mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-14 04:01:48 +00:00
849 lines
30 KiB
C++
849 lines
30 KiB
C++
#ifndef __TRACYVIEW_HPP__
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#define __TRACYVIEW_HPP__
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#include <array>
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#include <atomic>
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#include <functional>
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#include <memory>
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#include <string>
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#include <thread>
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#include <vector>
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#include "imgui.h"
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#include "TracyBadVersion.hpp"
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#include "TracyBuzzAnim.hpp"
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#include "TracyDecayValue.hpp"
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#include "TracyFileWrite.hpp"
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#include "TracyShortPtr.hpp"
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#include "TracySourceContents.hpp"
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#include "TracyTimelineController.hpp"
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#include "TracyUserData.hpp"
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#include "TracyUtility.hpp"
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#include "TracyVector.hpp"
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#include "TracyViewData.hpp"
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#include "TracyWorker.hpp"
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#include "tracy_robin_hood.h"
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namespace tracy
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{
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constexpr const char* GpuContextNames[] = {
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"Invalid",
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"OpenGL",
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"Vulkan",
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"OpenCL",
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"Direct3D 12",
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"Direct3D 11"
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};
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struct MemoryPage;
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class FileRead;
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class SourceView;
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class View
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{
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struct Animation
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{
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bool active = false;
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int64_t start0, start1;
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int64_t end0, end1;
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double progress;
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};
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struct Region
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{
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bool active = false;
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int64_t start;
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int64_t end;
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};
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struct ZoneTimeData
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{
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int64_t time;
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uint64_t count;
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};
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enum class AccumulationMode
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{
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SelfOnly,
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AllChildren,
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NonReentrantChildren
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};
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struct StatisticsCache
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{
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RangeSlim range;
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AccumulationMode accumulationMode;
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size_t sourceCount;
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size_t count;
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int64_t total;
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};
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public:
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struct PlotView
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{
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double min;
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double max;
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};
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using SetTitleCallback = void(*)( const char* );
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using SetScaleCallback = void(*)( float, ImFont*&, ImFont*&, ImFont*& );
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using AttentionCallback = void(*)();
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View( void(*cbMainThread)(std::function<void()>, bool), const char* addr, uint16_t port, ImFont* fixedWidth, ImFont* smallFont, ImFont* bigFont, SetTitleCallback stcb, SetScaleCallback sscb, AttentionCallback acb );
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View( void(*cbMainThread)(std::function<void()>, bool), FileRead& f, ImFont* fixedWidth, ImFont* smallFont, ImFont* bigFont, SetTitleCallback stcb, SetScaleCallback sscb, AttentionCallback acb );
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~View();
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bool Draw();
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bool WasActive() const;
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void NotifyRootWindowSize( float w, float h ) { m_rootWidth = w; m_rootHeight = h; }
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void ViewSource( const char* fileName, int line );
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void ViewSymbol( const char* fileName, int line, uint64_t baseAddr, uint64_t symAddr );
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bool ViewDispatch( const char* fileName, int line, uint64_t symAddr );
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bool ReconnectRequested() const { return m_reconnectRequested; }
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std::string GetAddress() const { return m_worker.GetAddr(); }
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uint16_t GetPort() const { return m_worker.GetPort(); }
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const char* SourceSubstitution( const char* srcFile ) const;
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void ShowSampleParents( uint64_t symAddr, bool withInlines ) { m_sampleParents.symAddr = symAddr; m_sampleParents.sel = 0; m_sampleParents.withInlines = withInlines; }
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ViewData& GetViewData() { return m_vd; }
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const ViewData& GetViewData() const { return m_vd; }
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ShortenName GetShortenName() const { return m_shortenName; }
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int GetNextGpuIdx() { return m_gpuIdx++; }
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void HighlightThread( uint64_t thread );
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void ZoomToRange( int64_t start, int64_t end, bool pause = true );
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bool DrawPlot( PlotData& plot, double pxns, int& offset, const ImVec2& wpos, bool hover, float yMin, float yMax );
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bool DrawThread( const ThreadData& thread, double pxns, int& offset, const ImVec2& wpos, bool hover, float yMin, float yMax, bool ghostMode );
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void DrawThreadMessages( const ThreadData& thread, double pxns, int offset, const ImVec2& wpos, bool hover );
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void DrawThreadOverlays( const ThreadData& thread, const ImVec2& ul, const ImVec2& dr );
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bool DrawGpu( const GpuCtxData& gpu, double pxns, int& offset, const ImVec2& wpos, bool hover, float yMin, float yMax );
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bool DrawCpuData( double pxns, int& offset, const ImVec2& wpos, bool hover, float yMin, float yMax );
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bool m_showRanges = false;
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Range m_statRange;
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Range m_waitStackRange;
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private:
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enum class ShortcutAction : uint8_t
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{
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None,
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OpenFind
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};
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enum { InvalidId = 0xFFFFFFFF };
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struct MemPathData
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{
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uint32_t cnt;
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uint64_t mem;
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};
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enum class ViewMode
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{
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Paused,
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LastFrames,
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LastRange
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};
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enum class MemRange
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{
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Full,
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Active,
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Inactive
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};
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struct KeyboardNavigation
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{
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enum Direction
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{
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// Pan left / right
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Left,
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Right,
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// Zoom in / out
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In,
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Out
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};
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constexpr static auto DirectionToKeyMap = std::array<int, 4> { ImGuiKey_A, ImGuiKey_D, ImGuiKey_W, ImGuiKey_S };
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constexpr static auto StartRangeMod = std::array<int, 4> { -1, 1, 1, -1 };
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constexpr static auto EndRangeMod = std::array<int, 4> { -1, 1, -1, 1 };
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std::array<float, 4> m_scrollInertia;
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};
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struct ZoneColorData
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{
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uint32_t color;
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uint32_t accentColor;
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float thickness;
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bool highlight;
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};
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struct SymList
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{
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uint64_t symAddr;
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uint32_t incl, excl;
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uint32_t count;
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};
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void InitMemory();
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void InitTextEditor( ImFont* font );
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bool DrawImpl();
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void DrawNotificationArea();
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bool DrawConnection();
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void DrawFrames();
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void DrawTimelineFramesHeader();
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void DrawTimelineFrames( const FrameData& frames );
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void DrawTimeline();
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void DrawContextSwitches( const ContextSwitch* ctx, const Vector<SampleData>& sampleData, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int endOffset, bool isFiber );
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void DrawSamples( const Vector<SampleData>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset );
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#ifndef TRACY_NO_STATISTICS
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int DispatchGhostLevel( const Vector<GhostZone>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, float yMin, float yMax, uint64_t tid );
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int DrawGhostLevel( const Vector<GhostZone>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, float yMin, float yMax, uint64_t tid );
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int SkipGhostLevel( const Vector<GhostZone>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, float yMin, float yMax, uint64_t tid );
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#endif
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int DispatchZoneLevel( const Vector<short_ptr<ZoneEvent>>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, float yMin, float yMax, uint64_t tid );
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template<typename Adapter, typename V>
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int DrawZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, float yMin, float yMax, uint64_t tid );
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template<typename Adapter, typename V>
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int SkipZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, float yMin, float yMax, uint64_t tid );
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int DispatchGpuZoneLevel( const Vector<short_ptr<GpuEvent>>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
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template<typename Adapter, typename V>
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int DrawGpuZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
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template<typename Adapter, typename V>
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int SkipGpuZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
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void DrawLockHeader( uint32_t id, const LockMap& lockmap, const SourceLocation& srcloc, bool hover, ImDrawList* draw, const ImVec2& wpos, float w, float ty, float offset, uint8_t tid );
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int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight, float yMin, float yMax );
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void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, const PlotItem* item, double prev, bool merged, PlotType type, PlotValueFormatting format, float PlotHeight, uint64_t name );
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void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, double val, double prev, bool merged, PlotValueFormatting format, float PlotHeight );
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void DrawOptions();
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void DrawMessages();
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void DrawMessageLine( const MessageData& msg, bool hasCallstack, int& idx );
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void DrawFindZone();
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void AccumulationModeComboBox();
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void DrawStatistics();
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void DrawSamplesStatistics(Vector<SymList>& data, int64_t timeRange, AccumulationMode accumulationMode);
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void DrawMemory();
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void DrawAllocList();
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void DrawCompare();
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void DrawCallstackWindow();
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void DrawCallstackTable( uint32_t callstack, bool globalEntriesButton );
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void DrawMemoryAllocWindow();
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void DrawInfo();
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void DrawTextEditor();
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void DrawLockInfoWindow();
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void DrawPlayback();
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void DrawCpuDataWindow();
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void DrawSelectedAnnotation();
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void DrawAnnotationList();
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void DrawSampleParents();
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void DrawRanges();
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void DrawRangeEntry( Range& range, const char* label, uint32_t color, const char* popupLabel, int id );
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void DrawSourceTooltip( const char* filename, uint32_t line, int before = 3, int after = 3, bool separateTooltip = true );
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void DrawWaitStacks();
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void ListMemData( std::vector<const MemEvent*>& vec, std::function<void(const MemEvent*)> DrawAddress, const char* id = nullptr, int64_t startTime = -1, uint64_t pool = 0 );
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unordered_flat_map<uint32_t, MemPathData> GetCallstackPaths( const MemData& mem, MemRange memRange ) const;
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unordered_flat_map<uint64_t, MemCallstackFrameTree> GetCallstackFrameTreeBottomUp( const MemData& mem ) const;
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unordered_flat_map<uint64_t, MemCallstackFrameTree> GetCallstackFrameTreeTopDown( const MemData& mem ) const;
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void DrawFrameTreeLevel( const unordered_flat_map<uint64_t, MemCallstackFrameTree>& tree, int& idx );
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void DrawZoneList( int id, const Vector<short_ptr<ZoneEvent>>& zones );
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unordered_flat_map<uint64_t, CallstackFrameTree> GetCallstackFrameTreeBottomUp( const unordered_flat_map<uint32_t, uint64_t>& stacks, bool group ) const;
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unordered_flat_map<uint64_t, CallstackFrameTree> GetCallstackFrameTreeTopDown( const unordered_flat_map<uint32_t, uint64_t>& stacks, bool group ) const;
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void DrawFrameTreeLevel( const unordered_flat_map<uint64_t, CallstackFrameTree>& tree, int& idx );
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unordered_flat_map<uint64_t, CallstackFrameTree> GetParentsCallstackFrameTreeBottomUp( const unordered_flat_map<uint32_t, uint32_t>& stacks, bool group ) const;
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unordered_flat_map<uint64_t, CallstackFrameTree> GetParentsCallstackFrameTreeTopDown( const unordered_flat_map<uint32_t, uint32_t>& stacks, bool group ) const;
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void DrawParentsFrameTreeLevel( const unordered_flat_map<uint64_t, CallstackFrameTree>& tree, int& idx );
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void DrawInfoWindow();
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void DrawZoneInfoWindow();
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void DrawGpuInfoWindow();
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template<typename Adapter, typename V>
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void DrawZoneInfoChildren( const V& children, int64_t ztime );
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template<typename Adapter, typename V>
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void DrawGpuInfoChildren( const V& children, int64_t ztime );
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void HandleRange( Range& range, int64_t timespan, const ImVec2& wpos, float w );
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void HandleTimelineMouse( int64_t timespan, const ImVec2& wpos, float w, double& pxns );
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void AddAnnotation( int64_t start, int64_t end );
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uint32_t GetThreadColor( uint64_t thread, int depth );
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uint32_t GetSrcLocColor( const SourceLocation& srcloc, int depth );
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uint32_t GetRawSrcLocColor( const SourceLocation& srcloc, int depth );
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uint32_t GetZoneColor( const ZoneEvent& ev, uint64_t thread, int depth );
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uint32_t GetZoneColor( const GpuEvent& ev );
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ZoneColorData GetZoneColorData( const ZoneEvent& ev, uint64_t thread, int depth );
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ZoneColorData GetZoneColorData( const GpuEvent& ev );
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void ZoomToZone( const ZoneEvent& ev );
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void ZoomToZone( const GpuEvent& ev );
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void ZoomToPrevFrame();
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void ZoomToNextFrame();
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void CenterAtTime( int64_t t );
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void ShowZoneInfo( const ZoneEvent& ev );
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void ShowZoneInfo( const GpuEvent& ev, uint64_t thread );
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void ZoneTooltip( const ZoneEvent& ev );
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void ZoneTooltip( const GpuEvent& ev );
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void CallstackTooltip( uint32_t idx );
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void CallstackTooltipContents( uint32_t idx );
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void CrashTooltip();
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const ZoneEvent* GetZoneParent( const ZoneEvent& zone ) const;
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const ZoneEvent* GetZoneParent( const ZoneEvent& zone, uint64_t tid ) const;
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const ZoneEvent* GetZoneChild( const ZoneEvent& zone, int64_t time ) const;
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bool IsZoneReentry( const ZoneEvent& zone ) const;
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bool IsZoneReentry( const ZoneEvent& zone, uint64_t tid ) const;
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const GpuEvent* GetZoneParent( const GpuEvent& zone ) const;
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const ThreadData* GetZoneThreadData( const ZoneEvent& zone ) const;
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uint64_t GetZoneThread( const ZoneEvent& zone ) const;
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uint64_t GetZoneThread( const GpuEvent& zone ) const;
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const GpuCtxData* GetZoneCtx( const GpuEvent& zone ) const;
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bool FindMatchingZone( int prev0, int prev1, int flags );
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const ZoneEvent* FindZoneAtTime( uint64_t thread, int64_t time ) const;
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uint64_t GetFrameNumber( const FrameData& fd, int i, uint64_t offset ) const;
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const char* GetFrameText( const FrameData& fd, int i, uint64_t ftime, uint64_t offset ) const;
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const char* GetFrameSetName( const FrameData& fd ) const;
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static const char* GetFrameSetName( const FrameData& fd, const Worker& worker );
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#ifndef TRACY_NO_STATISTICS
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void FindZones();
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void FindZonesCompare();
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#endif
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std::vector<MemoryPage> GetMemoryPages() const;
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void SmallCallstackButton( const char* name, uint32_t callstack, int& idx, bool tooltip = true );
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void DrawCallstackCalls( uint32_t callstack, uint16_t limit ) const;
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void SetViewToLastFrames();
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int64_t GetZoneChildTime( const ZoneEvent& zone );
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int64_t GetZoneChildTime( const GpuEvent& zone );
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int64_t GetZoneChildTimeFast( const ZoneEvent& zone );
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int64_t GetZoneChildTimeFastClamped( const ZoneEvent& zone, int64_t t0, int64_t t1 );
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int64_t GetZoneSelfTime( const ZoneEvent& zone );
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int64_t GetZoneSelfTime( const GpuEvent& zone );
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bool GetZoneRunningTime( const ContextSwitch* ctx, const ZoneEvent& ev, int64_t& time, uint64_t& cnt );
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const char* GetThreadContextData( uint64_t thread, bool& local, bool& untracked, const char*& program );
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tracy_force_inline void CalcZoneTimeData( unordered_flat_map<int16_t, ZoneTimeData>& data, int64_t& ztime, const ZoneEvent& zone );
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tracy_force_inline void CalcZoneTimeData( const ContextSwitch* ctx, unordered_flat_map<int16_t, ZoneTimeData>& data, int64_t& ztime, const ZoneEvent& zone );
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template<typename Adapter, typename V>
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void CalcZoneTimeDataImpl( const V& children, unordered_flat_map<int16_t, ZoneTimeData>& data, int64_t& ztime, const ZoneEvent& zone );
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template<typename Adapter, typename V>
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void CalcZoneTimeDataImpl( const V& children, const ContextSwitch* ctx, unordered_flat_map<int16_t, ZoneTimeData>& data, int64_t& ztime, const ZoneEvent& zone );
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void SetPlaybackFrame( uint32_t idx );
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bool Save( const char* fn, FileWrite::Compression comp, int zlevel, bool buildDict );
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void Attention( bool& alreadyDone );
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unordered_flat_map<uint64_t, bool> m_visibleMsgThread;
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unordered_flat_map<uint64_t, bool> m_waitStackThread;
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unordered_flat_map<const void*, int> m_gpuDrift;
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unordered_flat_map<const PlotData*, PlotView> m_plotView;
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Vector<const ThreadData*> m_threadOrder;
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Vector<float> m_threadDnd;
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tracy_force_inline bool& VisibleMsgThread( uint64_t thread )
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{
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auto it = m_visibleMsgThread.find( thread );
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if( it == m_visibleMsgThread.end() )
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{
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it = m_visibleMsgThread.emplace( thread, true ).first;
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}
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return it->second;
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}
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tracy_force_inline bool& WaitStackThread( uint64_t thread )
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{
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auto it = m_waitStackThread.find( thread );
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if( it == m_waitStackThread.end() )
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{
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it = m_waitStackThread.emplace( thread, true ).first;
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}
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return it->second;
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}
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tracy_force_inline int& GpuDrift( const void* ptr )
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{
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auto it = m_gpuDrift.find( ptr );
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if( it == m_gpuDrift.end() )
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{
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it = m_gpuDrift.emplace( ptr, 0 ).first;
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}
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return it->second;
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}
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static int64_t AdjustGpuTime( int64_t time, int64_t begin, int drift );
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static const char* DecodeContextSwitchState( uint8_t state );
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static const char* DecodeContextSwitchStateCode( uint8_t state );
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static const char* DecodeContextSwitchReason( uint8_t reason );
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static const char* DecodeContextSwitchReasonCode( uint8_t reason );
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tracy_force_inline bool& Vis( const void* ptr )
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{
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auto it = m_visMap.find( ptr );
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if( it == m_visMap.end() ) it = m_visMap.emplace( ptr, true ).first;
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return it->second;
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}
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Worker m_worker;
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std::string m_filename, m_filenameStaging;
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bool m_staticView;
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ViewMode m_viewMode;
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bool m_viewModeHeuristicTry = false;
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DecayValue<bool> m_forceConnectionPopup = false;
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uint64_t m_totalMemory;
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ViewData m_vd;
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TimelineController m_tc;
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KeyboardNavigation m_kbNavCtrl;
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const ZoneEvent* m_zoneInfoWindow = nullptr;
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const ZoneEvent* m_zoneHighlight;
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DecayValue<int16_t> m_zoneSrcLocHighlight = 0;
|
|
LockHighlight m_lockHighlight { -1 };
|
|
LockHighlight m_nextLockHighlight;
|
|
DecayValue<const MessageData*> m_msgHighlight = nullptr;
|
|
DecayValue<uint32_t> m_lockHoverHighlight = InvalidId;
|
|
DecayValue<const MessageData*> m_msgToFocus = nullptr;
|
|
const GpuEvent* m_gpuInfoWindow = nullptr;
|
|
const GpuEvent* m_gpuHighlight;
|
|
uint64_t m_gpuInfoWindowThread;
|
|
uint32_t m_callstackInfoWindow = 0;
|
|
int64_t m_memoryAllocInfoWindow = -1;
|
|
uint64_t m_memoryAllocInfoPool = 0;
|
|
int64_t m_memoryAllocHover = -1;
|
|
uint64_t m_memoryAllocHoverPool = 0;
|
|
int m_memoryAllocHoverWait = 0;
|
|
const FrameData* m_frames;
|
|
uint32_t m_lockInfoWindow = InvalidId;
|
|
const ZoneEvent* m_zoneHover = nullptr;
|
|
DecayValue<const ZoneEvent*> m_zoneHover2 = nullptr;
|
|
int m_frameHover = -1;
|
|
bool m_messagesScrollBottom;
|
|
ImGuiTextFilter m_messageFilter;
|
|
bool m_showMessageImages = false;
|
|
int m_visibleMessages = 0;
|
|
size_t m_prevMessages = 0;
|
|
bool m_messagesShowCallstack = false;
|
|
Vector<uint32_t> m_msgList;
|
|
bool m_disconnectIssued = false;
|
|
DecayValue<uint64_t> m_drawThreadMigrations = 0;
|
|
DecayValue<uint64_t> m_drawThreadHighlight = 0;
|
|
Annotation* m_selectedAnnotation = nullptr;
|
|
bool m_reactToCrash = false;
|
|
bool m_reactToLostConnection = false;
|
|
|
|
ImGuiTextFilter m_statisticsFilter;
|
|
ImGuiTextFilter m_statisticsImageFilter;
|
|
|
|
Region m_highlight;
|
|
Region m_highlightZoom;
|
|
|
|
DecayValue<uint64_t> m_cpuDataThread = 0;
|
|
uint64_t m_gpuThread = 0;
|
|
int64_t m_gpuStart = 0;
|
|
int64_t m_gpuEnd = 0;
|
|
|
|
bool m_showOptions = false;
|
|
bool m_showMessages = false;
|
|
bool m_showStatistics = false;
|
|
bool m_showInfo = false;
|
|
bool m_showPlayback = false;
|
|
bool m_showCpuDataWindow = false;
|
|
bool m_showAnnotationList = false;
|
|
bool m_showWaitStacks = false;
|
|
|
|
AccumulationMode m_statAccumulationMode = AccumulationMode::SelfOnly;
|
|
bool m_statSampleTime = true;
|
|
int m_statMode = 0;
|
|
int m_statSampleLocation = 2;
|
|
bool m_statHideUnknown = true;
|
|
bool m_showAllSymbols = false;
|
|
int m_showCallstackFrameAddress = 0;
|
|
bool m_showUnknownFrames = true;
|
|
bool m_statSeparateInlines = false;
|
|
bool m_statShowAddress = false;
|
|
bool m_statShowKernel = true;
|
|
bool m_groupChildrenLocations = false;
|
|
bool m_allocTimeRelativeToZone = true;
|
|
bool m_ctxSwitchTimeRelativeToZone = true;
|
|
bool m_messageTimeRelativeToZone = true;
|
|
bool m_messagesExcludeChildren = true;
|
|
uint64_t m_zoneInfoMemPool = 0;
|
|
int m_waitStack = 0;
|
|
int m_waitStackMode = 0;
|
|
bool m_groupWaitStackBottomUp = true;
|
|
bool m_groupWaitStackTopDown = true;
|
|
|
|
ShortcutAction m_shortcut = ShortcutAction::None;
|
|
ShortenName m_shortenName = ShortenName::NoSpaceAndNormalize;
|
|
Animation m_zoomAnim;
|
|
BuzzAnim<int> m_callstackBuzzAnim;
|
|
BuzzAnim<int> m_sampleParentBuzzAnim;
|
|
BuzzAnim<int> m_callstackTreeBuzzAnim;
|
|
BuzzAnim<const void*> m_zoneinfoBuzzAnim;
|
|
BuzzAnim<int> m_findZoneBuzzAnim;
|
|
BuzzAnim<int16_t> m_optionsLockBuzzAnim;
|
|
BuzzAnim<uint32_t> m_lockInfoAnim;
|
|
BuzzAnim<uint32_t> m_statBuzzAnim;
|
|
|
|
Vector<const ZoneEvent*> m_zoneInfoStack;
|
|
Vector<const GpuEvent*> m_gpuInfoStack;
|
|
|
|
SourceContents m_srcHintCache;
|
|
std::unique_ptr<SourceView> m_sourceView;
|
|
const char* m_sourceViewFile;
|
|
bool m_uarchSet = false;
|
|
|
|
ImFont* m_smallFont;
|
|
ImFont* m_bigFont;
|
|
ImFont* m_fixedFont;
|
|
|
|
float m_rootWidth, m_rootHeight;
|
|
SetTitleCallback m_stcb;
|
|
bool m_titleSet = false;
|
|
SetScaleCallback m_sscb;
|
|
AttentionCallback m_acb;
|
|
|
|
float m_notificationTime = 0;
|
|
std::string m_notificationText;
|
|
|
|
bool m_groupCallstackTreeByNameBottomUp = true;
|
|
bool m_groupCallstackTreeByNameTopDown = true;
|
|
MemRange m_memRangeBottomUp = MemRange::Full;
|
|
MemRange m_memRangeTopDown = MemRange::Full;
|
|
|
|
enum class SaveThreadState
|
|
{
|
|
Inert,
|
|
Saving,
|
|
NeedsJoin
|
|
};
|
|
|
|
enum
|
|
{
|
|
FindMatchingZoneFlagDefault = 0,
|
|
FindMatchingZoneFlagSourceFile = (1 << 0),
|
|
FindMatchingZoneFlagLineNum = (1 << 1),
|
|
};
|
|
|
|
std::atomic<SaveThreadState> m_saveThreadState { SaveThreadState::Inert };
|
|
std::thread m_saveThread;
|
|
std::atomic<size_t> m_srcFileBytes { 0 };
|
|
std::atomic<size_t> m_dstFileBytes { 0 };
|
|
|
|
void* m_frameTexture = nullptr;
|
|
const void* m_frameTexturePtr = nullptr;
|
|
|
|
void* m_frameTextureConn = nullptr;
|
|
const void* m_frameTextureConnPtr = nullptr;
|
|
|
|
std::vector<std::unique_ptr<Annotation>> m_annotations;
|
|
UserData m_userData;
|
|
|
|
bool m_wasActive = false;
|
|
bool m_reconnectRequested = false;
|
|
bool m_firstFrame = true;
|
|
std::chrono::time_point<std::chrono::high_resolution_clock> m_firstFrameTime;
|
|
float m_yDelta;
|
|
|
|
std::vector<SourceRegex> m_sourceSubstitutions;
|
|
bool m_sourceRegexValid = true;
|
|
|
|
RangeSlim m_setRangePopup;
|
|
bool m_setRangePopupOpen = false;
|
|
|
|
unordered_flat_map<int16_t, StatisticsCache> m_statCache;
|
|
unordered_flat_map<int16_t, StatisticsCache> m_gpuStatCache;
|
|
|
|
unordered_flat_map<const void*, bool> m_visMap;
|
|
|
|
void(*m_cbMainThread)(std::function<void()>, bool);
|
|
|
|
int m_gpuIdx = 0;
|
|
|
|
struct FindZone {
|
|
enum : uint64_t { Unselected = std::numeric_limits<uint64_t>::max() - 1 };
|
|
enum class GroupBy : int { Thread, UserText, ZoneName, Callstack, Parent, NoGrouping };
|
|
enum class SortBy : int { Order, Count, Time, Mtpc };
|
|
|
|
struct Group
|
|
{
|
|
uint16_t id;
|
|
Vector<short_ptr<ZoneEvent>> zones;
|
|
Vector<uint16_t> zonesTids;
|
|
int64_t time = 0;
|
|
};
|
|
|
|
bool show = false;
|
|
bool ignoreCase = false;
|
|
std::vector<int16_t> match;
|
|
unordered_flat_map<uint64_t, Group> groups;
|
|
size_t processed;
|
|
uint16_t groupId;
|
|
int selMatch = 0;
|
|
uint64_t selGroup = Unselected;
|
|
char pattern[1024] = {};
|
|
bool logVal = false;
|
|
bool logTime = true;
|
|
bool cumulateTime = false;
|
|
bool selfTime = false;
|
|
bool runningTime = false;
|
|
GroupBy groupBy = GroupBy::Thread;
|
|
SortBy sortBy = SortBy::Count;
|
|
Region highlight;
|
|
int64_t hlOrig_t0, hlOrig_t1;
|
|
int64_t numBins = -1;
|
|
std::unique_ptr<int64_t[]> bins, binTime, selBin;
|
|
Vector<int64_t> sorted, selSort;
|
|
size_t sortedNum = 0, selSortNum, selSortActive;
|
|
float average, selAverage;
|
|
float median, selMedian;
|
|
int64_t total, selTotal;
|
|
int64_t selTime;
|
|
bool drawAvgMed = true;
|
|
bool drawSelAvgMed = true;
|
|
bool scheduleResetMatch = false;
|
|
int selCs = 0;
|
|
int minBinVal = 1;
|
|
int64_t tmin, tmax;
|
|
bool showZoneInFrames = false;
|
|
Range range;
|
|
RangeSlim rangeSlim;
|
|
|
|
struct
|
|
{
|
|
int numBins = -1;
|
|
ptrdiff_t distBegin;
|
|
ptrdiff_t distEnd;
|
|
} binCache;
|
|
|
|
struct {
|
|
Vector<SymList> counts;
|
|
bool scheduleUpdate = false;
|
|
bool enabled = false;
|
|
} samples;
|
|
|
|
void Reset()
|
|
{
|
|
ResetMatch();
|
|
match.clear();
|
|
selMatch = 0;
|
|
selGroup = Unselected;
|
|
highlight.active = false;
|
|
samples.counts.clear();
|
|
}
|
|
|
|
void ResetMatch()
|
|
{
|
|
ResetGroups();
|
|
sorted.clear();
|
|
sortedNum = 0;
|
|
average = 0;
|
|
median = 0;
|
|
total = 0;
|
|
tmin = std::numeric_limits<int64_t>::max();
|
|
tmax = std::numeric_limits<int64_t>::min();
|
|
}
|
|
|
|
void ResetGroups()
|
|
{
|
|
ResetSelection();
|
|
groups.clear();
|
|
processed = 0;
|
|
groupId = 0;
|
|
selCs = 0;
|
|
selGroup = Unselected;
|
|
}
|
|
|
|
void ResetSelection()
|
|
{
|
|
selSort.clear();
|
|
selSortNum = 0;
|
|
selSortActive = 0;
|
|
selAverage = 0;
|
|
selMedian = 0;
|
|
selTotal = 0;
|
|
selTime = 0;
|
|
binCache.numBins = -1;
|
|
samples.scheduleUpdate = true;
|
|
}
|
|
|
|
void ShowZone( int16_t srcloc, const char* name )
|
|
{
|
|
show = true;
|
|
range.active = false;
|
|
Reset();
|
|
match.emplace_back( srcloc );
|
|
strcpy( pattern, name );
|
|
}
|
|
|
|
void ShowZone( int16_t srcloc, const char* name, int64_t limitMin, int64_t limitMax )
|
|
{
|
|
assert( limitMin <= limitMax );
|
|
show = true;
|
|
range.active = true;
|
|
range.min = limitMin;
|
|
range.max = limitMax;
|
|
Reset();
|
|
match.emplace_back( srcloc );
|
|
strcpy( pattern, name );
|
|
}
|
|
} m_findZone;
|
|
|
|
tracy_force_inline uint64_t GetSelectionTarget( const Worker::ZoneThreadData& ev, FindZone::GroupBy groupBy ) const;
|
|
|
|
struct CompVal
|
|
{
|
|
double v0;
|
|
double v1;
|
|
};
|
|
|
|
struct {
|
|
bool show = false;
|
|
bool ignoreCase = false;
|
|
bool link = true;
|
|
std::unique_ptr<Worker> second;
|
|
std::unique_ptr<UserData> userData;
|
|
std::thread loadThread;
|
|
BadVersionState badVer;
|
|
char pattern[1024] = {};
|
|
std::vector<int16_t> match[2];
|
|
int selMatch[2] = { 0, 0 };
|
|
bool logVal = false;
|
|
bool logTime = true;
|
|
bool cumulateTime = false;
|
|
bool normalize = true;
|
|
int64_t numBins = -1;
|
|
std::unique_ptr<CompVal[]> bins, binTime;
|
|
std::vector<int64_t> sorted[2];
|
|
size_t sortedNum[2] = { 0, 0 };
|
|
float average[2];
|
|
float median[2];
|
|
int64_t total[2];
|
|
int minBinVal = 1;
|
|
int compareMode = 0;
|
|
|
|
void ResetSelection()
|
|
{
|
|
for( int i=0; i<2; i++ )
|
|
{
|
|
sorted[i].clear();
|
|
sortedNum[i] = 0;
|
|
average[i] = 0;
|
|
median[i] = 0;
|
|
total[i] = 0;
|
|
}
|
|
}
|
|
|
|
void Reset()
|
|
{
|
|
ResetSelection();
|
|
for( int i=0; i<2; i++ )
|
|
{
|
|
match[i].clear();
|
|
selMatch[i] = 0;
|
|
}
|
|
}
|
|
} m_compare;
|
|
|
|
struct {
|
|
bool show = false;
|
|
char pattern[1024] = {};
|
|
uint64_t ptrFind = 0;
|
|
uint64_t pool = 0;
|
|
bool showAllocList = false;
|
|
std::vector<size_t> allocList;
|
|
Range range;
|
|
} m_memInfo;
|
|
|
|
struct {
|
|
std::vector<int64_t> data;
|
|
const FrameData* frameSet = nullptr;
|
|
size_t frameNum = 0;
|
|
float average = 0;
|
|
float median = 0;
|
|
int64_t total = 0;
|
|
bool logVal = false;
|
|
bool logTime = true;
|
|
int64_t numBins = -1;
|
|
std::unique_ptr<int64_t[]> bins;
|
|
bool drawAvgMed = true;
|
|
bool limitToView = false;
|
|
std::pair<int, int> limitRange = { -1, 0 };
|
|
int minBinVal = 1;
|
|
} m_frameSortData;
|
|
|
|
struct {
|
|
std::pair<const ZoneEvent*, int64_t> zoneSelfTime = { nullptr, 0 };
|
|
std::pair<const ZoneEvent*, int64_t> zoneSelfTime2 = { nullptr, 0 };
|
|
std::pair<const GpuEvent*, int64_t> gpuSelfTime = { nullptr, 0 };
|
|
std::pair<const GpuEvent*, int64_t> gpuSelfTime2 = { nullptr, 0 };
|
|
} m_cache;
|
|
|
|
struct {
|
|
void* texture = nullptr;
|
|
float timeLeft = 0;
|
|
float speed = 1;
|
|
uint32_t frame = 0;
|
|
uint32_t currFrame = -1;
|
|
bool pause = true;
|
|
bool sync = false;
|
|
bool zoom = false;
|
|
} m_playback;
|
|
|
|
struct TimeDistribution {
|
|
bool runningTime = false;
|
|
bool exclusiveTime = true;
|
|
unordered_flat_map<int16_t, ZoneTimeData> data;
|
|
const ZoneEvent* dataValidFor = nullptr;
|
|
float fztime;
|
|
} m_timeDist;
|
|
|
|
struct {
|
|
uint64_t symAddr = 0;
|
|
int sel;
|
|
bool withInlines = false;
|
|
int mode = 0;
|
|
bool groupBottomUp = true;
|
|
bool groupTopDown = true;
|
|
} m_sampleParents;
|
|
|
|
struct
|
|
{
|
|
bool enabled = false;
|
|
bool monitor = false;
|
|
int64_t time;
|
|
} m_sendQueueWarning;
|
|
|
|
std::vector<std::pair<int, int>> m_cpuUsageBuf;
|
|
|
|
bool m_attnProtoMismatch = false;
|
|
bool m_attnNotAvailable = false;
|
|
bool m_attnDropped = false;
|
|
bool m_attnFailure = false;
|
|
bool m_attnWorking = false;
|
|
bool m_attnDisconnected = false;
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|