mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-27 00:04:35 +00:00
144 lines
4.4 KiB
C++
144 lines
4.4 KiB
C++
#include <assert.h>
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#include <algorithm>
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#ifdef _WIN32
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# include <malloc.h>
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#else
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# include <alloca.h>
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#endif
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#include "TracyPrint.hpp"
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#include "TracyImGui.hpp"
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namespace tracy
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{
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bool s_wasActive = false;
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bool WasActive()
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{
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if( s_wasActive )
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{
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s_wasActive = false;
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return true;
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}
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return false;
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}
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void DrawZigZag( ImDrawList* draw, const ImVec2& wpos, double start, double end, double h, uint32_t color, float thickness )
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{
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const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
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const auto spanSz = end - start;
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if( spanSz <= h * 0.5 )
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{
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DrawLine( draw, dpos + ImVec2( start, 0 ), wpos + ImVec2( start + spanSz, round( -spanSz ) ), color, thickness );
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return;
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}
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const auto h05 = round( h * 0.5 );
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const auto h2 = h*2;
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int steps = int( ( end - start ) / h2 );
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auto path = (ImVec2*)alloca( sizeof( ImVec2 ) * ( 2 * steps + 4 ) );
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auto ptr = path;
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*ptr++ = dpos + ImVec2( start, 0 );
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*ptr++ = dpos + ImVec2( start + h05, -h05 );
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start += h05;
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while( steps-- )
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{
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*ptr++ = dpos + ImVec2( start + h, h05 );
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*ptr++ = dpos + ImVec2( start + h2, -h05 );
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start += h2;
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}
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if( end - start <= h )
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{
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const auto span = end - start;
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*ptr++ = dpos + ImVec2( start + span, round( span - h*0.5 ) );
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}
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else
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{
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const auto span = end - start - h;
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*ptr++ = dpos + ImVec2( start + h, h05 );
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*ptr++ = dpos + ImVec2( start + h + span, round( h*0.5 - span ) );
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}
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draw->AddPolyline( path, ptr - path, color, 0, thickness );
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}
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void DrawStripedRect( ImDrawList* draw, const ImVec2& wpos, double x0, double y0, double x1, double y1, double sw, uint32_t color, bool fix_stripes_in_screen_space, bool inverted )
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{
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assert( x1 >= x0 );
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assert( y1 >= y0 );
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assert( sw > 0 );
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const auto ww = ImGui::GetItemRectSize().x;
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if( x0 > ww || x1 < 0 ) return;
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if( x1 - x0 > ww )
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{
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x0 = std::max<double>( 0, x0 );
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x1 = std::min<double>( ww, x1 );
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}
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x0 += wpos.x;
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x1 += wpos.x;
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ImGui::PushClipRect( ImVec2( x0, y0 ), ImVec2( x1, y1 ), true );
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const auto rw = x1 - x0;
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const auto rh = y1 - y0;
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const auto cnt = int( ( rh + rw + sw*2 ) / ( sw*2 ) );
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auto v0 = ImVec2( x0, y0 - rw );
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if ( fix_stripes_in_screen_space )
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{
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const auto window_height = double( ImGui::GetWindowHeight() );
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const auto flipped_v0y = window_height - v0.y; //we transform into a y-is-up coordinate space to achieve upper-left to lower-right stripes. If we didn't, we would calculate values for lower-left to upper-right
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const auto manhattan_distance = x0 + flipped_v0y;
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const auto in_multiples_of_2_times_sw = int( manhattan_distance / ( sw*2 ) );
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const auto floored_manhatten_distance = double( in_multiples_of_2_times_sw*sw*2 ); //floor in terms of 2 * stripe width
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const auto corrected_flipped_v0y = ( floored_manhatten_distance - x0 ); //the corrected (floored) y respects the position of the stripes
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v0.y = window_height - corrected_flipped_v0y - double( inverted*sw ); //transform back into y-is-down imgui space
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}
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for( int i=0; i<cnt; i++ )
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{
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draw->PathLineTo( v0 + ImVec2( 0, i*sw*2 ) );
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draw->PathLineTo( v0 + ImVec2( rw, i*sw*2 + rw ) );
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draw->PathLineTo( v0 + ImVec2( rw, i*sw*2 + rw + sw ) );
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draw->PathLineTo( v0 + ImVec2( 0, i*sw*2 + sw ) );
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draw->PathFillConvex( color );
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}
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ImGui::PopClipRect();
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}
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void DrawHistogramMinMaxLabel( ImDrawList* draw, int64_t tmin, int64_t tmax, ImVec2 wpos, float w, float ty )
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{
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const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
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const auto ty15 = round( ty * 1.5f );
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const auto mintxt = TimeToString( tmin );
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const auto maxtxt = TimeToString( tmax );
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const auto maxsz = ImGui::CalcTextSize( maxtxt ).x;
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DrawLine( draw, dpos, dpos + ImVec2( 0, ty15 ), 0x66FFFFFF );
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DrawLine( draw, dpos + ImVec2( w-1, 0 ), dpos + ImVec2( w-1, ty15 ), 0x66FFFFFF );
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draw->AddText( wpos + ImVec2( 0, ty15 ), 0x66FFFFFF, mintxt );
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draw->AddText( wpos + ImVec2( w-1-maxsz, ty15 ), 0x66FFFFFF, maxtxt );
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char range[64];
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sprintf( range, ICON_FA_LEFT_LONG " %s " ICON_FA_RIGHT_LONG, TimeToString( tmax - tmin ) );
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const auto rsz = ImGui::CalcTextSize( range ).x;
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draw->AddText( wpos + ImVec2( round( (w-1-rsz) * 0.5 ), ty15 ), 0x66FFFFFF, range );
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}
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}
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