mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-22 14:44:34 +00:00
661 lines
28 KiB
C++
661 lines
28 KiB
C++
#include <inttypes.h>
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#include "TracyColor.hpp"
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#include "TracyFilesystem.hpp"
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#include "TracyImGui.hpp"
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#include "TracyLockHelpers.hpp"
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#include "TracyMouse.hpp"
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#include "TracyPrint.hpp"
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#include "TracyTimelineContext.hpp"
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#include "TracyTimelineDraw.hpp"
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#include "TracyView.hpp"
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namespace tracy
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{
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constexpr float MinVisSize = 3;
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void View::DrawLockHeader( uint32_t id, const LockMap& lockmap, const SourceLocation& srcloc, bool hover, ImDrawList* draw, const ImVec2& wpos, float w, float ty, float offset, uint8_t tid )
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{
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char buf[1024];
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if( lockmap.customName.Active() )
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{
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sprintf( buf, "%" PRIu32 ": %s", id, m_worker.GetString( lockmap.customName ) );
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}
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else
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{
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sprintf( buf, "%" PRIu32 ": %s", id, m_worker.GetString( srcloc.function ) );
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}
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ImGui::PushFont( m_smallFont );
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DrawTextContrast( draw, wpos + ImVec2( 0, offset ), 0xFF8888FF, buf );
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ImGui::PopFont();
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty + 1 ) ) )
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{
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m_lockHoverHighlight = id;
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if( ImGui::IsMouseHoveringRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( ty + ImGui::CalcTextSize( buf ).x, offset + ty + 1 ) ) )
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{
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const auto& range = lockmap.range[tid];
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const auto activity = range.end - range.start;
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const auto traceLen = m_worker.GetLastTime();
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int64_t timeAnnounce = lockmap.timeAnnounce;
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int64_t timeTerminate = lockmap.timeTerminate;
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if( !lockmap.timeline.empty() )
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{
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if( timeAnnounce <= 0 )
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{
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timeAnnounce = lockmap.timeline.front().ptr->Time();
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}
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if( timeTerminate <= 0 )
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{
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timeTerminate = lockmap.timeline.back().ptr->Time();
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}
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}
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const auto lockLen = timeTerminate - timeAnnounce;
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ImGui::BeginTooltip();
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switch( lockmap.type )
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{
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case LockType::Lockable:
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TextFocused( "Type:", "lockable" );
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break;
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case LockType::SharedLockable:
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TextFocused( "Type:", "shared lockable" );
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break;
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default:
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assert( false );
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break;
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}
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ImGui::TextUnformatted( LocationToString( m_worker.GetString( srcloc.file ), srcloc.line ) );
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ImGui::Separator();
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TextFocused( ICON_FA_SHUFFLE " Appeared at", TimeToString( range.start ) );
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TextFocused( ICON_FA_SHUFFLE " Last event at", TimeToString( range.end ) );
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TextFocused( ICON_FA_SHUFFLE " Activity time:", TimeToString( activity ) );
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ImGui::SameLine();
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ImGui::TextDisabled( "(%.2f%% of lock lifetime)", activity / double( lockLen ) * 100 );
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ImGui::Separator();
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TextFocused( "Announce time:", TimeToString( timeAnnounce ) );
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TextFocused( "Terminate time:", TimeToString( timeTerminate ) );
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TextFocused( "Lifetime:", TimeToString( lockLen ) );
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ImGui::SameLine();
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ImGui::TextDisabled( "(%.2f%% of trace time)", lockLen / double( traceLen ) * 100 );
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ImGui::Separator();
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TextDisabledUnformatted( "Thread list:" );
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ImGui::Indent( ty );
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for( const auto& t : lockmap.threadList )
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{
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SmallColorBox( GetThreadColor( t, 0 ) );
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ImGui::SameLine();
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ImGui::TextUnformatted( m_worker.GetThreadName( t ) );
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}
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ImGui::Unindent( ty );
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ImGui::Separator();
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TextFocused( "Lock events:", RealToString( lockmap.timeline.size() ) );
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ImGui::EndTooltip();
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if( IsMouseClicked( 0 ) )
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{
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m_lockInfoWindow = id;
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}
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if( IsMouseClicked( 2 ) )
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{
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ZoomToRange( range.start, range.end );
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}
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}
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}
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}
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int View::DrawLocks( const TimelineContext& ctx, const std::vector<std::unique_ptr<LockDraw>>& lockDraw, uint64_t tid, int _offset, LockHighlight& highlight )
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{
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const auto w = ctx.w;
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const auto ty = ctx.sty;
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const auto ostep = ty + 1;
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const auto& wpos = ctx.wpos;
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const auto hover = ctx.hover;
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const auto vStart = ctx.vStart;
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const auto pxns = ctx.pxns;
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auto draw = ImGui::GetWindowDrawList();
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const auto ty025 = round( ty * 0.25f );
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const auto ty05 = round( ty * 0.5f );
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const auto& lockMapData = m_worker.GetLockMap();
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const auto MinVisPx = GetScale() * MinVisSize;
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int cnt = 0;
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for( auto& _lock : lockDraw )
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{
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const auto& lock = *_lock;
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if( lock.data.empty() && !lock.forceDraw ) continue;
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auto it = lockMapData.find( lock.id );
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assert( it != lockMapData.end() );
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const auto& lockmap = *it->second;
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const auto& srcloc = m_worker.GetSourceLocation( lockmap.srcloc );
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const auto offset = _offset + ostep * cnt;
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if( lock.data.empty() )
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{
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draw->AddRectFilled( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x2288DD88 );
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draw->AddRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x4488DD88 );
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DrawLockHeader( lock.id, lockmap, srcloc, hover, draw, wpos, w, ty, offset, lock.thread );
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cnt++;
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continue;
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}
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for( auto& v : lock.data )
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{
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const auto& le = *v.ptr;
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const auto t0 = le.ptr->Time();
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const auto t1 = v.t1.Val();
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const auto px0 = ( t0 - vStart ) * pxns;
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// The usual method of collapsing single small zones into zig-zags would be very bad here. Lock wait zones should
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// be easily visible without having to zoom in first. This sets a minimum width for any lock zone.
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const auto px1 = std::max( ( t1 - vStart ) * pxns, px0 + MinVisPx );
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bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + ostep ) );
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if( itemHovered )
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{
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if( IsMouseClicked( 0 ) )
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{
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m_lockInfoWindow = lock.id;
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}
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if( IsMouseClicked( 2 ) )
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{
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ZoomToRange( t0, t1 );
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}
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if( v.condensed > 1 )
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{
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ImGui::BeginTooltip();
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TextFocused( "Multiple lock events:", RealToString( v.condensed ) );
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ImGui::EndTooltip();
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}
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else
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{
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highlight.blocked = v.state == LockState::HasBlockingLock;
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if( !highlight.blocked )
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{
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highlight.id = lock.id;
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highlight.begin = t0;
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highlight.end = t1;
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highlight.thread = lock.thread;
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highlight.blocked = false;
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}
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else
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{
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const auto& tl = lockmap.timeline;
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auto b = v.ptr.get();
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while( b != tl.begin() )
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{
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if( b->lockingThread != v.ptr->lockingThread )
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{
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break;
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}
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b--;
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}
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b++;
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highlight.begin = b->ptr->Time();
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auto e = v.next.get();
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while( e != tl.end() )
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{
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if( e->lockingThread != v.next->lockingThread )
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{
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highlight.id = lock.id;
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highlight.end = e->ptr->Time();
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highlight.thread = lock.thread;
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break;
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}
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e++;
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}
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}
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ImGui::BeginTooltip();
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if( lockmap.customName.Active() )
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{
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ImGui::Text( "Lock #%" PRIu32 ": %s", lock.id, m_worker.GetString( lockmap.customName ) );
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}
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else
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{
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ImGui::Text( "Lock #%" PRIu32 ": %s", lock.id, m_worker.GetString( srcloc.function ) );
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}
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ImGui::Separator();
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ImGui::TextUnformatted( LocationToString( m_worker.GetString( srcloc.file ), srcloc.line ) );
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TextFocused( "Time:", TimeToString( t1 - t0 ) );
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ImGui::Separator();
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const auto threadBit = GetThreadBit( lock.thread );
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int16_t markloc = 0;
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auto it = v.ptr.get();
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for(;;)
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{
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if( it->ptr->thread == lock.thread )
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{
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if( ( it->lockingThread == lock.thread || IsThreadWaiting( it->waitList, threadBit ) ) && it->ptr->SrcLoc() != 0 )
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{
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markloc = it->ptr->SrcLoc();
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break;
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}
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}
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if( it == lockmap.timeline.begin() ) break;
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--it;
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}
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if( markloc != 0 )
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{
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const auto& marklocdata = m_worker.GetSourceLocation( markloc );
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ImGui::TextUnformatted( "Lock event location:" );
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ImGui::TextUnformatted( m_worker.GetString( marklocdata.function ) );
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ImGui::TextUnformatted( LocationToString( m_worker.GetString( marklocdata.file ), marklocdata.line ) );
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ImGui::Separator();
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}
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if( lockmap.type == LockType::Lockable )
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{
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switch( v.state )
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{
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case LockState::HasLock:
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if( v.ptr->lockCount == 1 )
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{
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ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", m_worker.GetThreadName( tid ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" has %i locks. No other threads are waiting.", m_worker.GetThreadName( tid ), v.ptr->lockCount );
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}
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if( v.ptr->waitList != 0 )
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{
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assert( !AreOtherWaiting( v.next->waitList, threadBit ) );
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ImGui::TextUnformatted( "Recursive lock acquire in thread." );
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}
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break;
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case LockState::HasBlockingLock:
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{
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if( v.ptr->lockCount == 1 )
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{
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ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), TracyCountBits( v.ptr->waitList ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" has %i locks. Blocked threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), v.ptr->lockCount, TracyCountBits( v.ptr->waitList ) );
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}
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auto waitList = v.ptr->waitList;
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int t = 0;
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ImGui::Indent( ty );
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while( waitList != 0 )
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{
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if( waitList & 0x1 )
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{
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ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
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}
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waitList >>= 1;
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t++;
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}
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ImGui::Unindent( ty );
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break;
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}
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case LockState::WaitLock:
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{
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if( v.ptr->lockCount > 0 )
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{
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ImGui::Text( "Thread \"%s\" is blocked by other thread:", m_worker.GetThreadName( tid ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" waits to obtain lock after release by thread:", m_worker.GetThreadName( tid ) );
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}
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ImGui::Indent( ty );
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ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[v.ptr->lockingThread] ) );
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ImGui::Unindent( ty );
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break;
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}
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default:
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assert( false );
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break;
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}
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}
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else
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{
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const auto ptr = (const LockEventShared*)(const LockEvent*)v.ptr->ptr;
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switch( v.state )
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{
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case LockState::HasLock:
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assert( v.ptr->waitList == 0 );
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if( ptr->sharedList == 0 )
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{
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assert( v.ptr->lockCount == 1 );
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ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", m_worker.GetThreadName( tid ) );
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}
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else if( TracyCountBits( ptr->sharedList ) == 1 )
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{
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ImGui::Text( "Thread \"%s\" has a sole shared lock. No other threads are waiting.", m_worker.GetThreadName( tid ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" has shared lock. No other threads are waiting.", m_worker.GetThreadName( tid ) );
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ImGui::Text( "Threads sharing the lock (%" PRIu64 "):", TracyCountBits( ptr->sharedList ) - 1 );
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auto sharedList = ptr->sharedList;
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int t = 0;
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ImGui::Indent( ty );
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while( sharedList != 0 )
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{
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if( sharedList & 0x1 && t != lock.thread )
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{
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ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
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}
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sharedList >>= 1;
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t++;
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}
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ImGui::Unindent( ty );
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}
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break;
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case LockState::HasBlockingLock:
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{
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if( ptr->sharedList == 0 )
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{
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assert( v.ptr->lockCount == 1 );
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ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), TracyCountBits( v.ptr->waitList ) + TracyCountBits( ptr->waitShared ) );
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}
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else if( TracyCountBits( ptr->sharedList ) == 1 )
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{
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ImGui::Text( "Thread \"%s\" has a sole shared lock. Blocked threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), TracyCountBits( v.ptr->waitList ) + TracyCountBits( ptr->waitShared ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" has shared lock.", m_worker.GetThreadName( tid ) );
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ImGui::Text( "Threads sharing the lock (%" PRIu64 "):", TracyCountBits( ptr->sharedList ) - 1 );
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auto sharedList = ptr->sharedList;
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int t = 0;
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ImGui::Indent( ty );
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while( sharedList != 0 )
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{
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if( sharedList & 0x1 && t != lock.thread )
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{
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ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
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}
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sharedList >>= 1;
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t++;
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}
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ImGui::Unindent( ty );
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ImGui::Text( "Blocked threads (%" PRIu64 "):", TracyCountBits( v.ptr->waitList ) + TracyCountBits( ptr->waitShared ) );
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}
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auto waitList = v.ptr->waitList;
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int t = 0;
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ImGui::Indent( ty );
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while( waitList != 0 )
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{
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if( waitList & 0x1 )
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{
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ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
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}
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waitList >>= 1;
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t++;
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}
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auto waitShared = ptr->waitShared;
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t = 0;
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while( waitShared != 0 )
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{
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if( waitShared & 0x1 )
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{
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ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
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}
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waitShared >>= 1;
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t++;
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}
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ImGui::Unindent( ty );
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break;
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}
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case LockState::WaitLock:
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{
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assert( v.ptr->lockCount == 0 || v.ptr->lockCount == 1 );
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if( v.ptr->lockCount != 0 || ptr->sharedList != 0 )
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{
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ImGui::Text( "Thread \"%s\" is blocked by other threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), v.ptr->lockCount + TracyCountBits( ptr->sharedList ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" waits to obtain lock after release by thread:", m_worker.GetThreadName( tid ) );
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}
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ImGui::Indent( ty );
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if( v.ptr->lockCount != 0 )
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{
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ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[v.ptr->lockingThread] ) );
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}
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auto sharedList = ptr->sharedList;
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int t = 0;
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while( sharedList != 0 )
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{
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if( sharedList & 0x1 )
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{
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ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
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}
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sharedList >>= 1;
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t++;
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}
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ImGui::Unindent( ty );
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break;
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}
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default:
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assert( false );
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break;
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}
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}
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ImGui::EndTooltip();
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}
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}
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const auto cfilled = v.state == LockState::HasLock ? 0xFF228A22 : ( v.state == LockState::HasBlockingLock ? 0xFF228A8A : 0xFF2222BD );
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draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ), cfilled );
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if( m_lockHighlight.thread != lock.thread && ( v.state == LockState::HasBlockingLock ) != m_lockHighlight.blocked && v.next != lockmap.timeline.end() && m_lockHighlight.id == int64_t( lock.id ) && m_lockHighlight.begin <= v.ptr->ptr->Time() && m_lockHighlight.end >= v.next->ptr->Time() )
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{
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const auto t = uint8_t( ( sin( std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count() * 0.01 ) * 0.5 + 0.5 ) * 255 );
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draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ), 0x00FFFFFF | ( t << 24 ), 0.f, -1, 2.f );
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m_wasActive = true;
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}
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else if( v.condensed == 0 )
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{
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const auto coutline = v.state == LockState::HasLock ? 0xFF3BA33B : ( v.state == LockState::HasBlockingLock ? 0xFF3BA3A3 : 0xFF3B3BD6 );
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draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ), coutline );
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}
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else if( v.condensed > 1 )
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{
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DrawZigZag( draw, wpos + ImVec2( 0, offset + ty05 ), px0, px1, ty025, DarkenColor( cfilled ) );
|
|
}
|
|
}
|
|
|
|
if( m_lockInfoWindow == lock.id )
|
|
{
|
|
draw->AddRectFilled( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x2288DD88 );
|
|
draw->AddRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x4488DD88 );
|
|
}
|
|
else if( m_lockHoverHighlight == lock.id )
|
|
{
|
|
draw->AddRectFilled( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x228888DD );
|
|
draw->AddRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x448888DD );
|
|
}
|
|
DrawLockHeader( lock.id, lockmap, srcloc, hover, draw, wpos, w, ty, offset, lock.thread );
|
|
|
|
cnt++;
|
|
}
|
|
|
|
return cnt;
|
|
}
|
|
|
|
void View::DrawLockInfoWindow()
|
|
{
|
|
bool visible = true;
|
|
ImGui::Begin( "Lock info", &visible, ImGuiWindowFlags_AlwaysAutoResize );
|
|
if( !ImGui::GetCurrentWindowRead()->SkipItems )
|
|
{
|
|
auto it = m_worker.GetLockMap().find( m_lockInfoWindow );
|
|
assert( it != m_worker.GetLockMap().end() );
|
|
const auto& lock = *it->second;
|
|
const auto& srcloc = m_worker.GetSourceLocation( lock.srcloc );
|
|
auto fileName = m_worker.GetString( srcloc.file );
|
|
|
|
int64_t timeAnnounce = lock.timeAnnounce;
|
|
int64_t timeTerminate = lock.timeTerminate;
|
|
if( !lock.timeline.empty() )
|
|
{
|
|
if( timeAnnounce <= 0 )
|
|
{
|
|
timeAnnounce = lock.timeline.front().ptr->Time();
|
|
}
|
|
if( timeTerminate <= 0 )
|
|
{
|
|
timeTerminate = lock.timeline.back().ptr->Time();
|
|
}
|
|
}
|
|
|
|
bool waitState = false;
|
|
bool holdState = false;
|
|
int64_t waitStartTime = 0;
|
|
int64_t holdStartTime = 0;
|
|
int64_t waitTotalTime = 0;
|
|
int64_t holdTotalTime = 0;
|
|
uint32_t maxWaitingThreads = 0;
|
|
for( auto& v : lock.timeline )
|
|
{
|
|
if( holdState )
|
|
{
|
|
if( v.lockCount == 0 )
|
|
{
|
|
holdTotalTime += v.ptr->Time() - holdStartTime;
|
|
holdState = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( v.lockCount != 0 )
|
|
{
|
|
holdStartTime = v.ptr->Time();
|
|
holdState = true;
|
|
}
|
|
}
|
|
if( waitState )
|
|
{
|
|
if( v.waitList == 0 )
|
|
{
|
|
waitTotalTime += v.ptr->Time() - waitStartTime;
|
|
waitState = false;
|
|
}
|
|
else
|
|
{
|
|
maxWaitingThreads = std::max<uint32_t>( maxWaitingThreads, TracyCountBits( v.waitList ) );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( v.waitList != 0 )
|
|
{
|
|
waitStartTime = v.ptr->Time();
|
|
waitState = true;
|
|
maxWaitingThreads = std::max<uint32_t>( maxWaitingThreads, TracyCountBits( v.waitList ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::PushFont( m_bigFont );
|
|
if( lock.customName.Active() )
|
|
{
|
|
ImGui::Text( "Lock #%" PRIu32 ": %s", m_lockInfoWindow, m_worker.GetString( lock.customName ) );
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text( "Lock #%" PRIu32 ": %s", m_lockInfoWindow, m_worker.GetString( srcloc.function ) );
|
|
}
|
|
ImGui::PopFont();
|
|
if( lock.customName.Active() )
|
|
{
|
|
TextFocused( "Name:", m_worker.GetString( srcloc.function ) );
|
|
}
|
|
TextDisabledUnformatted( "Location:" );
|
|
if( m_lockInfoAnim.Match( m_lockInfoWindow ) )
|
|
{
|
|
const auto time = m_lockInfoAnim.Time();
|
|
const auto indentVal = sin( time * 60.f ) * 10.f * time;
|
|
ImGui::SameLine( 0, ImGui::GetStyle().ItemSpacing.x + indentVal );
|
|
}
|
|
else
|
|
{
|
|
ImGui::SameLine();
|
|
}
|
|
ImGui::TextUnformatted( LocationToString( fileName, srcloc.line ) );
|
|
if( ImGui::IsItemHovered() )
|
|
{
|
|
DrawSourceTooltip( fileName, srcloc.line );
|
|
if( ImGui::IsItemClicked( 1 ) )
|
|
{
|
|
if( SourceFileValid( fileName, m_worker.GetCaptureTime(), *this, m_worker ) )
|
|
{
|
|
ViewSource( fileName, srcloc.line );
|
|
}
|
|
else
|
|
{
|
|
m_lockInfoAnim.Enable( m_lockInfoWindow, 0.5f );
|
|
}
|
|
}
|
|
}
|
|
ImGui::Separator();
|
|
|
|
switch( lock.type )
|
|
{
|
|
case LockType::Lockable:
|
|
TextFocused( "Type:", "lockable" );
|
|
break;
|
|
case LockType::SharedLockable:
|
|
TextFocused( "Type:", "shared lockable" );
|
|
break;
|
|
default:
|
|
assert( false );
|
|
break;
|
|
}
|
|
TextFocused( "Lock events:", RealToString( lock.timeline.size() ) );
|
|
ImGui::Separator();
|
|
|
|
const auto announce = timeAnnounce;
|
|
const auto terminate = timeTerminate;
|
|
const auto lifetime = timeTerminate - timeAnnounce;
|
|
const auto traceLen = m_worker.GetLastTime();
|
|
|
|
TextFocused( "Announce time:", TimeToString( announce ) );
|
|
TextFocused( "Terminate time:", TimeToString( terminate ) );
|
|
TextFocused( "Lifetime:", TimeToString( lifetime ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%.2f%% of trace time)", lifetime / double( traceLen ) * 100 );
|
|
ImGui::Separator();
|
|
|
|
TextFocused( "Lock hold time:", TimeToString( holdTotalTime ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%.2f%% of lock lifetime)", holdTotalTime / float( lifetime ) * 100.f );
|
|
TextFocused( "Lock wait time:", TimeToString( waitTotalTime ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%.2f%% of lock lifetime)", waitTotalTime / float( lifetime ) * 100.f );
|
|
TextFocused( "Max waiting threads:", RealToString( maxWaitingThreads ) );
|
|
ImGui::Separator();
|
|
|
|
const auto threadList = ImGui::TreeNode( "Thread list" );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%zu)", lock.threadList.size() );
|
|
if( threadList )
|
|
{
|
|
for( const auto& t : lock.threadList )
|
|
{
|
|
SmallColorBox( GetThreadColor( t, 0 ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextUnformatted( m_worker.GetThreadName( t ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%s)", RealToString( t ) );
|
|
}
|
|
ImGui::TreePop();
|
|
}
|
|
}
|
|
ImGui::End();
|
|
if( !visible ) m_lockInfoWindow = InvalidId;
|
|
}
|
|
|
|
}
|