mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-10 10:41:50 +00:00
Frame profiler
gamedevgamedev-librarygamedevelopmentlibraryperformanceperformance-analysisprofilerprofilingprofiling-library
8c155f8adc
pushd %~dp0 will push the directory that contains the file as the working directory and we also pop it at the end to be a good citizen and restore the previous working directory |
||
---|---|---|
.github | ||
.vscode | ||
capture | ||
client | ||
common | ||
csvexport | ||
doc | ||
examples | ||
extra | ||
getopt | ||
icon | ||
imgui | ||
import-chrome | ||
libbacktrace | ||
library | ||
manual | ||
nfd | ||
profiler | ||
server | ||
test | ||
update | ||
vcpkg | ||
zstd | ||
.gitignore | ||
AUTHORS | ||
CMakeLists.txt | ||
LICENSE | ||
meson.build | ||
NEWS | ||
README.md | ||
TODO | ||
Tracy.hpp | ||
TracyC.h | ||
TracyClient.cpp | ||
TracyD3D11.hpp | ||
TracyD3D12.hpp | ||
TracyLua.hpp | ||
TracyOpenCL.hpp | ||
TracyOpenGL.hpp | ||
TracyVulkan.hpp |
Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 11/12), memory, locks, context switches, per-frame screenshots and more.
- Documentation for usage and build process instructions
- Releases containing the documentation (
tracy.pdf
) and compiled Windows x64 binaries (Tracy-<version>.7z
) as assets - Changelog
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7