tracy/server/TracyWorker.hpp
2018-12-16 20:46:33 +01:00

428 lines
17 KiB
C++

#ifndef __TRACYWORKER_HPP__
#define __TRACYWORKER_HPP__
#include <atomic>
#include <limits>
#include <map>
#include <stdexcept>
#include <string>
#include <thread>
#include <vector>
#include "../common/tracy_lz4.hpp"
#include "../common/TracyForceInline.hpp"
#include "../common/TracyMutex.hpp"
#include "../common/TracyQueue.hpp"
#include "../common/TracySocket.hpp"
#include "tracy_flat_hash_map.hpp"
#include "TracyEvent.hpp"
#include "TracySlab.hpp"
#include "TracyStringDiscovery.hpp"
#include "TracyVarArray.hpp"
namespace tracy
{
class FileRead;
class FileWrite;
namespace EventType
{
enum Type : uint32_t
{
Locks = 1 << 0,
Messages = 1 << 1,
Plots = 1 << 2,
Memory = 1 << 3,
None = 0,
All = std::numeric_limits<uint32_t>::max()
};
}
struct UnsupportedVersion : public std::exception
{
UnsupportedVersion( int version ) : version( version ) {}
int version;
};
struct LoadProgress
{
enum Stage
{
Initialization,
Locks,
Messages,
Zones,
GpuZones,
Plots,
Memory,
CallStacks
};
LoadProgress() : total( 0 ), progress( 0 ), subTotal( 0 ), subProgress( 0 ) {}
std::atomic<uint64_t> total;
std::atomic<uint64_t> progress;
std::atomic<uint64_t> subTotal;
std::atomic<uint64_t> subProgress;
};
class Worker
{
public:
#pragma pack( 1 )
struct ZoneThreadData
{
ZoneEvent* zone;
uint16_t thread;
};
#pragma pack()
private:
struct SourceLocationZones
{
SourceLocationZones()
: min( std::numeric_limits<int64_t>::max() )
, max( std::numeric_limits<int64_t>::min() )
, total( 0 )
, selfTotal( 0 )
{}
Vector<ZoneThreadData> zones;
int64_t min;
int64_t max;
int64_t total;
int64_t selfTotal;
};
struct DataBlock
{
DataBlock() : zonesCnt( 0 ), lastTime( 0 ), frameOffset( 0 ), threadLast( std::numeric_limits<uint64_t>::max(), 0 ) {}
TracyMutex lock;
StringDiscovery<FrameData*> frames;
FrameData* framesBase;
Vector<GpuCtxData*> gpuData;
Vector<MessageData*> messages;
StringDiscovery<PlotData*> plots;
Vector<ThreadData*> threads;
MemData memory;
uint64_t zonesCnt;
int64_t lastTime;
uint64_t frameOffset;
flat_hash_map<uint64_t, const char*, nohash<uint64_t>> strings;
Vector<const char*> stringData;
flat_hash_map<const char*, uint32_t, charutil::HasherPOT, charutil::Comparator> stringMap;
flat_hash_map<uint64_t, const char*, nohash<uint64_t>> threadNames;
flat_hash_map<uint64_t, SourceLocation, nohash<uint64_t>> sourceLocation;
Vector<SourceLocation*> sourceLocationPayload;
flat_hash_map<SourceLocation*, uint32_t, SourceLocationHasher, SourceLocationComparator> sourceLocationPayloadMap;
Vector<uint64_t> sourceLocationExpand;
#ifndef TRACY_NO_STATISTICS
flat_hash_map<int32_t, SourceLocationZones, nohash<int32_t>> sourceLocationZones;
bool sourceLocationZonesReady;
#else
flat_hash_map<int32_t, uint64_t> sourceLocationZonesCnt;
#endif
flat_hash_map<VarArray<uint64_t>*, uint32_t, VarArrayHasherPOT<uint64_t>, VarArrayComparator<uint64_t>> callstackMap;
Vector<VarArray<uint64_t>*> callstackPayload;
flat_hash_map<uint64_t, CallstackFrame*> callstackFrameMap;
std::map<uint32_t, LockMap> lockMap;
flat_hash_map<uint64_t, uint16_t, nohash<uint64_t>> threadMap;
Vector<uint64_t> threadExpand;
std::pair<uint64_t, uint16_t> threadLast;
std::vector<Vector<ZoneEvent*>> m_zoneChildren;
std::vector<Vector<GpuEvent*>> m_gpuChildren;
CrashEvent m_crashEvent;
};
struct MbpsBlock
{
MbpsBlock() : mbps( 64 ), compRatio( 1.0 ) {}
TracyMutex lock;
std::vector<float> mbps;
float compRatio;
};
enum class NextCallstackType
{
Zone,
Gpu,
Crash
};
struct NextCallstack
{
NextCallstackType type;
union
{
ZoneEvent* zone;
GpuEvent* gpu;
};
};
public:
Worker( const char* addr );
Worker( FileRead& f, EventType::Type eventMask = EventType::All );
~Worker();
const std::string& GetAddr() const { return m_addr; }
const std::string& GetCaptureName() const { return m_captureName; }
const std::string& GetCaptureProgram() const { return m_captureProgram; }
uint64_t GetCaptureTime() const { return m_captureTime; }
const std::string& GetHostInfo() const { return m_hostInfo; }
int64_t GetDelay() const { return m_delay; }
int64_t GetResolution() const { return m_resolution; }
TracyMutex& GetDataLock() { return m_data.lock; }
size_t GetFrameCount( const FrameData& fd ) const { return fd.frames.size(); }
size_t GetFullFrameCount( const FrameData& fd ) const;
int64_t GetTimeBegin() const { return GetFrameBegin( *m_data.framesBase, 0 ); }
int64_t GetLastTime() const { return m_data.lastTime; }
uint64_t GetZoneCount() const { return m_data.zonesCnt; }
uint64_t GetLockCount() const;
uint64_t GetPlotCount() const;
uint64_t GetSrcLocCount() const { return m_data.sourceLocationPayload.size() + m_data.sourceLocation.size(); }
uint64_t GetCallstackPayloadCount() const { return m_data.callstackPayload.size() - 1; }
uint64_t GetCallstackFrameCount() const { return m_data.callstackFrameMap.size(); }
uint64_t GetFrameOffset() const { return m_data.frameOffset; }
const FrameData* GetFramesBase() const { return m_data.framesBase; }
const Vector<FrameData*>& GetFrames() const { return m_data.frames.Data(); }
int64_t GetFrameTime( const FrameData& fd, size_t idx ) const;
int64_t GetFrameBegin( const FrameData& fd, size_t idx ) const;
int64_t GetFrameEnd( const FrameData& fd, size_t idx ) const;
std::pair <int, int> GetFrameRange( const FrameData& fd, int64_t from, int64_t to );
const std::map<uint32_t, LockMap>& GetLockMap() const { return m_data.lockMap; }
const Vector<MessageData*>& GetMessages() const { return m_data.messages; }
const Vector<GpuCtxData*>& GetGpuData() const { return m_data.gpuData; }
const Vector<PlotData*>& GetPlots() const { return m_data.plots.Data(); }
const Vector<ThreadData*>& GetThreadData() const { return m_data.threads; }
const MemData& GetMemData() const { return m_data.memory; }
const VarArray<uint64_t>& GetCallstack( uint32_t idx ) const { return *m_data.callstackPayload[idx]; }
const CallstackFrame* GetCallstackFrame( uint64_t ptr ) const;
const CrashEvent& GetCrashEvent() const { return m_data.m_crashEvent; }
// Some zones may have incomplete timing data (only start time is available, end hasn't arrived yet).
// GetZoneEnd() will try to infer the end time by looking at child zones (parent zone can't end
// before its children have ended).
// GetZoneEndDirect() will only return zone's direct timing data, without looking at children.
int64_t GetZoneEnd( const ZoneEvent& ev );
int64_t GetZoneEnd( const GpuEvent& ev );
static tracy_force_inline int64_t GetZoneEndDirect( const ZoneEvent& ev ) { return ev.end >= 0 ? ev.end : ev.start; }
static tracy_force_inline int64_t GetZoneEndDirect( const GpuEvent& ev ) { return ev.gpuEnd >= 0 ? ev.gpuEnd : ev.gpuStart; }
const char* GetString( uint64_t ptr ) const;
const char* GetString( const StringRef& ref ) const;
const char* GetString( const StringIdx& idx ) const;
const char* GetThreadString( uint64_t id ) const;
const SourceLocation& GetSourceLocation( int32_t srcloc ) const;
const char* GetZoneName( const ZoneEvent& ev ) const;
const char* GetZoneName( const ZoneEvent& ev, const SourceLocation& srcloc ) const;
const char* GetZoneName( const GpuEvent& ev ) const;
const char* GetZoneName( const GpuEvent& ev, const SourceLocation& srcloc ) const;
tracy_force_inline const Vector<ZoneEvent*>& GetZoneChildren( int32_t idx ) const { return m_data.m_zoneChildren[idx]; }
tracy_force_inline const Vector<GpuEvent*>& GetGpuChildren( int32_t idx ) const { return m_data.m_gpuChildren[idx]; }
std::vector<int32_t> GetMatchingSourceLocation( const char* query ) const;
#ifndef TRACY_NO_STATISTICS
const SourceLocationZones& GetZonesForSourceLocation( int32_t srcloc ) const;
const flat_hash_map<int32_t, SourceLocationZones, nohash<int32_t>>& GetSourceLocationZones() const { return m_data.sourceLocationZones; }
bool AreSourceLocationZonesReady() const { return m_data.sourceLocationZonesReady; }
#endif
tracy_force_inline uint16_t CompressThread( uint64_t thread )
{
if( m_data.threadLast.first == thread ) return m_data.threadLast.second;
return CompressThreadReal( thread );
}
tracy_force_inline uint64_t DecompressThread( uint16_t thread ) const { assert( thread < m_data.threadExpand.size() ); return m_data.threadExpand[thread]; }
TracyMutex& GetMbpsDataLock() { return m_mbpsData.lock; }
const std::vector<float>& GetMbpsData() const { return m_mbpsData.mbps; }
float GetCompRatio() const { return m_mbpsData.compRatio; }
bool HasData() const { return m_hasData.load( std::memory_order_acquire ); }
bool IsConnected() const { return m_connected.load( std::memory_order_relaxed ); }
bool IsDataStatic() const { return !m_thread.joinable(); }
void Shutdown() { m_shutdown.store( true, std::memory_order_relaxed ); }
void Write( FileWrite& f );
int GetTraceVersion() const { return m_traceVersion; }
uint8_t GetHandshakeStatus() const { return m_handshake.load( std::memory_order_relaxed ); }
static const LoadProgress& GetLoadProgress() { return s_loadProgress; }
private:
void Exec();
void ServerQuery( uint8_t type, uint64_t data );
tracy_force_inline void DispatchProcess( const QueueItem& ev, char*& ptr );
tracy_force_inline void Process( const QueueItem& ev );
tracy_force_inline void ProcessZoneBegin( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneBeginCallstack( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneBeginAllocSrcLoc( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneEnd( const QueueZoneEnd& ev );
tracy_force_inline void ProcessFrameMark( const QueueFrameMark& ev );
tracy_force_inline void ProcessFrameMarkStart( const QueueFrameMark& ev );
tracy_force_inline void ProcessFrameMarkEnd( const QueueFrameMark& ev );
tracy_force_inline void ProcessZoneText( const QueueZoneText& ev );
tracy_force_inline void ProcessZoneName( const QueueZoneText& ev );
tracy_force_inline void ProcessLockAnnounce( const QueueLockAnnounce& ev );
tracy_force_inline void ProcessLockTerminate( const QueueLockTerminate& ev );
tracy_force_inline void ProcessLockWait( const QueueLockWait& ev );
tracy_force_inline void ProcessLockObtain( const QueueLockObtain& ev );
tracy_force_inline void ProcessLockRelease( const QueueLockRelease& ev );
tracy_force_inline void ProcessLockSharedWait( const QueueLockWait& ev );
tracy_force_inline void ProcessLockSharedObtain( const QueueLockObtain& ev );
tracy_force_inline void ProcessLockSharedRelease( const QueueLockRelease& ev );
tracy_force_inline void ProcessLockMark( const QueueLockMark& ev );
tracy_force_inline void ProcessPlotData( const QueuePlotData& ev );
tracy_force_inline void ProcessMessage( const QueueMessage& ev );
tracy_force_inline void ProcessMessageLiteral( const QueueMessage& ev );
tracy_force_inline void ProcessGpuNewContext( const QueueGpuNewContext& ev );
tracy_force_inline void ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev );
tracy_force_inline void ProcessGpuZoneBeginCallstack( const QueueGpuZoneBegin& ev );
tracy_force_inline void ProcessGpuZoneEnd( const QueueGpuZoneEnd& ev );
tracy_force_inline void ProcessGpuTime( const QueueGpuTime& ev );
tracy_force_inline void ProcessMemAlloc( const QueueMemAlloc& ev );
tracy_force_inline bool ProcessMemFree( const QueueMemFree& ev );
tracy_force_inline void ProcessMemAllocCallstack( const QueueMemAlloc& ev );
tracy_force_inline void ProcessMemFreeCallstack( const QueueMemFree& ev );
tracy_force_inline void ProcessCallstackMemory( const QueueCallstackMemory& ev );
tracy_force_inline void ProcessCallstack( const QueueCallstack& ev );
tracy_force_inline void ProcessCallstackFrame( const QueueCallstackFrame& ev );
tracy_force_inline void ProcessCrashReport( const QueueCrashReport& ev );
tracy_force_inline void ProcessZoneBeginImpl( ZoneEvent* zone, const QueueZoneBegin& ev );
tracy_force_inline void ProcessGpuZoneBeginImpl( GpuEvent* zone, const QueueGpuZoneBegin& ev );
tracy_force_inline void CheckSourceLocation( uint64_t ptr );
void NewSourceLocation( uint64_t ptr );
tracy_force_inline uint32_t ShrinkSourceLocation( uint64_t srcloc );
uint32_t NewShrinkedSourceLocation( uint64_t srcloc );
tracy_force_inline void MemAllocChanged( int64_t time );
void CreateMemAllocPlot();
void ReconstructMemAllocPlot();
void InsertMessageData( MessageData* msg, uint64_t thread );
ThreadData* NewThread( uint64_t thread );
ThreadData* NoticeThread( uint64_t thread );
tracy_force_inline void NewZone( ZoneEvent* zone, uint64_t thread );
void InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread );
void CheckString( uint64_t ptr );
void CheckThreadString( uint64_t id );
void AddSourceLocation( const QueueSourceLocation& srcloc );
void AddSourceLocationPayload( uint64_t ptr, char* data, size_t sz );
void AddString( uint64_t ptr, char* str, size_t sz );
void AddThreadString( uint64_t id, char* str, size_t sz );
void AddCustomString( uint64_t ptr, char* str, size_t sz );
tracy_force_inline void AddCallstackPayload( uint64_t ptr, char* data, size_t sz );
void InsertPlot( PlotData* plot, int64_t time, double val );
void HandlePlotName( uint64_t name, char* str, size_t sz );
void HandleFrameName( uint64_t name, char* str, size_t sz );
void HandlePostponedPlots();
StringLocation StoreString( char* str, size_t sz );
uint16_t CompressThreadReal( uint64_t thread );
uint16_t CompressThreadNew( uint64_t thread );
tracy_force_inline void ReadTimeline( FileRead& f, ZoneEvent* zone, uint16_t thread );
tracy_force_inline void ReadTimelinePre033( FileRead& f, ZoneEvent* zone, uint16_t thread, int fileVer );
tracy_force_inline void ReadTimeline( FileRead& f, GpuEvent* zone );
tracy_force_inline void ReadTimelinePre032( FileRead& f, GpuEvent* zone );
tracy_force_inline void ReadTimelineUpdateStatistics( ZoneEvent* zone, uint16_t thread );
void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size );
void ReadTimelinePre033( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size, int fileVer );
void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size );
void ReadTimelinePre032( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size );
void WriteTimeline( FileWrite& f, const Vector<ZoneEvent*>& vec );
void WriteTimeline( FileWrite& f, const Vector<GpuEvent*>& vec );
int64_t TscTime( int64_t tsc ) { return int64_t( tsc * m_timerMul ); }
int64_t TscTime( uint64_t tsc ) { return int64_t( tsc * m_timerMul ); }
Socket m_sock;
std::string m_addr;
std::thread m_thread;
std::atomic<bool> m_connected;
std::atomic<bool> m_hasData;
std::atomic<bool> m_shutdown;
std::thread m_threadMemory, m_threadZones;
int64_t m_delay;
int64_t m_resolution;
double m_timerMul;
std::string m_captureName;
std::string m_captureProgram;
uint64_t m_captureTime;
std::string m_hostInfo;
bool m_terminate;
bool m_crashed;
LZ4_streamDecode_t* m_stream;
char* m_buffer;
int m_bufferOffset;
bool m_onDemand;
GpuCtxData* m_gpuCtxMap[256];
flat_hash_map<uint64_t, StringLocation, nohash<uint64_t>> m_pendingCustomStrings;
flat_hash_map<uint64_t, uint32_t> m_pendingCallstacks;
flat_hash_map<uint64_t, int32_t, nohash<uint64_t>> m_pendingSourceLocationPayload;
Vector<uint64_t> m_sourceLocationQueue;
flat_hash_map<uint64_t, uint32_t, nohash<uint64_t>> m_sourceLocationShrink;
flat_hash_map<uint64_t, ThreadData*, nohash<uint64_t>> m_threadMap;
flat_hash_map<uint64_t, NextCallstack, nohash<uint64_t>> m_nextCallstack;
uint32_t m_pendingStrings;
uint32_t m_pendingThreads;
uint32_t m_pendingSourceLocation;
uint32_t m_pendingCallstackFrames;
uint64_t m_lastMemActionCallstack;
bool m_lastMemActionWasAlloc;
Slab<64*1024*1024> m_slab;
DataBlock m_data;
MbpsBlock m_mbpsData;
int m_traceVersion;
std::atomic<uint8_t> m_handshake;
static LoadProgress s_loadProgress;
};
}
#endif