tracy/TracyOpenGL.hpp
2017-11-15 10:56:27 +01:00

176 lines
4.8 KiB
C++

#ifndef __TRACYOPENGL_HPP__
#define __TRACYOPENGL_HPP__
// Include this file after you include OpenGL 3.2 headers.
#ifndef TRACY_ENABLE
#define TracyGpuContext
#define TracyGpuZone(x,y)
#define TracyGpuZoneC(x,y,z)
#define TracyGpuCollect
namespace tracy
{
template<int>
class GpuCtx
{
public:
void Collect() {}
};
}
#else
#include <atomic>
#include "Tracy.hpp"
#include "client/TracyProfiler.hpp"
#include "common/TracyAlloc.hpp"
#define TracyGpuContext tracy::s_gpuCtx.ptr = (tracy::GpuCtx*)tracy::tracy_malloc( sizeof( tracy::GpuCtx ) ); new(tracy::s_gpuCtx.ptr) tracy::GpuCtx;
#define TracyGpuZone( name ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location );
#define TracyGpuZoneC( name, color ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location );
#define TracyGpuCollect tracy::s_gpuCtx.ptr->Collect();
namespace tracy
{
extern std::atomic<uint16_t> s_gpuCtxCounter;
class GpuCtx
{
friend class GpuCtxScope;
enum { QueryCount = 1024 };
public:
GpuCtx()
: m_context( s_gpuCtxCounter.fetch_add( 1, std::memory_order_relaxed ) )
, m_head( 0 )
, m_tail( 0 )
{
glGenQueries( QueryCount, m_query );
int64_t tgpu;
glGetInteger64v( GL_TIMESTAMP, &tgpu );
int64_t tcpu = Profiler::GetTime();
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::GpuNewContext;
item->gpuNewContext.cputime = tcpu;
item->gpuNewContext.gputime = tgpu;
item->gpuNewContext.thread = GetThreadHandle();
item->gpuNewContext.context = m_context;
tail.store( magic + 1, std::memory_order_release );
}
void Collect()
{
ZoneScopedC( 0x881111 );
auto start = m_tail;
auto end = m_head + QueryCount;
auto cnt = ( end - start ) % QueryCount;
while( cnt > 1 )
{
auto mid = start + cnt / 2;
GLint available;
glGetQueryObjectiv( m_query[mid % QueryCount], GL_QUERY_RESULT_AVAILABLE, &available );
if( available )
{
start = mid;
}
else
{
end = mid;
}
cnt = ( end - start ) % QueryCount;
}
start %= QueryCount;
while( m_tail != start )
{
uint64_t time;
glGetQueryObjectui64v( m_query[m_tail], GL_QUERY_RESULT, &time );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::GpuTime;
item->gpuTime.gpuTime = (int64_t)time;
item->gpuTime.context = m_context;
tail.store( magic + 1, std::memory_order_release );
m_tail = ( m_tail + 1 ) % QueryCount;
}
}
private:
tracy_force_inline unsigned int NextQueryId()
{
const auto id = m_head;
m_head = ( m_head + 1 ) % QueryCount;
assert( m_head != m_tail );
return m_query[id];
}
tracy_force_inline uint16_t GetId() const
{
return m_context;
}
unsigned int m_query[QueryCount];
uint16_t m_context;
unsigned int m_head;
unsigned int m_tail;
};
extern thread_local GpuCtxWrapper s_gpuCtx;
class GpuCtxScope
{
public:
tracy_force_inline GpuCtxScope( const SourceLocation* srcloc )
{
glQueryCounter( s_gpuCtx.ptr->NextQueryId(), GL_TIMESTAMP );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::GpuZoneBegin;
item->gpuZoneBegin.cpuTime = Profiler::GetTime();
item->gpuZoneBegin.srcloc = (uint64_t)srcloc;
item->gpuZoneBegin.context = s_gpuCtx.ptr->GetId();
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline ~GpuCtxScope()
{
glQueryCounter( s_gpuCtx.ptr->NextQueryId(), GL_TIMESTAMP );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::GpuZoneEnd;
item->gpuZoneEnd.cpuTime = Profiler::GetTime();
item->gpuZoneEnd.context = s_gpuCtx.ptr->GetId();
tail.store( magic + 1, std::memory_order_release );
}
};
}
#endif
#endif