Frame profiler
Go to file
2020-04-02 12:15:04 +02:00
.github Add funding button to README. 2020-03-29 13:57:04 +02:00
capture
client Query source location of each assembly instruction. 2020-04-01 21:43:03 +02:00
common
doc
examples/ToyPathTracer
extra Use a proper build script. 2019-09-27 00:06:45 +02:00
icon
imgui
import-chrome
libbacktrace Use mach-o/dyld.h on osx. 2020-03-02 13:51:39 +01:00
library
manual Update manual. 2020-04-02 01:54:59 +02:00
nfd
profiler
server Wait for server query queue to drain before terminating. 2020-04-02 12:15:04 +02:00
test
update
zstd Add Zstd revision 06a57cf5. 2020-02-08 14:56:59 +01:00
.appveyor.yml Also on windows CI. 2020-03-26 00:20:40 +01:00
.gitignore Basic technical documentation. 2019-07-15 21:00:12 +02:00
AUTHORS
LICENSE
NEWS Update NEWS. 2020-04-02 00:40:57 +02:00
README.md
TODO
Tracy.hpp
TracyC.h Expose srcloc allocation in C API. 2019-12-06 00:25:52 +01:00
TracyClient.cpp
TracyLua.hpp Hide async queue setup/commit behind macros. 2020-01-19 15:06:11 +01:00
TracyOpenGL.hpp Fix GLES check. 2020-03-02 17:06:25 +01:00
TracyVulkan.hpp GPU zones may also be inactive. 2020-01-25 17:44:46 +01:00

Tracy Profiler

Build status

Sponsor

A real time, nanosecond resolution, remote telemetry frame profiler for games and other applications.

Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan), memory, locks, context switches, per-frame screenshots and more.

For usage and build process instructions, consult the user manual at the following address.

Changelog

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6