tracy/client/TracyProfiler.hpp
2019-11-14 23:40:41 +01:00

613 lines
20 KiB
C++

#ifndef __TRACYPROFILER_HPP__
#define __TRACYPROFILER_HPP__
#include <assert.h>
#include <atomic>
#include <stdint.h>
#include <string.h>
#include "tracy_concurrentqueue.h"
#include "TracyCallstack.hpp"
#include "TracySysTime.hpp"
#include "TracyFastVector.hpp"
#include "../common/TracyQueue.hpp"
#include "../common/TracyAlign.hpp"
#include "../common/TracyAlloc.hpp"
#include "../common/TracyMutex.hpp"
#if defined _WIN32 || defined __CYGWIN__
# include <intrin.h>
#endif
#ifdef __APPLE__
# include <TargetConditionals.h>
# include <mach/mach_time.h>
#endif
#if defined _WIN32 || defined __CYGWIN__ || ( ( defined __i386 || defined _M_IX86 || defined __x86_64__ || defined _M_X64 ) && !defined __ANDROID__ ) || __ARM_ARCH >= 6
# define TRACY_HW_TIMER
#endif
#if !defined TRACY_HW_TIMER || ( __ARM_ARCH >= 6 && !defined CLOCK_MONOTONIC_RAW )
#include <chrono>
#endif
#ifndef TracyConcat
# define TracyConcat(x,y) TracyConcatIndirect(x,y)
#endif
#ifndef TracyConcatIndirect
# define TracyConcatIndirect(x,y) x##y
#endif
namespace tracy
{
class GpuCtx;
class Profiler;
class Socket;
class UdpBroadcast;
struct GpuCtxWrapper
{
GpuCtx* ptr;
};
TRACY_API moodycamel::ConcurrentQueue<QueueItem>::ExplicitProducer* GetToken();
TRACY_API Profiler& GetProfiler();
TRACY_API std::atomic<uint32_t>& GetLockCounter();
TRACY_API std::atomic<uint8_t>& GetGpuCtxCounter();
TRACY_API GpuCtxWrapper& GetGpuCtx();
TRACY_API uint64_t GetThreadHandle();
TRACY_API void InitRPMallocThread();
struct SourceLocationData
{
const char* name;
const char* function;
const char* file;
uint32_t line;
uint32_t color;
};
#ifdef TRACY_ON_DEMAND
struct LuaZoneState
{
uint32_t counter;
bool active;
};
#endif
using Magic = moodycamel::ConcurrentQueueDefaultTraits::index_t;
class Profiler
{
struct FrameImageQueueItem
{
void* image;
uint64_t frame;
uint16_t w;
uint16_t h;
uint8_t offset;
bool flip;
};
public:
Profiler();
~Profiler();
static tracy_force_inline int64_t GetTime()
{
#ifdef TRACY_HW_TIMER
# if TARGET_OS_IOS == 1
return mach_absolute_time();
# elif __ARM_ARCH >= 6
# ifdef CLOCK_MONOTONIC_RAW
struct timespec ts;
clock_gettime( CLOCK_MONOTONIC_RAW, &ts );
return int64_t( ts.tv_sec ) * 1000000000ll + int64_t( ts.tv_nsec );
# else
return std::chrono::duration_cast<std::chrono::nanoseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count();
# endif
# elif defined _WIN32 || defined __CYGWIN__
return int64_t( __rdtsc() );
# elif defined __i386 || defined _M_IX86
uint32_t eax, edx;
asm volatile ( "rdtsc" : "=a" (eax), "=d" (edx) );
return ( uint64_t( edx ) << 32 ) + uint64_t( eax );
# elif defined __x86_64__ || defined _M_X64
uint64_t rax, rdx;
asm volatile ( "rdtsc" : "=a" (rax), "=d" (rdx) );
return ( rdx << 32 ) + rax;
# endif
#else
return std::chrono::duration_cast<std::chrono::nanoseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count();
#endif
}
tracy_force_inline uint32_t GetNextZoneId()
{
return m_zoneId.fetch_add( 1, std::memory_order_relaxed );
}
static tracy_force_inline QueueItem* QueueSerial()
{
auto& p = GetProfiler();
p.m_serialLock.lock();
return p.m_serialQueue.prepare_next();
}
static tracy_force_inline void QueueSerialFinish()
{
auto& p = GetProfiler();
p.m_serialQueue.commit_next();
p.m_serialLock.unlock();
}
static tracy_force_inline void SendFrameMark( const char* name )
{
if( !name ) GetProfiler().m_frameCount.fetch_add( 1, std::memory_order_relaxed );
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::FrameMarkMsg );
MemWrite( &item->frameMark.time, GetTime() );
MemWrite( &item->frameMark.name, uint64_t( name ) );
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void SendFrameMark( const char* name, QueueType type )
{
assert( type == QueueType::FrameMarkMsgStart || type == QueueType::FrameMarkMsgEnd );
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
auto item = QueueSerial();
MemWrite( &item->hdr.type, type );
MemWrite( &item->frameMark.time, GetTime() );
MemWrite( &item->frameMark.name, uint64_t( name ) );
QueueSerialFinish();
}
static tracy_force_inline void SendFrameImage( const void* image, uint16_t w, uint16_t h, uint8_t offset, bool flip )
{
auto& profiler = GetProfiler();
#ifdef TRACY_ON_DEMAND
if( !profiler.IsConnected() ) return;
#endif
const auto sz = size_t( w ) * size_t( h ) * 4;
auto ptr = (char*)tracy_malloc( sz );
memcpy( ptr, image, sz );
profiler.m_fiLock.lock();
auto fi = profiler.m_fiQueue.prepare_next();
fi->image = ptr;
fi->frame = profiler.m_frameCount.load( std::memory_order_relaxed ) - offset;
fi->w = w;
fi->h = h;
fi->flip = flip;
profiler.m_fiQueue.commit_next();
profiler.m_fiLock.unlock();
}
static tracy_force_inline void PlotData( const char* name, int64_t val )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::PlotData );
MemWrite( &item->plotData.name, (uint64_t)name );
MemWrite( &item->plotData.time, GetTime() );
MemWrite( &item->plotData.type, PlotDataType::Int );
MemWrite( &item->plotData.data.i, val );
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void PlotData( const char* name, float val )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::PlotData );
MemWrite( &item->plotData.name, (uint64_t)name );
MemWrite( &item->plotData.time, GetTime() );
MemWrite( &item->plotData.type, PlotDataType::Float );
MemWrite( &item->plotData.data.f, val );
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void PlotData( const char* name, double val )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::PlotData );
MemWrite( &item->plotData.name, (uint64_t)name );
MemWrite( &item->plotData.time, GetTime() );
MemWrite( &item->plotData.type, PlotDataType::Double );
MemWrite( &item->plotData.data.d, val );
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void ConfigurePlot( const char* name, PlotFormatType type )
{
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::PlotConfig );
MemWrite( &item->plotConfig.name, (uint64_t)name );
MemWrite( &item->plotConfig.type, (uint8_t)type );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void Message( const char* txt, size_t size, int callstack )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
Magic magic;
auto token = GetToken();
auto ptr = (char*)tracy_malloc( size+1 );
memcpy( ptr, txt, size );
ptr[size] = '\0';
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, callstack == 0 ? QueueType::Message : QueueType::MessageCallstack );
MemWrite( &item->message.time, GetTime() );
MemWrite( &item->message.text, (uint64_t)ptr );
tail.store( magic + 1, std::memory_order_release );
if( callstack != 0 ) tracy::GetProfiler().SendCallstack( callstack );
}
static tracy_force_inline void Message( const char* txt, int callstack )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, callstack == 0 ? QueueType::MessageLiteral : QueueType::MessageLiteralCallstack );
MemWrite( &item->message.time, GetTime() );
MemWrite( &item->message.text, (uint64_t)txt );
tail.store( magic + 1, std::memory_order_release );
if( callstack != 0 ) tracy::GetProfiler().SendCallstack( callstack );
}
static tracy_force_inline void MessageColor( const char* txt, size_t size, uint32_t color, int callstack )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
Magic magic;
auto token = GetToken();
auto ptr = (char*)tracy_malloc( size+1 );
memcpy( ptr, txt, size );
ptr[size] = '\0';
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, callstack == 0 ? QueueType::MessageColor : QueueType::MessageColorCallstack );
MemWrite( &item->messageColor.time, GetTime() );
MemWrite( &item->messageColor.text, (uint64_t)ptr );
MemWrite( &item->messageColor.r, uint8_t( ( color ) & 0xFF ) );
MemWrite( &item->messageColor.g, uint8_t( ( color >> 8 ) & 0xFF ) );
MemWrite( &item->messageColor.b, uint8_t( ( color >> 16 ) & 0xFF ) );
tail.store( magic + 1, std::memory_order_release );
if( callstack != 0 ) tracy::GetProfiler().SendCallstack( callstack );
}
static tracy_force_inline void MessageColor( const char* txt, uint32_t color, int callstack )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, callstack == 0 ? QueueType::MessageLiteralColor : QueueType::MessageLiteralColorCallstack );
MemWrite( &item->messageColor.time, GetTime() );
MemWrite( &item->messageColor.text, (uint64_t)txt );
MemWrite( &item->messageColor.r, uint8_t( ( color ) & 0xFF ) );
MemWrite( &item->messageColor.g, uint8_t( ( color >> 8 ) & 0xFF ) );
MemWrite( &item->messageColor.b, uint8_t( ( color >> 16 ) & 0xFF ) );
tail.store( magic + 1, std::memory_order_release );
if( callstack != 0 ) tracy::GetProfiler().SendCallstack( callstack );
}
static tracy_force_inline void MessageAppInfo( const char* txt, size_t size )
{
Magic magic;
auto token = GetToken();
auto ptr = (char*)tracy_malloc( size+1 );
memcpy( ptr, txt, size );
ptr[size] = '\0';
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::MessageAppInfo );
MemWrite( &item->message.time, GetTime() );
MemWrite( &item->message.text, (uint64_t)ptr );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void MemAlloc( const void* ptr, size_t size )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
const auto thread = GetThreadHandle();
GetProfiler().m_serialLock.lock();
SendMemAlloc( QueueType::MemAlloc, thread, ptr, size );
GetProfiler().m_serialLock.unlock();
}
static tracy_force_inline void MemFree( const void* ptr )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
const auto thread = GetThreadHandle();
GetProfiler().m_serialLock.lock();
SendMemFree( QueueType::MemFree, thread, ptr );
GetProfiler().m_serialLock.unlock();
}
static tracy_force_inline void MemAllocCallstack( const void* ptr, size_t size, int depth )
{
#ifdef TRACY_HAS_CALLSTACK
auto& profiler = GetProfiler();
# ifdef TRACY_ON_DEMAND
if( !profiler.IsConnected() ) return;
# endif
const auto thread = GetThreadHandle();
rpmalloc_thread_initialize();
auto callstack = Callstack( depth );
profiler.m_serialLock.lock();
SendMemAlloc( QueueType::MemAllocCallstack, thread, ptr, size );
SendCallstackMemory( callstack );
profiler.m_serialLock.unlock();
#else
MemAlloc( ptr, size );
#endif
}
static tracy_force_inline void MemFreeCallstack( const void* ptr, int depth )
{
#ifdef TRACY_HAS_CALLSTACK
auto& profiler = GetProfiler();
# ifdef TRACY_ON_DEMAND
if( !profiler.IsConnected() ) return;
# endif
const auto thread = GetThreadHandle();
rpmalloc_thread_initialize();
auto callstack = Callstack( depth );
profiler.m_serialLock.lock();
SendMemFree( QueueType::MemFreeCallstack, thread, ptr );
SendCallstackMemory( callstack );
profiler.m_serialLock.unlock();
#else
MemFree( ptr );
#endif
}
static tracy_force_inline void SendCallstack( int depth )
{
#ifdef TRACY_HAS_CALLSTACK
auto ptr = Callstack( depth );
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::Callstack );
MemWrite( &item->callstack.ptr, ptr );
tail.store( magic + 1, std::memory_order_release );
#endif
}
void SendCallstack( int depth, const char* skipBefore );
static void CutCallstack( void* callstack, const char* skipBefore );
static bool ShouldExit();
#ifdef TRACY_ON_DEMAND
tracy_force_inline bool IsConnected() const
{
return m_isConnected.load( std::memory_order_acquire );
}
tracy_force_inline uint64_t ConnectionId() const
{
return m_connectionId.load( std::memory_order_acquire );
}
tracy_force_inline void DeferItem( const QueueItem& item )
{
m_deferredLock.lock();
auto dst = m_deferredQueue.push_next();
memcpy( dst, &item, sizeof( item ) );
m_deferredLock.unlock();
}
#endif
void RequestShutdown() { m_shutdown.store( true, std::memory_order_relaxed ); m_shutdownManual.store( true, std::memory_order_relaxed ); }
bool HasShutdownFinished() const { return m_shutdownFinished.load( std::memory_order_relaxed ); }
void SendString( uint64_t ptr, const char* str, QueueType type );
private:
enum class DequeueStatus { DataDequeued, ConnectionLost, QueueEmpty };
static void LaunchWorker( void* ptr ) { ((Profiler*)ptr)->Worker(); }
void Worker();
static void LaunchCompressWorker( void* ptr ) { ((Profiler*)ptr)->CompressWorker(); }
void CompressWorker();
void ClearQueues( tracy::moodycamel::ConsumerToken& token );
void ClearSerial();
DequeueStatus Dequeue( tracy::moodycamel::ConsumerToken& token );
DequeueStatus DequeueContextSwitches( tracy::moodycamel::ConsumerToken& token, int64_t& timeStop );
DequeueStatus DequeueSerial();
bool AppendData( const void* data, size_t len );
bool CommitData();
bool NeedDataSize( size_t len );
tracy_force_inline void AppendDataUnsafe( const void* data, size_t len )
{
memcpy( m_buffer + m_bufferOffset, data, len );
m_bufferOffset += int( len );
}
bool SendData( const char* data, size_t len );
void SendLongString( uint64_t ptr, const char* str, size_t len, QueueType type );
void SendSourceLocation( uint64_t ptr );
void SendSourceLocationPayload( uint64_t ptr );
void SendCallstackPayload( uint64_t ptr );
void SendCallstackAlloc( uint64_t ptr );
void SendCallstackFrame( uint64_t ptr );
bool HandleServerQuery();
void HandleDisconnect();
void CalibrateTimer();
void CalibrateDelay();
static tracy_force_inline void SendCallstackMemory( void* ptr )
{
#ifdef TRACY_HAS_CALLSTACK
auto item = GetProfiler().m_serialQueue.prepare_next();
MemWrite( &item->hdr.type, QueueType::CallstackMemory );
MemWrite( &item->callstackMemory.ptr, (uint64_t)ptr );
GetProfiler().m_serialQueue.commit_next();
#endif
}
static tracy_force_inline void SendMemAlloc( QueueType type, const uint64_t thread, const void* ptr, size_t size )
{
assert( type == QueueType::MemAlloc || type == QueueType::MemAllocCallstack );
auto item = GetProfiler().m_serialQueue.prepare_next();
MemWrite( &item->hdr.type, type );
MemWrite( &item->memAlloc.time, GetTime() );
MemWrite( &item->memAlloc.thread, thread );
MemWrite( &item->memAlloc.ptr, (uint64_t)ptr );
if( compile_time_condition<sizeof( size ) == 4>::value )
{
memcpy( &item->memAlloc.size, &size, 4 );
memset( &item->memAlloc.size + 4, 0, 2 );
}
else
{
assert( sizeof( size ) == 8 );
memcpy( &item->memAlloc.size, &size, 6 );
}
GetProfiler().m_serialQueue.commit_next();
}
static tracy_force_inline void SendMemFree( QueueType type, const uint64_t thread, const void* ptr )
{
assert( type == QueueType::MemFree || type == QueueType::MemFreeCallstack );
auto item = GetProfiler().m_serialQueue.prepare_next();
MemWrite( &item->hdr.type, type );
MemWrite( &item->memFree.time, GetTime() );
MemWrite( &item->memFree.thread, thread );
MemWrite( &item->memFree.ptr, (uint64_t)ptr );
GetProfiler().m_serialQueue.commit_next();
}
double m_timerMul;
uint64_t m_resolution;
uint64_t m_delay;
std::atomic<int64_t> m_timeBegin;
uint64_t m_mainThread;
uint64_t m_epoch;
std::atomic<bool> m_shutdown;
std::atomic<bool> m_shutdownManual;
std::atomic<bool> m_shutdownFinished;
Socket* m_sock;
UdpBroadcast* m_broadcast;
bool m_noExit;
std::atomic<uint32_t> m_zoneId;
uint64_t m_threadCtx;
int64_t m_refTimeThread;
int64_t m_refTimeSerial;
int64_t m_refTimeCtx;
int64_t m_refTimeGpu;
void* m_stream; // LZ4_stream_t*
char* m_buffer;
int m_bufferOffset;
int m_bufferStart;
QueueItem* m_itemBuf;
char* m_lz4Buf;
FastVector<QueueItem> m_serialQueue, m_serialDequeue;
TracyMutex m_serialLock;
FastVector<FrameImageQueueItem> m_fiQueue, m_fiDequeue;
TracyMutex m_fiLock;
std::atomic<uint64_t> m_frameCount;
#ifdef TRACY_ON_DEMAND
std::atomic<bool> m_isConnected;
std::atomic<uint64_t> m_connectionId;
TracyMutex m_deferredLock;
FastVector<QueueItem> m_deferredQueue;
#endif
#ifdef TRACY_HAS_SYSTIME
void ProcessSysTime();
SysTime m_sysTime;
uint64_t m_sysTimeLast = 0;
#else
void ProcessSysTime() {}
#endif
};
};
#endif