tracy/server/TracyView.hpp
2018-04-01 20:34:58 +02:00

211 lines
5.3 KiB
C++

#ifndef __TRACYVIEW_HPP__
#define __TRACYVIEW_HPP__
#include <atomic>
#include <map>
#include <string>
#include <thread>
#include <vector>
#include "../common/tracy_benaphore.h"
#include "TracyVector.hpp"
#include "TracyWorker.hpp"
#include "tracy_flat_hash_map.hpp"
struct ImVec2;
namespace tracy
{
struct QueueItem;
class FileRead;
class View
{
struct Animation
{
bool active = false;
int64_t start0, start1;
int64_t end0, end1;
double progress;
double lenMod;
};
struct Region
{
bool active = false;
int64_t start;
int64_t end;
};
public:
View() : View( "127.0.0.1" ) {}
View( const char* addr );
View( FileRead& f );
~View();
static void Draw();
private:
enum class Namespace : uint8_t
{
Full,
Mid,
Short
};
const char* ShortenNamespace( const char* name ) const;
void DrawHelpMarker( const char* desc ) const;
void DrawTextContrast( ImDrawList* draw, const ImVec2& pos, uint32_t color, const char* text );
void DrawImpl();
void DrawConnection();
void DrawFrames();
bool DrawZoneFrames();
void DrawZones();
int DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth );
int DrawGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, uint64_t thread );
int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight );
int DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover );
void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, double val, double prev, bool merged );
void DrawOptions();
void DrawMessages();
void DrawFindZone();
void DrawStatistics();
void DrawMemory();
void DrawInfoWindow();
void DrawZoneInfoWindow();
void DrawGpuInfoWindow();
void HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, double& pxns );
uint32_t GetZoneColor( const ZoneEvent& ev );
uint32_t GetZoneColor( const GpuEvent& ev );
uint32_t GetZoneHighlight( const ZoneEvent& ev, bool migration );
uint32_t GetZoneHighlight( const GpuEvent& ev );
float GetZoneThickness( const ZoneEvent& ev );
float GetZoneThickness( const GpuEvent& ev );
void ZoomToZone( const ZoneEvent& ev );
void ZoomToZone( const GpuEvent& ev );
void ZoomToRange( int64_t start, int64_t end );
void ZoneTooltip( const ZoneEvent& ev );
void ZoneTooltip( const GpuEvent& ev );
const ZoneEvent* GetZoneParent( const ZoneEvent& zone ) const;
const GpuEvent* GetZoneParent( const GpuEvent& zone ) const;
uint64_t GetZoneThread( const ZoneEvent& zone ) const;
uint64_t GetZoneThread( const GpuEvent& zone ) const;
#ifndef TRACY_NO_STATISTICS
void FindZones();
#endif
flat_hash_map<const void*, bool, nohash<const void*>> m_visible;
flat_hash_map<const void*, bool, nohash<const void*>> m_showFull;
tracy_force_inline bool& Visible( const void* ptr )
{
auto it = m_visible.find( ptr );
if( it == m_visible.end() )
{
it = m_visible.emplace( ptr, true ).first;
}
return it->second;
}
tracy_force_inline bool& ShowFull( const void* ptr )
{
auto it = m_showFull.find( ptr );
if( it == m_showFull.end() )
{
it = m_showFull.emplace( ptr, true ).first;
}
return it->second;
}
Worker m_worker;
bool m_staticView;
int m_frameScale;
bool m_pause;
int m_frameStart;
int64_t m_zvStart;
int64_t m_zvEnd;
int64_t m_lastTime;
int8_t m_lastCpu;
int m_zvHeight;
int m_zvScroll;
const ZoneEvent* m_zoneInfoWindow;
const ZoneEvent* m_zoneHighlight;
LockHighlight m_lockHighlight;
const MessageData* m_msgHighlight;
const GpuEvent* m_gpuInfoWindow;
const GpuEvent* m_gpuHighlight;
uint64_t m_gpuInfoWindowThread;
Region m_highlight;
uint64_t m_gpuThread;
int64_t m_gpuStart;
int64_t m_gpuEnd;
bool m_showOptions;
bool m_showMessages;
bool m_showStatistics;
bool m_showMemory;
bool m_drawGpuZones;
bool m_drawZones;
bool m_drawLocks;
bool m_drawPlots;
bool m_onlyContendedLocks;
int m_statSort;
Namespace m_namespace;
Animation m_zoomAnim;
struct {
enum : uint64_t { Unselected = std::numeric_limits<uint64_t>::max() - 1 };
bool show;
std::vector<int32_t> match;
std::map<uint64_t, Vector<ZoneEvent*>> threads;
size_t processed;
int selMatch = 0;
uint64_t selThread = Unselected;
char pattern[1024] = { "" };
bool logVal = false;
bool logTime = false;
bool cumulateTime = false;
bool showThreads = true;
bool sortByCounts = false;
Region highlight;
void Reset()
{
ResetThreads();
match.clear();
selMatch = 0;
selThread = Unselected;
highlight.active = false;
}
void ResetThreads()
{
threads.clear();
processed = 0;
}
} m_findZone;
};
}
#endif