mirror of
https://github.com/wolfpld/tracy.git
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125 lines
2.6 KiB
C++
125 lines
2.6 KiB
C++
#ifndef __TRACYPRINT_HPP__
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#define __TRACYPRINT_HPP__
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#if ( defined _MSC_VER && _MSVC_LANG >= 201703L ) || __cplusplus >= 201703L
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# if __has_include(<charconv>) && __has_include(<type_traits>)
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# include <charconv>
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# include <type_traits>
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# else
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# define NO_CHARCONV
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# endif
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#else
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# define NO_CHARCONV
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#endif
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#ifdef NO_CHARCONV
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# include <stdio.h>
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#endif
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#include "../common/TracyForceInline.hpp"
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namespace tracy
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{
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namespace detail
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{
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char* RealToStringGetBuffer();
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static tracy_force_inline void RealToStringFloating( char* ptr, char* end )
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{
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if( *ptr == '-' ) ptr++;
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const auto vbegin = ptr;
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while( *ptr != '\0' && *ptr != '.' ) ptr++;
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auto sz = end - ptr + 1;
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while( ptr - vbegin > 3 )
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{
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ptr -= 3;
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memmove( ptr+1, ptr, sz+3 );
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*ptr = ',';
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sz += 4;
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}
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while( *ptr != '\0' && *ptr != '.' ) ptr++;
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if( *ptr == '\0' ) return;
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while( *ptr != '\0' ) ptr++;
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ptr--;
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while( *ptr == '0' ) ptr--;
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if( *ptr != '.' && *ptr != ',' ) ptr++;
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*ptr = '\0';
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}
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static tracy_force_inline void RealToStringInteger( char* buf, char* end )
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{
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if( *buf == '-' ) buf++;
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auto ptr = end;
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auto sz = 1;
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while( ptr - buf > 3 )
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{
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ptr -= 3;
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memmove( ptr+1, ptr, sz+3 );
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*ptr = ',';
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sz += 4;
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}
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}
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}
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template<typename T>
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static inline char* PrintFloat( char* begin, char* end, T value, int precision )
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{
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#ifndef NO_CHARCONV
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return std::to_chars( begin, end, value, std::chars_format::fixed, precision ).ptr;
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#else
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return begin + sprintf( begin, "%.*f", precision, value );
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#endif
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}
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template<typename T>
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static inline char* PrintFloat( char* begin, char* end, T value )
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{
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#ifndef NO_CHARCONV
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return std::to_chars( begin, end, value, std::chars_format::fixed ).ptr;
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#else
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return begin + sprintf( begin, "%f", value );
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#endif
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}
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#ifndef NO_CHARCONV
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template<typename T>
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static inline const char* RealToString( T val )
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{
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auto buf = detail::RealToStringGetBuffer();
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auto end = std::to_chars( buf, buf+64, val ).ptr;
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*end = '\0';
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if constexpr ( std::is_integral_v<T> )
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{
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detail::RealToStringInteger( buf, end );
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}
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else
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{
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detail::RealToStringFloating( buf, end );
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}
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return buf;
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}
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#else
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static inline const char* RealToString( double val )
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{
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auto buf = detail::RealToStringGetBuffer();
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const auto sz = sprintf( buf, "%f", val );
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detail::RealToStringFloating( buf, buf+sz );
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return buf;
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}
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#endif
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const char* TimeToString( int64_t ns );
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const char* TimeToStringExact( int64_t ns );
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const char* MemSizeToString( int64_t val );
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}
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#endif
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