tracy/client/TracyLock.hpp
Bartosz Taudul d6f32a0839 Serialize lock processing.
This makes is much easier to process on the server and opens new
optimization possibilities. It also fixes theoretical problems, which
may be caused by invalid ordering of events with the same timestamp.
2019-08-12 13:51:01 +02:00

471 lines
15 KiB
C++

#ifndef __TRACYLOCK_HPP__
#define __TRACYLOCK_HPP__
#include <atomic>
#include <limits>
#include "../common/TracySystem.hpp"
#include "../common/TracyAlign.hpp"
#include "TracyProfiler.hpp"
namespace tracy
{
template<class T>
class Lockable
{
public:
tracy_force_inline Lockable( const SourceLocationData* srcloc )
: m_id( GetLockCounter().fetch_add( 1, std::memory_order_relaxed ) )
#ifdef TRACY_ON_DEMAND
, m_lockCount( 0 )
, m_active( false )
#endif
{
assert( m_id != std::numeric_limits<uint32_t>::max() );
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::LockAnnounce );
MemWrite( &item->lockAnnounce.id, m_id );
MemWrite( &item->lockAnnounce.time, Profiler::GetTime() );
MemWrite( &item->lockAnnounce.lckloc, (uint64_t)srcloc );
MemWrite( &item->lockAnnounce.type, LockType::Lockable );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
tail.store( magic + 1, std::memory_order_release );
}
Lockable( const Lockable& ) = delete;
Lockable& operator=( const Lockable& ) = delete;
~Lockable()
{
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::LockTerminate );
MemWrite( &item->lockTerminate.id, m_id );
MemWrite( &item->lockTerminate.time, Profiler::GetTime() );
MemWrite( &item->lockTerminate.type, LockType::Lockable );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline void lock()
{
#ifdef TRACY_ON_DEMAND
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue )
{
m_lockable.lock();
return;
}
#endif
const auto thread = GetThreadHandle();
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockWait );
MemWrite( &item->lockWait.thread, thread );
MemWrite( &item->lockWait.id, m_id );
MemWrite( &item->lockWait.time, Profiler::GetTime() );
MemWrite( &item->lockWait.type, LockType::Lockable );
Profiler::QueueSerialFinish();
}
m_lockable.lock();
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockObtain );
MemWrite( &item->lockObtain.thread, thread );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
}
tracy_force_inline void unlock()
{
m_lockable.unlock();
#ifdef TRACY_ON_DEMAND
m_lockCount.fetch_sub( 1, std::memory_order_relaxed );
if( !m_active.load( std::memory_order_relaxed ) ) return;
if( !GetProfiler().IsConnected() )
{
m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockRelease );
MemWrite( &item->lockRelease.thread, GetThreadHandle() );
MemWrite( &item->lockRelease.id, m_id );
MemWrite( &item->lockRelease.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
tracy_force_inline bool try_lock()
{
const auto ret = m_lockable.try_lock();
#ifdef TRACY_ON_DEMAND
if( !ret ) return ret;
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue ) return ret;
#endif
if( ret )
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockObtain );
MemWrite( &item->lockObtain.thread, GetThreadHandle() );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
return ret;
}
tracy_force_inline void Mark( const SourceLocationData* srcloc )
{
#ifdef TRACY_ON_DEMAND
const auto active = m_active.load( std::memory_order_relaxed );
if( !active ) return;
const auto connected = GetProfiler().IsConnected();
if( !connected )
{
if( active ) m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockMark );
MemWrite( &item->lockMark.thread, GetThreadHandle() );
MemWrite( &item->lockMark.id, m_id );
MemWrite( &item->lockMark.srcloc, (uint64_t)srcloc );
Profiler::QueueSerialFinish();
}
private:
T m_lockable;
uint32_t m_id;
#ifdef TRACY_ON_DEMAND
std::atomic<uint32_t> m_lockCount;
std::atomic<bool> m_active;
#endif
};
template<class T>
class SharedLockable
{
public:
tracy_force_inline SharedLockable( const SourceLocationData* srcloc )
: m_id( GetLockCounter().fetch_add( 1, std::memory_order_relaxed ) )
#ifdef TRACY_ON_DEMAND
, m_lockCount( 0 )
, m_active( false )
#endif
{
assert( m_id != std::numeric_limits<uint32_t>::max() );
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::LockAnnounce );
MemWrite( &item->lockAnnounce.id, m_id );
MemWrite( &item->lockAnnounce.time, Profiler::GetTime() );
MemWrite( &item->lockAnnounce.lckloc, (uint64_t)srcloc );
MemWrite( &item->lockAnnounce.type, LockType::SharedLockable );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
tail.store( magic + 1, std::memory_order_release );
}
SharedLockable( const SharedLockable& ) = delete;
SharedLockable& operator=( const SharedLockable& ) = delete;
~SharedLockable()
{
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::LockTerminate );
MemWrite( &item->lockTerminate.id, m_id );
MemWrite( &item->lockTerminate.time, Profiler::GetTime() );
MemWrite( &item->lockTerminate.type, LockType::SharedLockable );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline void lock()
{
#ifdef TRACY_ON_DEMAND
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue )
{
m_lockable.lock();
return;
}
#endif
const auto thread = GetThreadHandle();
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockWait );
MemWrite( &item->lockWait.thread, thread );
MemWrite( &item->lockWait.id, m_id );
MemWrite( &item->lockWait.time, Profiler::GetTime() );
MemWrite( &item->lockWait.type, LockType::SharedLockable );
Profiler::QueueSerialFinish();
}
m_lockable.lock();
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockObtain );
MemWrite( &item->lockObtain.thread, thread );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
}
tracy_force_inline void unlock()
{
m_lockable.unlock();
#ifdef TRACY_ON_DEMAND
m_lockCount.fetch_sub( 1, std::memory_order_relaxed );
if( !m_active.load( std::memory_order_relaxed ) ) return;
if( !GetProfiler().IsConnected() )
{
m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockRelease );
MemWrite( &item->lockRelease.thread, GetThreadHandle() );
MemWrite( &item->lockRelease.id, m_id );
MemWrite( &item->lockRelease.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
tracy_force_inline bool try_lock()
{
const auto ret = m_lockable.try_lock();
#ifdef TRACY_ON_DEMAND
if( !ret ) return ret;
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue ) return ret;
#endif
if( ret )
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockObtain );
MemWrite( &item->lockObtain.thread, GetThreadHandle() );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
return ret;
}
tracy_force_inline void lock_shared()
{
#ifdef TRACY_ON_DEMAND
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue )
{
m_lockable.lock_shared();
return;
}
#endif
const auto thread = GetThreadHandle();
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockSharedWait );
MemWrite( &item->lockWait.thread, thread );
MemWrite( &item->lockWait.id, m_id );
MemWrite( &item->lockWait.time, Profiler::GetTime() );
MemWrite( &item->lockWait.type, LockType::SharedLockable );
Profiler::QueueSerialFinish();
}
m_lockable.lock_shared();
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockSharedObtain );
MemWrite( &item->lockObtain.thread, thread );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
}
tracy_force_inline void unlock_shared()
{
m_lockable.unlock_shared();
#ifdef TRACY_ON_DEMAND
m_lockCount.fetch_sub( 1, std::memory_order_relaxed );
if( !m_active.load( std::memory_order_relaxed ) ) return;
if( !GetProfiler().IsConnected() )
{
m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockSharedRelease );
MemWrite( &item->lockRelease.thread, GetThreadHandle() );
MemWrite( &item->lockRelease.id, m_id );
MemWrite( &item->lockRelease.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
tracy_force_inline bool try_lock_shared()
{
const auto ret = m_lockable.try_lock_shared();
#ifdef TRACY_ON_DEMAND
if( !ret ) return ret;
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue ) return ret;
#endif
if( ret )
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockSharedObtain );
MemWrite( &item->lockObtain.thread, GetThreadHandle() );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
return ret;
}
tracy_force_inline void Mark( const SourceLocationData* srcloc )
{
#ifdef TRACY_ON_DEMAND
const auto active = m_active.load( std::memory_order_relaxed );
if( !active ) return;
const auto connected = GetProfiler().IsConnected();
if( !connected )
{
if( active ) m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockMark );
MemWrite( &item->lockMark.thread, GetThreadHandle() );
MemWrite( &item->lockMark.id, m_id );
MemWrite( &item->lockMark.srcloc, (uint64_t)srcloc );
Profiler::QueueSerialFinish();
}
private:
T m_lockable;
uint32_t m_id;
#ifdef TRACY_ON_DEMAND
std::atomic<uint32_t> m_lockCount;
std::atomic<bool> m_active;
#endif
};
};
#endif