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120 lines
3.6 KiB
C++
120 lines
3.6 KiB
C++
#ifndef __TRACYSCOPED_HPP__
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#define __TRACYSCOPED_HPP__
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#include <stdint.h>
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#include <string.h>
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#include "../common/TracySystem.hpp"
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#include "../common/TracyAlign.hpp"
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#include "../common/TracyAlloc.hpp"
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#include "TracyProfiler.hpp"
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namespace tracy
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{
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class ScopedZone
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{
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public:
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tracy_force_inline ScopedZone( const SourceLocationData* srcloc, bool is_active = true )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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, m_connectionId( GetProfiler().ConnectionId() )
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#else
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: m_active( is_active )
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#endif
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{
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if( !m_active ) return;
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Magic magic;
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auto token = GetToken();
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::ZoneBegin );
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MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
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MemWrite( &item->zoneBegin.srcloc, (uint64_t)srcloc );
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tail.store( magic + 1, std::memory_order_release );
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}
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tracy_force_inline ScopedZone( const SourceLocationData* srcloc, int depth, bool is_active = true )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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, m_connectionId( GetProfiler().ConnectionId() )
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#else
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: m_active( is_active )
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#endif
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{
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if( !m_active ) return;
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Magic magic;
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auto token = GetToken();
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::ZoneBeginCallstack );
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MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
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MemWrite( &item->zoneBegin.srcloc, (uint64_t)srcloc );
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tail.store( magic + 1, std::memory_order_release );
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GetProfiler().SendCallstack( depth );
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}
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tracy_force_inline ~ScopedZone()
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{
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if( !m_active ) return;
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#ifdef TRACY_ON_DEMAND
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if( GetProfiler().ConnectionId() != m_connectionId ) return;
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#endif
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Magic magic;
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auto token = GetToken();
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::ZoneEnd );
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MemWrite( &item->zoneEnd.time, Profiler::GetTime() );
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tail.store( magic + 1, std::memory_order_release );
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}
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tracy_force_inline void Text( const char* txt, size_t size )
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{
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if( !m_active ) return;
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#ifdef TRACY_ON_DEMAND
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if( GetProfiler().ConnectionId() != m_connectionId ) return;
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#endif
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Magic magic;
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auto token = GetToken();
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auto ptr = (char*)tracy_malloc( size+1 );
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memcpy( ptr, txt, size );
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ptr[size] = '\0';
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::ZoneText );
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MemWrite( &item->zoneText.text, (uint64_t)ptr );
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tail.store( magic + 1, std::memory_order_release );
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}
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tracy_force_inline void Name( const char* txt, size_t size )
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{
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if( !m_active ) return;
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#ifdef TRACY_ON_DEMAND
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if( GetProfiler().ConnectionId() != m_connectionId ) return;
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#endif
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Magic magic;
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auto token = GetToken();
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auto ptr = (char*)tracy_malloc( size+1 );
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memcpy( ptr, txt, size );
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ptr[size] = '\0';
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin( magic );
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MemWrite( &item->hdr.type, QueueType::ZoneName );
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MemWrite( &item->zoneText.text, (uint64_t)ptr );
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tail.store( magic + 1, std::memory_order_release );
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}
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private:
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const bool m_active;
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#ifdef TRACY_ON_DEMAND
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uint64_t m_connectionId;
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#endif
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};
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}
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#endif
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