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Both Windows and Linux use 32-bit thread identifiers. MacOS has a 64-bit counter, but in practice it will never overflow during profiling and no false aliasing will happen. These changes are only done client-side and in the network protocol. The server still uses 64-bit thread identifiers, to enable virtual threads, etc. |
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.. | ||
src-from-vcxproj.mk | ||
tracy_lz4.cpp | ||
tracy_lz4.hpp | ||
tracy_lz4hc.cpp | ||
tracy_lz4hc.hpp | ||
TracyAlign.hpp | ||
TracyAlloc.hpp | ||
TracyApi.h | ||
TracyColor.hpp | ||
TracyForceInline.hpp | ||
TracyMutex.hpp | ||
TracyProtocol.hpp | ||
TracyQueue.hpp | ||
TracySocket.cpp | ||
TracySocket.hpp | ||
TracyStackFrames.cpp | ||
TracyStackFrames.hpp | ||
TracySystem.cpp | ||
TracySystem.hpp | ||
TracyYield.hpp | ||
unix-release.mk | ||
unix.mk |