mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-10 02:31:48 +00:00
296f30a9c5
Number of cores -> number of worker threads: 1 -> 0 2 -> 0 3 -> 0 4 -> 1 5 -> 1 6 -> 2 7 -> 2 8 -> 3 9 -> 3 10 -> 4 11 -> 4 12 -> 5 13 -> 5 14 -> 6 15 -> 6 16 -> 7 17 -> 7 18 -> 8 19 -> 8 20 -> 9 21 -> 9 22 -> 10 23 -> 10 24 -> 11 25 -> 11 26 -> 12 27 -> 12 28 -> 13 29 -> 13 30 -> 14 31 -> 14 32 -> 15
178 lines
4.8 KiB
C++
178 lines
4.8 KiB
C++
#include <algorithm>
|
|
#include <thread>
|
|
|
|
#include "TracyTimelineItem.hpp"
|
|
#include "TracyTimelineContext.hpp"
|
|
#include "TracyTimelineController.hpp"
|
|
#include "TracyView.hpp"
|
|
|
|
namespace tracy
|
|
{
|
|
|
|
TimelineController::TimelineController( View& view, Worker& worker, bool threading )
|
|
: m_height( 0 )
|
|
, m_scroll( 0 )
|
|
, m_centerItemkey( nullptr )
|
|
, m_centerItemOffsetY( 0 )
|
|
, m_firstFrame( true )
|
|
, m_view( view )
|
|
, m_worker( worker )
|
|
#ifdef __EMSCRIPTEN__
|
|
, m_td( 0, "Render" )
|
|
#else
|
|
, m_td( threading ? (size_t)std::max( 0, ( (int)std::thread::hardware_concurrency() - 2 ) / 2 ) : 0, "Render" )
|
|
#endif
|
|
{
|
|
}
|
|
|
|
TimelineController::~TimelineController()
|
|
{
|
|
}
|
|
|
|
void TimelineController::FirstFrameExpired()
|
|
{
|
|
m_firstFrame = false;
|
|
}
|
|
|
|
void TimelineController::Begin()
|
|
{
|
|
m_items.clear();
|
|
}
|
|
|
|
void TimelineController::UpdateCenterItem()
|
|
{
|
|
ImVec2 mousePos = ImGui::GetMousePos();
|
|
|
|
m_centerItemkey = nullptr;
|
|
m_centerItemOffsetY = 0;
|
|
|
|
if( m_firstFrame || !ImGui::IsMousePosValid( &mousePos ) ) return;
|
|
|
|
const auto timelineMousePosY = mousePos.y - ImGui::GetWindowPos().y;
|
|
int centerY = timelineMousePosY + ImGui::GetScrollY();
|
|
|
|
int yBegin = 0;
|
|
int yEnd = 0;
|
|
for( auto& item : m_items )
|
|
{
|
|
m_centerItemkey = item->GetKey();
|
|
yBegin = yEnd;
|
|
yEnd += item->GetHeight();
|
|
|
|
const auto inLowerBounds = m_centerItemkey == m_items.front()->GetKey() || yBegin <= centerY;
|
|
const auto inUpperBounds = m_centerItemkey == m_items.back()->GetKey() || centerY < yEnd;
|
|
|
|
if( inLowerBounds && inUpperBounds )
|
|
{
|
|
m_centerItemOffsetY = centerY - yBegin;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
std::optional<int> TimelineController::CalculateScrollPosition() const
|
|
{
|
|
if( !m_centerItemkey ) return std::nullopt;
|
|
|
|
ImVec2 mousePos = ImGui::GetMousePos();
|
|
|
|
if( !ImGui::IsMousePosValid( &mousePos ) ) return std::nullopt;
|
|
|
|
const auto timelineMousePosY = mousePos.y - ImGui::GetWindowPos().y;
|
|
|
|
int yBegin = 0;
|
|
int yEnd = 0;
|
|
for( auto& item : m_items )
|
|
{
|
|
yBegin = yEnd;
|
|
yEnd += item->GetHeight();
|
|
|
|
if( item->GetKey() != m_centerItemkey ) continue;
|
|
|
|
int scrollY = yBegin + m_centerItemOffsetY - timelineMousePosY;
|
|
|
|
return scrollY;
|
|
}
|
|
|
|
return std::nullopt;
|
|
}
|
|
|
|
void TimelineController::End( double pxns, const ImVec2& wpos, bool hover, bool vcenter, float yMin, float yMax, ImFont* smallFont )
|
|
{
|
|
auto shouldUpdateCenterItem = [&] () {
|
|
const auto imguiChangedScroll = m_scroll != ImGui::GetScrollY();
|
|
const auto& mouseDelta = ImGui::GetIO().MouseDelta;
|
|
const auto mouseMoved = mouseDelta.x != 0.0f || mouseDelta.y != 0.0f;
|
|
const auto& mousePos = ImGui::GetIO().MousePos;
|
|
const auto mouseVisible = ImGui::IsMousePosValid( &mousePos );
|
|
return ( ( imguiChangedScroll || mouseMoved || !mouseVisible ) && !ImGui::IsMouseDown( 1 ) ) || !m_centerItemkey;
|
|
};
|
|
|
|
if( !vcenter )
|
|
{
|
|
m_centerItemkey = nullptr;
|
|
m_centerItemOffsetY = 0;
|
|
}
|
|
else if( shouldUpdateCenterItem() )
|
|
{
|
|
UpdateCenterItem();
|
|
}
|
|
|
|
const auto& viewData = m_view.GetViewData();
|
|
|
|
TimelineContext ctx;
|
|
ctx.w = ImGui::GetContentRegionAvail().x - 1;
|
|
ctx.ty = ImGui::GetTextLineHeight();
|
|
ImGui::PushFont( smallFont );
|
|
ctx.sty = ImGui::GetTextLineHeight();
|
|
ImGui::PopFont();
|
|
ctx.scale = GetScale();
|
|
ctx.yMin = yMin;
|
|
ctx.yMax = yMax;
|
|
ctx.pxns = pxns;
|
|
ctx.nspx = 1.0 / pxns;
|
|
ctx.vStart = viewData.zvStart;
|
|
ctx.vEnd = viewData.zvEnd;
|
|
ctx.wpos = wpos;
|
|
ctx.hover = hover;
|
|
|
|
int yOffset = 0;
|
|
for( auto& item : m_items )
|
|
{
|
|
if( item->WantPreprocess() && item->IsVisible() )
|
|
{
|
|
const auto yPos = wpos.y + yOffset;
|
|
const bool visible = m_firstFrame || ( yPos < yMax && yPos + item->GetHeight() >= yMin );
|
|
item->Preprocess( ctx, m_td, visible, yPos );
|
|
}
|
|
yOffset += m_firstFrame ? 0 : item->GetHeight();
|
|
}
|
|
m_td.Sync();
|
|
|
|
yOffset = 0;
|
|
for( auto& item : m_items )
|
|
{
|
|
auto currentFrameItemHeight = item->GetHeight();
|
|
item->Draw( m_firstFrame, ctx, yOffset );
|
|
if( m_firstFrame ) currentFrameItemHeight = item->GetHeight();
|
|
yOffset += currentFrameItemHeight;
|
|
}
|
|
|
|
if( const auto scrollY = CalculateScrollPosition() )
|
|
{
|
|
int clampedScrollY = std::min<int>( *scrollY, std::max<int>( yOffset - ImGui::GetWindowHeight(), 0 ) );
|
|
ImGui::SetScrollY( clampedScrollY );
|
|
int minHeight = ImGui::GetWindowHeight() + clampedScrollY;
|
|
yOffset = std::max( yOffset, minHeight );
|
|
}
|
|
|
|
const auto scrollPos = ImGui::GetScrollY();
|
|
if( ( scrollPos == 0 && m_scroll != 0 ) || yOffset > m_height )
|
|
{
|
|
m_height = yOffset;
|
|
}
|
|
m_scroll = scrollPos;
|
|
}
|
|
|
|
}
|