Frame profiler
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David Farrell 76294ca458 This commit makes the D3D11 code consistent with the D3D12 code.
It now properly supports TRACY_CALLSTACK as well as the
Tracy*Transient macros.

The order of the macros now has the same order as the D3D12 file.

Added support for TracyD3D11ContextName().

I removed TRACY_D3D11_NO_SINGLE_THREAD, because I'm not
sure what that is supposed to be used for. It was set
up in an upstream fork of Tracy.
2021-05-01 16:27:59 -07:00
.github Use more recent setup-msbuild action. 2020-11-06 01:29:35 +01:00
.vscode Add minimal vscode configuration. 2020-08-15 02:10:14 +02:00
capture Fix vcpkg. 2021-02-25 18:40:27 +01:00
client Added support for TRACY_NO_FRAME_IMAGE define. 2021-04-29 20:55:16 +02:00
common Add D3D11 Gpu Context/Zone 2021-05-01 14:55:45 -07:00
csvexport Fix vcpkg. 2021-02-25 18:40:27 +01:00
doc Update second screenshot. 2021-01-22 02:54:01 +01:00
examples Disable edit-and-continue in ToyPathTracer example. 2021-01-26 20:46:55 +01:00
extra Add build automation script. 2021-02-06 23:57:14 +01:00
getopt Move getopt to root 2020-07-11 12:26:01 +03:00
icon Recompress public facing PNG images. 2020-09-24 01:31:24 +02:00
imgui Optimizer IM_FIXNORMAL2F. 2021-05-01 18:10:29 +02:00
import-chrome Fix vcpkg. 2021-02-25 18:40:27 +01:00
libbacktrace Update libbacktrace to dedbe13fda. 2021-01-31 15:19:30 +01:00
library Update all sln files to MSVC 2019. 2021-01-26 20:24:47 +01:00
manual Update manual. 2021-05-01 18:25:33 +02:00
nfd Set owner of file dialogs on windows. 2020-06-10 01:52:17 +02:00
profiler Add robin hood natvis. 2021-04-29 18:24:34 +02:00
server Added missing comma in GpuContextNames 2021-05-01 15:03:02 -07:00
test Custom allocator test. 2020-09-24 01:31:23 +02:00
update Fix vcpkg. 2021-02-25 18:40:27 +01:00
vcpkg Add -disableMetrics to vcpkg script 2020-05-02 14:52:57 -07:00
zstd Update zstd to 1.4.7. 2020-12-18 15:46:27 +01:00
.gitignore Add build automation script. 2021-02-06 23:57:14 +01:00
AUTHORS Update email. 2021-02-10 02:43:05 +01:00
LICENSE Update email. 2021-02-10 02:43:05 +01:00
NEWS Update NEWS. 2021-05-01 18:26:13 +02:00
README.md Release 0.7.0. 2020-06-11 14:30:34 +02:00
TODO Add TODO. 2020-01-08 18:16:17 +01:00
Tracy.hpp Updated as suggested by wolf in the PR 2021-05-01 14:55:45 -07:00
TracyC.h Add missing declarations for the _named variants of memory alloc/free. 2021-03-31 14:30:31 -07:00
TracyClient.cpp Explicitly state which default-linked libraries are needed. 2021-01-13 01:42:48 +01:00
TracyD3D11.hpp This commit makes the D3D11 code consistent with the D3D12 code. 2021-05-01 16:27:59 -07:00
TracyD3D12.hpp Add GPU name transfer macros. 2021-01-31 19:15:23 +01:00
TracyLua.hpp Send callstacks before sending events they belong to. 2020-09-29 16:40:19 +02:00
TracyOpenCL.hpp Add GPU name transfer macros. 2021-01-31 19:15:23 +01:00
TracyOpenGL.hpp Add GPU name transfer macros. 2021-01-31 19:15:23 +01:00
TracyVulkan.hpp Add GPU name transfer macros. 2021-01-31 19:15:23 +01:00

Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 12), memory, locks, context switches, per-frame screenshots and more.

For usage and build process instructions, consult the user manual at the following address.

Changelog

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7