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Frame profiler
gamedevgamedev-librarygamedevelopmentlibraryperformanceperformance-analysisprofilerprofilingprofiling-library
81d7e9d765
When a Lua script was loaded through loadstring, dbg.source is the whole source code; this not only causes a lot of unnecessary data to be sent, it can even crash Tracy if the source string is larger than 64 KB. Therefore, use the short version which is never more than 255 characters. |
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.github | ||
.vscode | ||
capture | ||
cmake | ||
csvexport | ||
doc | ||
dtl | ||
examples | ||
extra | ||
getopt | ||
icon | ||
imgui | ||
import | ||
library | ||
manual | ||
nfd | ||
profiler | ||
public | ||
python | ||
server | ||
test | ||
update | ||
zstd | ||
.clang-format | ||
.clang-tidy | ||
.gitignore | ||
CMakeLists.txt | ||
Config.cmake.in | ||
LICENSE | ||
meson.build | ||
meson.options | ||
NEWS | ||
README.md |
Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (Direct support is provided for C, C++, Lua and Python integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
- Documentation for usage and build process instructions
- Releases containing the documentation (
tracy.pdf
) and compiled Windows x64 binaries (Tracy-<version>.7z
) as assets - Changelog
- Interactive demo
An Introduction to Tracy Profiler in C++ - Marcos Slomp - CppCon 2023
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8