mirror of
https://github.com/wolfpld/tracy.git
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5029c12de1
This is so that the GPU will wait for all previous commands to finish (hit bottom of pipe) before taking the enter timestamp and then whatever was recorded within the scope to finish (hit bottom of pipe) before taking the leave timestamp. TOP_OF_PIPE (particularly at the scope exit) was just recording the time of when the recorded work within the VkCtxScope was starting (hit top of the pipe) and not waiting for it to complete.
322 lines
12 KiB
C++
322 lines
12 KiB
C++
#ifndef __TRACYVULKAN_HPP__
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#define __TRACYVULKAN_HPP__
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#if !defined TRACY_ENABLE
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#define TracyVkContext(x,y,z,w) nullptr
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#define TracyVkDestroy(x)
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#define TracyVkNamedZone(c,x,y,z,w)
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#define TracyVkNamedZoneC(c,x,y,z,w,a)
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#define TracyVkZone(c,x,y)
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#define TracyVkZoneC(c,x,y,z)
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#define TracyVkCollect(c,x)
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#define TracyVkNamedZoneS(c,x,y,z,w,a)
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#define TracyVkNamedZoneCS(c,x,y,z,w,v,a)
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#define TracyVkZoneS(c,x,y,z)
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#define TracyVkZoneCS(c,x,y,z,w)
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namespace tracy
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{
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class VkCtxScope {};
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}
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using TracyVkCtx = void*;
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#else
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#include <assert.h>
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#include <stdlib.h>
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#include <vulkan/vulkan.h>
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#include "Tracy.hpp"
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#include "client/TracyProfiler.hpp"
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#include "client/TracyCallstack.hpp"
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namespace tracy
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{
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class VkCtx
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{
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friend class VkCtxScope;
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enum { QueryCount = 64 * 1024 };
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public:
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VkCtx( VkPhysicalDevice physdev, VkDevice device, VkQueue queue, VkCommandBuffer cmdbuf )
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: m_device( device )
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, m_context( GetGpuCtxCounter().fetch_add( 1, std::memory_order_relaxed ) )
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, m_head( 0 )
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, m_tail( 0 )
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, m_oldCnt( 0 )
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, m_queryCount( QueryCount )
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{
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assert( m_context != 255 );
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VkPhysicalDeviceProperties prop;
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vkGetPhysicalDeviceProperties( physdev, &prop );
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const float period = prop.limits.timestampPeriod;
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VkQueryPoolCreateInfo poolInfo = {};
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poolInfo.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
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poolInfo.queryCount = m_queryCount;
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poolInfo.queryType = VK_QUERY_TYPE_TIMESTAMP;
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while( vkCreateQueryPool( device, &poolInfo, nullptr, &m_query ) != VK_SUCCESS )
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{
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m_queryCount /= 2;
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poolInfo.queryCount = m_queryCount;
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}
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VkCommandBufferBeginInfo beginInfo = {};
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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VkSubmitInfo submitInfo = {};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &cmdbuf;
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vkBeginCommandBuffer( cmdbuf, &beginInfo );
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vkCmdResetQueryPool( cmdbuf, m_query, 0, m_queryCount );
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vkEndCommandBuffer( cmdbuf );
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vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
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vkQueueWaitIdle( queue );
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vkBeginCommandBuffer( cmdbuf, &beginInfo );
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vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, m_query, 0 );
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vkEndCommandBuffer( cmdbuf );
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vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
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vkQueueWaitIdle( queue );
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int64_t tcpu = Profiler::GetTime();
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int64_t tgpu;
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vkGetQueryPoolResults( device, m_query, 0, 1, sizeof( tgpu ), &tgpu, sizeof( tgpu ), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT );
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vkBeginCommandBuffer( cmdbuf, &beginInfo );
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vkCmdResetQueryPool( cmdbuf, m_query, 0, 1 );
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vkEndCommandBuffer( cmdbuf );
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vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
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vkQueueWaitIdle( queue );
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuNewContext );
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MemWrite( &item->gpuNewContext.cpuTime, tcpu );
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MemWrite( &item->gpuNewContext.gpuTime, tgpu );
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memset( &item->gpuNewContext.thread, 0, sizeof( item->gpuNewContext.thread ) );
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MemWrite( &item->gpuNewContext.period, period );
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MemWrite( &item->gpuNewContext.context, m_context );
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MemWrite( &item->gpuNewContext.accuracyBits, uint8_t( 0 ) );
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MemWrite( &item->gpuNewContext.type, GpuContextType::Vulkan );
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#ifdef TRACY_ON_DEMAND
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GetProfiler().DeferItem( *item );
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#endif
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Profiler::QueueSerialFinish();
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m_res = (int64_t*)tracy_malloc( sizeof( int64_t ) * m_queryCount );
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}
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~VkCtx()
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{
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tracy_free( m_res );
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vkDestroyQueryPool( m_device, m_query, nullptr );
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}
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void Collect( VkCommandBuffer cmdbuf )
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{
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ZoneScopedC( Color::Red4 );
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if( m_tail == m_head ) return;
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#ifdef TRACY_ON_DEMAND
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if( !GetProfiler().IsConnected() )
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{
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vkCmdResetQueryPool( cmdbuf, m_query, 0, m_queryCount );
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m_head = m_tail = 0;
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return;
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}
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#endif
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unsigned int cnt;
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if( m_oldCnt != 0 )
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{
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cnt = m_oldCnt;
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m_oldCnt = 0;
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}
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else
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{
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cnt = m_head < m_tail ? m_queryCount - m_tail : m_head - m_tail;
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}
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if( vkGetQueryPoolResults( m_device, m_query, m_tail, cnt, sizeof( int64_t ) * m_queryCount, m_res, sizeof( int64_t ), VK_QUERY_RESULT_64_BIT ) == VK_NOT_READY )
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{
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m_oldCnt = cnt;
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return;
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}
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for( unsigned int idx=0; idx<cnt; idx++ )
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{
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuTime );
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MemWrite( &item->gpuTime.gpuTime, m_res[idx] );
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MemWrite( &item->gpuTime.queryId, uint16_t( m_tail + idx ) );
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MemWrite( &item->gpuTime.context, m_context );
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Profiler::QueueSerialFinish();
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}
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vkCmdResetQueryPool( cmdbuf, m_query, m_tail, cnt );
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m_tail += cnt;
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if( m_tail == m_queryCount ) m_tail = 0;
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}
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private:
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tracy_force_inline unsigned int NextQueryId()
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{
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const auto id = m_head;
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m_head = ( m_head + 1 ) % m_queryCount;
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assert( m_head != m_tail );
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return id;
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}
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tracy_force_inline uint8_t GetId() const
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{
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return m_context;
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}
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VkDevice m_device;
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VkQueryPool m_query;
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uint8_t m_context;
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unsigned int m_head;
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unsigned int m_tail;
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unsigned int m_oldCnt;
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unsigned int m_queryCount;
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int64_t* m_res;
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};
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class VkCtxScope
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{
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public:
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tracy_force_inline VkCtxScope( VkCtx* ctx, const SourceLocationData* srcloc, VkCommandBuffer cmdbuf, bool is_active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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: m_active( is_active )
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#endif
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{
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if( !m_active ) return;
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m_cmdbuf = cmdbuf;
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m_ctx = ctx;
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const auto queryId = ctx->NextQueryId();
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vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, ctx->m_query, queryId );
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuZoneBeginSerial );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
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Profiler::QueueSerialFinish();
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}
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tracy_force_inline VkCtxScope( VkCtx* ctx, const SourceLocationData* srcloc, VkCommandBuffer cmdbuf, int depth, bool is_active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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: m_active( is_active )
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#endif
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{
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if( !m_active ) return;
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m_cmdbuf = cmdbuf;
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m_ctx = ctx;
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const auto queryId = ctx->NextQueryId();
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vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, ctx->m_query, queryId );
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuZoneBeginCallstackSerial );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
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Profiler::QueueSerialFinish();
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GetProfiler().SendCallstack( depth );
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}
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tracy_force_inline ~VkCtxScope()
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{
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if( !m_active ) return;
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const auto queryId = m_ctx->NextQueryId();
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vkCmdWriteTimestamp( m_cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, m_ctx->m_query, queryId );
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuZoneEndSerial );
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MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneEnd.thread, GetThreadHandle() );
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MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneEnd.context, m_ctx->GetId() );
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Profiler::QueueSerialFinish();
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}
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private:
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const bool m_active;
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VkCommandBuffer m_cmdbuf;
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VkCtx* m_ctx;
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};
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static inline VkCtx* CreateVkContext( VkPhysicalDevice physdev, VkDevice device, VkQueue queue, VkCommandBuffer cmdbuf )
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{
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InitRPMallocThread();
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auto ctx = (VkCtx*)tracy_malloc( sizeof( VkCtx ) );
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new(ctx) VkCtx( physdev, device, queue, cmdbuf );
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return ctx;
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}
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static inline void DestroyVkContext( VkCtx* ctx )
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{
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ctx->~VkCtx();
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tracy_free( ctx );
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}
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}
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using TracyVkCtx = tracy::VkCtx*;
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#define TracyVkContext( physdev, device, queue, cmdbuf ) tracy::CreateVkContext( physdev, device, queue, cmdbuf );
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#define TracyVkDestroy( ctx ) tracy::DestroyVkContext( ctx );
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#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
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# define TracyVkNamedZone( ctx, varname, cmdbuf, name, active ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, TRACY_CALLSTACK, active );
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# define TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, TRACY_CALLSTACK, active );
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# define TracyVkZone( ctx, cmdbuf, name ) TracyVkNamedZoneS( ctx, ___tracy_gpu_zone, cmdbuf, name, TRACY_CALLSTACK, true )
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# define TracyVkZoneC( ctx, cmdbuf, name, color ) TracyVkNamedZoneCS( ctx, ___tracy_gpu_zone, cmdbuf, name, color, TRACY_CALLSTACK, true )
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#else
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# define TracyVkNamedZone( ctx, varname, cmdbuf, name, active ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, active );
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# define TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, active );
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# define TracyVkZone( ctx, cmdbuf, name ) TracyVkNamedZone( ctx, ___tracy_gpu_zone, cmdbuf, name, true )
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# define TracyVkZoneC( ctx, cmdbuf, name, color ) TracyVkNamedZoneC( ctx, ___tracy_gpu_zone, cmdbuf, name, color, true )
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#endif
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#define TracyVkCollect( ctx, cmdbuf ) ctx->Collect( cmdbuf );
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#ifdef TRACY_HAS_CALLSTACK
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# define TracyVkNamedZoneS( ctx, varname, cmdbuf, name, depth, active ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, depth, active );
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# define TracyVkNamedZoneCS( ctx, varname, cmdbuf, name, color, depth, active ) static const tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, depth, active );
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# define TracyVkZoneS( ctx, cmdbuf, name, depth ) TracyVkNamedZoneS( ctx, ___tracy_gpu_zone, cmdbuf, name, depth, true )
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# define TracyVkZoneCS( ctx, cmdbuf, name, color, depth ) TracyVkNamedZoneCS( ctx, ___tracy_gpu_zone, cmdbuf, name, color, depth, true )
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#else
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# define TracyVkNamedZoneS( ctx, varname, cmdbuf, name, depth, active ) TracyVkNamedZone( ctx, varname, cmdbuf, name, active )
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# define TracyVkNamedZoneCS( ctx, varname, cmdbuf, name, color, depth, active ) TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active )
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# define TracyVkZoneS( ctx, cmdbuf, name, depth ) TracyVkZone( ctx, cmdbuf, name )
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# define TracyVkZoneCS( ctx, cmdbuf, name, color, depth ) TracyVkZoneC( ctx, cmdbuf, name, color )
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#endif
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#endif
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#endif
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