mirror of
https://github.com/wolfpld/tracy.git
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fadf8e3e0a
This completely ignores error handling, which probably should be added. The code behavior doesn't change, as the existing comparisons and asserts already promoted the signed value to unsigned.
132 lines
2.6 KiB
C++
132 lines
2.6 KiB
C++
#ifndef __TRACYSOCKET_HPP__
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#define __TRACYSOCKET_HPP__
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#include <functional>
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struct sockaddr;
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namespace tracy
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{
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#ifdef _WIN32
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void InitWinSock();
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#endif
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class Socket
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{
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enum { BufSize = 128 * 1024 };
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public:
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Socket();
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Socket( int sock );
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~Socket();
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bool Connect( const char* addr, const char* port );
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void Close();
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int Send( const void* buf, int len );
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int GetSendBufSize();
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bool Read( void* buf, int len, int timeout, std::function<bool()> exitCb );
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bool ReadRaw( void* buf, int len, int timeout );
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bool HasData();
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Socket( const Socket& ) = delete;
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Socket( Socket&& ) = delete;
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Socket& operator=( const Socket& ) = delete;
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Socket& operator=( Socket&& ) = delete;
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private:
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int RecvBuffered( void* buf, int len, int timeout );
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int Recv( void* buf, int len, int timeout );
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char* m_buf;
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char* m_bufPtr;
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int m_sock;
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int m_bufLeft;
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};
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class ListenSocket
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{
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public:
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ListenSocket();
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~ListenSocket();
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bool Listen( const char* port, int backlog );
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Socket* Accept();
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void Close();
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ListenSocket( const ListenSocket& ) = delete;
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ListenSocket( ListenSocket&& ) = delete;
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ListenSocket& operator=( const ListenSocket& ) = delete;
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ListenSocket& operator=( ListenSocket&& ) = delete;
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private:
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int m_sock;
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};
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class UdpBroadcast
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{
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public:
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UdpBroadcast();
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~UdpBroadcast();
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bool Open( const char* addr, const char* port );
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void Close();
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int Send( int port, const void* data, int len );
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UdpBroadcast( const UdpBroadcast& ) = delete;
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UdpBroadcast( UdpBroadcast&& ) = delete;
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UdpBroadcast& operator=( const UdpBroadcast& ) = delete;
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UdpBroadcast& operator=( UdpBroadcast&& ) = delete;
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private:
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int m_sock;
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};
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class IpAddress
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{
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public:
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IpAddress();
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~IpAddress();
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void Set( const struct sockaddr& addr );
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uint32_t GetNumber() const { return m_number; }
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const char* GetText() const { return m_text; }
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IpAddress( const IpAddress& ) = delete;
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IpAddress( IpAddress&& ) = delete;
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IpAddress& operator=( const IpAddress& ) = delete;
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IpAddress& operator=( IpAddress&& ) = delete;
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private:
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uint32_t m_number;
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char m_text[64];
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};
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class UdpListen
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{
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public:
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UdpListen();
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~UdpListen();
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bool Listen( int port );
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void Close();
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const char* Read( size_t& len, IpAddress& addr );
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UdpListen( const UdpListen& ) = delete;
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UdpListen( UdpListen&& ) = delete;
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UdpListen& operator=( const UdpListen& ) = delete;
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UdpListen& operator=( UdpListen&& ) = delete;
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private:
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int m_sock;
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};
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}
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#endif
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