tracy/server/TracyTimelineItem.hpp
Bartosz Taudul 96d60ce626
Change GetNextFrameHeight() to GetHeight().
The GetNextFrameHeight() name correctness was very situational. It was
often used in the meaning of "get current frame height".
2023-03-25 15:12:33 +01:00

77 lines
2.0 KiB
C++

#ifndef __TRACYTIMELINEITEM_HPP__
#define __TRACYTIMELINEITEM_HPP__
#include <assert.h>
#include <stdint.h>
#include "imgui.h"
namespace tracy
{
struct TimelineContext;
class TaskDispatch;
class View;
class Worker;
class TimelineItem
{
public:
TimelineItem( View& view, Worker& worker, const void* key, bool wantPreprocess );
virtual ~TimelineItem() = default;
// draws the timeline item and also updates the next frame height value
void Draw( bool firstFrame, const TimelineContext& ctx, int yOffset );
bool WantPreprocess() const { return m_wantPreprocess; }
virtual void Preprocess( const TimelineContext& ctx, TaskDispatch& td, bool visible ) { assert( false ); }
void VisibilityCheckbox();
virtual void SetVisible( bool visible ) { m_visible = visible; }
virtual bool IsVisible() const { return m_visible; }
void SetShowFull( bool showFull ) { m_showFull = showFull; }
// returns 0 instead of the correct value for the first frame
int GetHeight() const { return m_height; }
const void* GetKey() const { return m_key; }
protected:
virtual uint32_t HeaderColor() const = 0;
virtual uint32_t HeaderColorInactive() const = 0;
virtual uint32_t HeaderLineColor() const = 0;
virtual const char* HeaderLabel() const = 0;
virtual void HeaderTooltip( const char* label ) const {};
virtual void HeaderExtraContents( const TimelineContext& ctx, int offset, float labelWidth ) {};
virtual int64_t RangeBegin() const = 0;
virtual int64_t RangeEnd() const = 0;
virtual bool DrawContents( const TimelineContext& ctx, int& offset ) = 0;
virtual void DrawOverlay( const ImVec2& ul, const ImVec2& dr ) {}
virtual void DrawFinished() {}
virtual bool IsEmpty() const { return false; }
bool m_visible;
bool m_showFull;
private:
void AdjustThreadHeight( bool firstFrame, int yBegin, int yEnd );
int m_height;
bool m_wantPreprocess;
const void* m_key;
protected:
View& m_view;
Worker& m_worker;
};
}
#endif