVec4( 0.2f, 0.6f, 0.2f, 1.f ), "Fiber" );
}
ImGui::Separator();
TextFocused( "Execution time:", TimeToString( ev.end.Val() - ev.start.Val() ) );
ImGui::EndTooltip();
if( IsMouseClicked( 0 ) )
{
ViewDispatch( file, line, sym.symAddr );
}
else if( !m_zoomAnim.active && IsMouseClicked( 2 ) )
{
ZoomToRange( ev.start.Val(), ev.end.Val() );
}
}
}
if( ev.child >= 0 )
{
const auto d = DispatchGhostLevel( m_worker.GetGhostChildren( ev.child ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
if( d > maxdepth ) maxdepth = d;
}
++it;
}
}
return maxdepth;
}
int View::SkipGhostLevel( const Vector<GhostZone>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid )
{
auto it = std::lower_bound( vec.begin(), vec.end(), std::max<int64_t>( 0, m_vd.zvStart ), [] ( const auto& l, const auto& r ) { return l.end.Val() < r; } );
if( it == vec.end() ) return depth;
const auto zitend = std::lower_bound( it, vec.end(), m_vd.zvEnd, [] ( const auto& l, const auto& r ) { return l.start.Val() < r; } );
if( it == zitend ) return depth;
depth++;
int maxdepth = depth;
while( it < zitend )
{
auto& ev = *it;
const auto end = ev.end.Val();
const auto zsz = std::max( ( std::min( m_vd.zvEnd, end ) - std::max( m_vd.zvStart, ev.start.Val() ) ) * pxns, pxns * 0.5 );
if( zsz < MinVisSize )
{
const auto MinVisNs = MinVisSize * nspx;
auto px1ns = ev.end.Val() - m_vd.zvStart;
auto nextTime = end + MinVisNs;
for(;;)
{
const auto prevIt = it;
it = std::lower_bound( it, zitend, nextTime, [] ( const auto& l, const auto& r ) { return l.end.Val() < r; } );
if( it == prevIt ) ++it;
if( it == zitend ) break;
const auto nend = it->end.Val();
const auto nsnext = nend - m_vd.zvStart;
if( nsnext - px1ns >= MinVisNs * 2 ) break;
px1ns = nsnext;
nextTime = nend + nspx;
}
}
else
{
if( ev.child >= 0 )
{
const auto d = DispatchGhostLevel( m_worker.GetGhostChildren( ev.child ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
if( d > maxdepth ) maxdepth = d;
}
++it;
}
}
return maxdepth;
}
#endif
int View::DispatchZoneLevel( const Vector<short_ptr<ZoneEvent>>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid )
{
const auto ty = ImGui::GetTextLineHeight();
const auto ostep = ty + 1;
const auto offset = _offset + ostep * depth;
const auto yPos = wpos.y + offset;
if( yPos + ostep >= yMin && yPos <= yMax )
{
if( vec.is_magic() )
{
return DrawZoneLevel<VectorAdapterDirect<ZoneEvent>>( *(Vector<ZoneEvent>*)( &vec ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
}
else
{
return DrawZoneLevel<VectorAdapterPointer<ZoneEvent>>( vec, hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
}
}
else
{
if( vec.is_magic() )
{
return SkipZoneLevel<VectorAdapterDirect<ZoneEvent>>( *(Vector<ZoneEvent>*)( &vec ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
}
else
{
return SkipZoneLevel<VectorAdapterPointer<ZoneEvent>>( vec, hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
}
}
}
template<typename Adapter, typename V>
int View::DrawZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid )
{
const auto delay = m_worker.GetDelay();
const auto resolution = m_worker.GetResolution();
// cast to uint64_t, so that unended zones (end = -1) are still drawn
auto it = std::lower_bound( vec.begin(), vec.end(), std::max<int64_t>( 0, m_vd.zvStart - delay ), [] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)a(l).End() < (uint64_t)r; } );
if( it == vec.end() ) return depth;
const auto zitend = std::lower_bound( it, vec.end(), m_vd.zvEnd + resolution, [] ( const auto& l, const auto& r ) { Adapter a; return a(l).Start() < r; } );
if( it == zitend ) return depth;
Adapter a;
if( !a(*it).IsEndValid() && m_worker.GetZoneEnd( a(*it) ) < m_vd.zvStart ) return depth;
const auto w = ImGui::GetContentRegionAvail().x - 1;
const auto ty = ImGui::GetTextLineHeight();
const auto ostep = ty + 1;
const auto offset = _offset + ostep * depth;
auto draw = ImGui::GetWindowDrawList();
const auto dsz = delay * pxns;
const auto rsz = resolution * pxns;
const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
const auto ty025 = round( ty * 0.25f );
const auto ty05 = round( ty * 0.5f );
const auto ty075 = round( ty * 0.75f );
depth++;
int maxdepth = depth;
while( it < zitend )
{
auto& ev = a(*it);
const auto end = m_worker.GetZoneEnd( ev );
const auto zsz = std::max( ( std::min( m_vd.zvEnd, end ) - std::max( m_vd.zvStart, ev.Start() ) ) * pxns, pxns * 0.5 );
if( zsz < MinVisSize )
{
const auto MinVisNs = MinVisSize * nspx;
const auto color = GetThreadColor( tid, depth );
int num = 0;
const auto px0 = ( ev.Start() - m_vd.zvStart ) * pxns;
auto px1ns = end - m_vd.zvStart;
auto rend = end;
auto nextTime = end + MinVisNs;
for(;;)
{
const auto prevIt = it;
it = std::lower_bound( it, zitend, nextTime, [] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)a(l).End() < (uint64_t)r; } );
if( it == prevIt ) ++it;
num += std::distance( prevIt, it );
if( it == zitend ) break;
const auto nend = m_worker.GetZoneEnd( a(*it) );
const auto nsnext = nend - m_vd.zvStart;
if( nsnext - px1ns >= MinVisNs * 2 ) break;
px1ns = nsnext;
rend = nend;
nextTime = nend + nspx;
}
const auto px1 = px1ns * pxns;
draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ), color );
DrawZigZag( draw, wpos + ImVec2( 0, offset + ty/2 ), std::max( px0, -10.0 ), std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), ty/4, DarkenColor( color ) );
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty + 1 ) ) )
{
if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.Start(), rend, true };
if( num > 1 )
{
ImGui::BeginTooltip();
TextFocused( "Zones too small to display:", RealToString( num ) );
ImGui::Separator();
TextFocused( "Execution time:", TimeToString( rend - ev.Start() ) );
ImGui::EndTooltip();
if( IsMouseClicked( 2 ) && rend - ev.Start() > 0 )
{
ZoomToRange( ev.Start(), rend );
}
}
else
{
ZoneTooltip( ev );
if( IsMouseClicked( 2 ) && rend - ev.Start() > 0 )
{
ZoomToZone( ev );
}
if( IsMouseClicked( 0 ) )
{
if( ImGui::GetIO().KeyCtrl )
{
auto& srcloc = m_worker.GetSourceLocation( ev.SrcLoc() );
m_findZone.ShowZone( ev.SrcLoc(), m_worker.GetString( srcloc.name.active ? srcloc.name : srcloc.function ) );
}
else
{
ShowZoneInfo( ev );
}
}
m_zoneSrcLocHighlight = ev.SrcLoc();
m_zoneHover = &ev;
}
}
const auto tmp = RealToString( num );
const auto tsz = ImGui::CalcTextSize( tmp );
if( tsz.x < px1 - px0 )
{
const auto x = px0 + ( px1 - px0 - tsz.x ) / 2;
DrawTextContrast( draw, wpos + ImVec2( x, offset ), 0xFF4488DD, tmp );
}
}
else
{
const auto zoneColor = GetZoneColorData( ev, tid, depth );
const char* zoneName = m_worker.GetZoneName( ev );
if( ev.HasChildren() )
{
const auto d = DispatchZoneLevel( m_worker.GetZoneChildren( ev.Child() ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
if( d > maxdepth ) maxdepth = d;
}
auto tsz = ImGui::CalcTextSize( zoneName );
if( m_shortenName == ShortenName::Always || ( ( m_shortenName == ShortenName::NoSpace || m_shortenName == ShortenName::NoSpaceAndNormalize ) && tsz.x > zsz ) )
{
zoneName = ShortenZoneName( m_shortenName, zoneName, tsz, zsz );
}
const auto pr0 = ( ev.Start() - m_vd.zvStart ) * pxns;
const auto pr1 = ( end - m_vd.zvStart ) * pxns;
const auto px0 = std::max( pr0, -10.0 );
const auto px1 = std::max( { std::min( pr1, double( w + 10 ) ), px0 + pxns * 0.5, px0 + MinVisSize } );
draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), zoneColor.color );
if( zoneColor.highlight )
{
draw->AddRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), zoneColor.accentColor, 0.f, -1, zoneColor.thickness );
}
else
{
const auto darkColor = DarkenColor( zoneColor.color );
DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px0, offset ), dpos + ImVec2( px1-1, offset ), zoneColor.accentColor, zoneColor.thickness );
DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px1-1, offset + tsz.y ), dpos + ImVec2( px1-1, offset ), darkColor, zoneColor.thickness );
}
if( dsz > MinVisSize )
{
const auto diff = dsz - MinVisSize;
uint32_t color;
if( diff < 1 )
{
color = ( uint32_t( diff * 0x88 ) << 24 ) | 0x2222DD;
}
else
{
color = 0x882222DD;
}
draw->AddRectFilled( wpos + ImVec2( pr0, offset ), wpos + ImVec2( std::min( pr0+dsz, pr1 ), offset + tsz.y ), color );
draw->AddRectFilled( wpos + ImVec2( pr1, offset ), wpos + ImVec2( pr1+dsz, offset + tsz.y ), color );
}
if( rsz > MinVisSize )
{
const auto diff = rsz - MinVisSize;
uint32_t color;
if( diff < 1 )
{
color = ( uint32_t( diff * 0xAA ) << 24 ) | 0xFFFFFF;
}
else
{
color = 0xAAFFFFFF;
}
DrawLine( draw, dpos + ImVec2( pr0 + rsz, offset + ty05 ), dpos + ImVec2( pr0 - rsz, offset + ty05 ), color );
DrawLine( draw, dpos + ImVec2( pr0 + rsz, offset + ty025 ), dpos + ImVec2( pr0 + rsz, offset + ty075 ), color );
DrawLine( draw, dpos + ImVec2( pr0 - rsz, offset + ty025 ), dpos + ImVec2( pr0 - rsz, offset + ty075 ), color );
DrawLine( draw, dpos + ImVec2( pr1 + rsz, offset + ty05 ), dpos + ImVec2( pr1 - rsz, offset + ty05 ), color );
DrawLine( draw, dpos + ImVec2( pr1 + rsz, offset + ty025 ), dpos + ImVec2( pr1 + rsz, offset + ty075 ), color );
DrawLine( draw, dpos + ImVec2( pr1 - rsz, offset + ty025 ), dpos + ImVec2( pr1 - rsz, offset + ty075 ), color );
}
if( tsz.x < zsz )
{
const auto x = ( ev.Start() - m_vd.zvStart ) * pxns + ( ( end - ev.Start() ) * pxns - tsz.x ) / 2;
if( x < 0 || x > w - tsz.x )
{
ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
DrawTextContrast( draw, wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), 0xFFFFFFFF, zoneName );
ImGui::PopClipRect();
}
else if( ev.Start() == ev.End() )
{
DrawTextContrast( draw, wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), 0xFFFFFFFF, zoneName );
}
else
{
DrawTextContrast( draw, wpos + ImVec2( x, offset ), 0xFFFFFFFF, zoneName );
}
}
else
{
ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
DrawTextContrast( draw, wpos + ImVec2( std::max( int64_t( 0 ), ev.Start() - m_vd.zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName );
ImGui::PopClipRect();
}
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y + 1 ) ) )
{
ZoneTooltip( ev );
if( IsMouseClickReleased( 1 ) ) m_setRangePopup = RangeSlim { ev.Start(), m_worker.GetZoneEnd( ev ), true };
if( !m_zoomAnim.active && IsMouseClicked( 2 ) )
{
ZoomToZone( ev );
}
if( IsMouseClicked( 0 ) )
{
if( ImGui::GetIO().KeyCtrl )
{
auto& srcloc = m_worker.GetSourceLocation( ev.SrcLoc() );
m_findZone.ShowZone( ev.SrcLoc(), m_worker.GetString( srcloc.name.active ? srcloc.name : srcloc.function ) );
}
else
{
ShowZoneInfo( ev );
}
}
m_zoneSrcLocHighlight = ev.SrcLoc();
m_zoneHover = &ev;
}
++it;
}
}
return maxdepth;
}
template<typename Adapter, typename V>
int View::SkipZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, float yMin, float yMax, uint64_t tid )
{
const auto delay = m_worker.GetDelay();
const auto resolution = m_worker.GetResolution();
// cast to uint64_t, so that unended zones (end = -1) are still drawn
auto it = std::lower_bound( vec.begin(), vec.end(), std::max<int64_t>( 0, m_vd.zvStart - delay ), [] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)a(l).End() < (uint64_t)r; } );
if( it == vec.end() ) return depth;
const auto zitend = std::lower_bound( it, vec.end(), m_vd.zvEnd + resolution, [] ( const auto& l, const auto& r ) { Adapter a; return a(l).Start() < r; } );
if( it == zitend ) return depth;
depth++;
int maxdepth = depth;
Adapter a;
while( it < zitend )
{
auto& ev = a(*it);
const auto end = m_worker.GetZoneEnd( ev );
const auto zsz = std::max( ( std::min( m_vd.zvEnd, end ) - std::max( m_vd.zvStart, ev.Start() ) ) * pxns, pxns * 0.5 );
if( zsz < MinVisSize )
{
const auto MinVisNs = MinVisSize * nspx;
auto px1ns = end - m_vd.zvStart;
auto nextTime = end + MinVisNs;
for(;;)
{
const auto prevIt = it;
it = std::lower_bound( it, zitend, nextTime, [] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)a(l).End() < (uint64_t)r; } );
if( it == prevIt ) ++it;
if( it == zitend ) break;
const auto nend = m_worker.GetZoneEnd( a(*it) );
const auto nsnext = nend - m_vd.zvStart;
if( nsnext - px1ns >= MinVisNs * 2 ) break;
px1ns = nsnext;
nextTime = nend + nspx;
}
}
else
{
if( ev.HasChildren() )
{
const auto d = DispatchZoneLevel( m_worker.GetZoneChildren( ev.Child() ), hover, pxns, nspx, wpos, _offset, depth, yMin, yMax, tid );
if( d > maxdepth ) maxdepth = d;
}
++it;
}
}
return maxdepth;
}
int View::DispatchGpuZoneLevel( const Vector<short_ptr<GpuEvent>>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift )
{
const auto ty = ImGui::GetTextLineHeight();
const auto ostep = ty + 1;
const auto offset = _offset + ostep * depth;
const auto yPos = wpos.y + offset;
if( yPos + ostep >= yMin && yPos <= yMax )
{
if( vec.is_magic() )
{
return DrawGpuZoneLevel<VectorAdapterDirect<GpuEvent>>( *(Vector<GpuEvent>*)&vec, hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift );
}
else
{
return DrawGpuZoneLevel<VectorAdapterPointer<GpuEvent>>( vec, hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift );
}
}
else
{
if( vec.is_magic() )
{
return SkipGpuZoneLevel<VectorAdapterDirect<GpuEvent>>( *(Vector<GpuEvent>*)&vec, hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift );
}
else
{
return SkipGpuZoneLevel<VectorAdapterPointer<GpuEvent>>( vec, hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift );
}
}
}
template<typename Adapter, typename V>
int View::DrawGpuZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift )
{
const auto delay = m_worker.GetDelay();
const auto resolution = m_worker.GetResolution();
// cast to uint64_t, so that unended zones (end = -1) are still drawn
auto it = std::lower_bound( vec.begin(), vec.end(), std::max<int64_t>( 0, m_vd.zvStart - delay ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuEnd(), begin, drift ) < (uint64_t)r; } );
if( it == vec.end() ) return depth;
const auto zitend = std::lower_bound( it, vec.end(), std::max<int64_t>( 0, m_vd.zvEnd + resolution ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuStart(), begin, drift ) < (uint64_t)r; } );
if( it == zitend ) return depth;
const auto w = ImGui::GetContentRegionAvail().x - 1;
const auto ty = ImGui::GetTextLineHeight();
const auto ostep = ty + 1;
const auto offset = _offset + ostep * depth;
auto draw = ImGui::GetWindowDrawList();
const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
depth++;
int maxdepth = depth;
Adapter a;
while( it < zitend )
{
auto& ev = a(*it);
auto end = m_worker.GetZoneEnd( ev );
if( end == std::numeric_limits<int64_t>::max() ) break;
const auto start = AdjustGpuTime( ev.GpuStart(), begin, drift );
end = AdjustGpuTime( end, begin, drift );
const auto zsz = std::max( ( end - start ) * pxns, pxns * 0.5 );
if( zsz < MinVisSize )
{
const auto color = GetZoneColor( ev );
const auto MinVisNs = MinVisSize * nspx;
int num = 0;
const auto px0 = ( start - m_vd.zvStart ) * pxns;
auto px1ns = end - m_vd.zvStart;
auto rend = end;
auto nextTime = end + MinVisNs;
for(;;)
{
const auto prevIt = it;
it = std::lower_bound( it, zitend, std::max<int64_t>( 0, nextTime ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuEnd(), begin, drift ) < (uint64_t)r; } );
if( it == prevIt ) ++it;
num += std::distance( prevIt, it );
if( it == zitend ) break;
const auto nend = AdjustGpuTime( m_worker.GetZoneEnd( a(*it) ), begin, drift );
const auto nsnext = nend - m_vd.zvStart;
if( nsnext < 0 || nsnext - px1ns >= MinVisNs * 2 ) break;
px1ns = nsnext;
rend = nend;
nextTime = nend + nspx;
}
const auto px1 = px1ns * pxns;
draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty ), color );
DrawZigZag( draw, wpos + ImVec2( 0, offset + ty/2 ), std::max( px0, -10.0 ), std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), ty/4, DarkenColor( color ) );
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( std::max( px1, px0+MinVisSize ), double( w + 10 ) ), offset + ty + 1 ) ) )
{
if( num > 1 )
{
ImGui::BeginTooltip();
TextFocused( "Zones too small to display:", RealToString( num ) );
ImGui::Separator();
TextFocused( "Execution time:", TimeToString( rend - start ) );
ImGui::EndTooltip();
if( IsMouseClicked( 2 ) && rend - start > 0 )
{
ZoomToRange( start, rend );
}
}
else
{
const auto zoneThread = thread != 0 ? thread : m_worker.DecompressThread( ev.Thread() );
ZoneTooltip( ev );
if( IsMouseClicked( 2 ) && rend - start > 0 )
{
ZoomToZone( ev );
}
if( IsMouseClicked( 0 ) )
{
ShowZoneInfo( ev, zoneThread );
}
m_gpuThread = zoneThread;
m_gpuStart = ev.CpuStart();
m_gpuEnd = ev.CpuEnd();
}
}
const auto tmp = RealToString( num );
const auto tsz = ImGui::CalcTextSize( tmp );
if( tsz.x < px1 - px0 )
{
const auto x = px0 + ( px1 - px0 - tsz.x ) / 2;
DrawTextContrast( draw, wpos + ImVec2( x, offset ), 0xFF4488DD, tmp );
}
}
else
{
if( ev.Child() >= 0 )
{
const auto d = DispatchGpuZoneLevel( m_worker.GetGpuChildren( ev.Child() ), hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift );
if( d > maxdepth ) maxdepth = d;
}
const char* zoneName = m_worker.GetZoneName( ev );
auto tsz = ImGui::CalcTextSize( zoneName );
const auto pr0 = ( start - m_vd.zvStart ) * pxns;
const auto pr1 = ( end - m_vd.zvStart ) * pxns;
const auto px0 = std::max( pr0, -10.0 );
const auto px1 = std::max( { std::min( pr1, double( w + 10 ) ), px0 + pxns * 0.5, px0 + MinVisSize } );
const auto zoneColor = GetZoneColorData( ev );
draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), zoneColor.color );
if( zoneColor.highlight )
{
draw->AddRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), zoneColor.accentColor, 0.f, -1, zoneColor.thickness );
}
else
{
const auto darkColor = DarkenColor( zoneColor.color );
DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px0, offset ), dpos + ImVec2( px1-1, offset ), zoneColor.accentColor, zoneColor.thickness );
DrawLine( draw, dpos + ImVec2( px0, offset + tsz.y ), dpos + ImVec2( px1-1, offset + tsz.y ), dpos + ImVec2( px1-1, offset ), darkColor, zoneColor.thickness );
}
if( tsz.x < zsz )
{
const auto x = ( start - m_vd.zvStart ) * pxns + ( ( end - start ) * pxns - tsz.x ) / 2;
if( x < 0 || x > w - tsz.x )
{
ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
DrawTextContrast( draw, wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), 0xFFFFFFFF, zoneName );
ImGui::PopClipRect();
}
else if( ev.GpuStart() == ev.GpuEnd() )
{
DrawTextContrast( draw, wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), 0xFFFFFFFF, zoneName );
}
else
{
DrawTextContrast( draw, wpos + ImVec2( x, offset ), 0xFFFFFFFF, zoneName );
}
}
else
{
ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
DrawTextContrast( draw, wpos + ImVec2( ( start - m_vd.zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName );
ImGui::PopClipRect();
}
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y + 1 ) ) )
{
const auto zoneThread = thread != 0 ? thread : m_worker.DecompressThread( ev.Thread() );
ZoneTooltip( ev );
if( !m_zoomAnim.active && IsMouseClicked( 2 ) )
{
ZoomToZone( ev );
}
if( IsMouseClicked( 0 ) )
{
ShowZoneInfo( ev, zoneThread );
}
m_gpuThread = zoneThread;
m_gpuStart = ev.CpuStart();
m_gpuEnd = ev.CpuEnd();
}
++it;
}
}
return maxdepth;
}
template<typename Adapter, typename V>
int View::SkipGpuZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int _offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift )
{
const auto delay = m_worker.GetDelay();
const auto resolution = m_worker.GetResolution();
// cast to uint64_t, so that unended zones (end = -1) are still drawn
auto it = std::lower_bound( vec.begin(), vec.end(), std::max<int64_t>( 0, m_vd.zvStart - delay ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuEnd(), begin, drift ) < (uint64_t)r; } );
if( it == vec.end() ) return depth;
const auto zitend = std::lower_bound( it, vec.end(), std::max<int64_t>( 0, m_vd.zvEnd + resolution ), [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuStart(), begin, drift ) < (uint64_t)r; } );
if( it == zitend ) return depth;
depth++;
int maxdepth = depth;
Adapter a;
while( it < zitend )
{
auto& ev = a(*it);
auto end = m_worker.GetZoneEnd( ev );
if( end == std::numeric_limits<int64_t>::max() ) break;
const auto start = AdjustGpuTime( ev.GpuStart(), begin, drift );
end = AdjustGpuTime( end, begin, drift );
const auto zsz = std::max( ( end - start ) * pxns, pxns * 0.5 );
if( zsz < MinVisSize )
{
const auto MinVisNs = MinVisSize * nspx;
auto px1ns = end - m_vd.zvStart;
auto nextTime = end + MinVisNs;
for(;;)
{
const auto prevIt = it;
it = std::lower_bound( it, zitend, nextTime, [begin, drift] ( const auto& l, const auto& r ) { Adapter a; return (uint64_t)AdjustGpuTime( a(l).GpuEnd(), begin, drift ) < (uint64_t)r; } );
if( it == prevIt ) ++it;
if( it == zitend ) break;
const auto nend = AdjustGpuTime( m_worker.GetZoneEnd( a(*it) ), begin, drift );
const auto nsnext = nend - m_vd.zvStart;
if( nsnext - px1ns >= MinVisNs * 2 ) break;
px1ns = nsnext;
nextTime = nend + nspx;
}
}
else
{
if( ev.Child() >= 0 )
{
const auto d = DispatchGpuZoneLevel( m_worker.GetGpuChildren( ev.Child() ), hover, pxns, nspx, wpos, _offset, depth, thread, yMin, yMax, begin, drift );
if( d > maxdepth ) maxdepth = d;
}
++it;
}
}
return maxdepth;
}
}