tracy/server/TracyView.hpp
2018-03-04 16:07:10 +01:00

177 lines
4.4 KiB
C++

#ifndef __TRACYVIEW_HPP__
#define __TRACYVIEW_HPP__
#include <atomic>
#include <map>
#include <string>
#include <thread>
#include <unordered_map>
#include <vector>
#include "TracyVector.hpp"
#include "TracyWorker.hpp"
#include "tracy_benaphore.h"
#include "tracy_flat_hash_map.hpp"
struct ImVec2;
namespace tracy
{
struct QueueItem;
class FileRead;
class View
{
struct Animation
{
bool active = false;
int64_t start0, start1;
int64_t end0, end1;
double progress;
double lenMod;
};
public:
View() : View( "127.0.0.1" ) {}
View( const char* addr );
View( FileRead& f );
~View();
static void Draw();
private:
enum class Namespace : uint8_t
{
Full,
Mid,
Short
};
const char* ShortenNamespace( const char* name ) const;
void DrawHelpMarker( const char* desc ) const;
void DrawTextContrast( ImDrawList* draw, const ImVec2& pos, uint32_t color, const char* text );
void DrawImpl();
void DrawConnection();
void DrawFrames();
bool DrawZoneFrames();
void DrawZones();
int DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth );
int DrawGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, uint64_t thread );
int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight );
int DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover );
void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, double val, double prev, bool merged );
void DrawOptions();
void DrawMessages();
void DrawFindZone();
void DrawInfoWindow();
void DrawZoneInfoWindow();
void DrawGpuInfoWindow();
void HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, double& pxns );
uint32_t GetZoneColor( const ZoneEvent& ev );
uint32_t GetZoneColor( const GpuEvent& ev );
uint32_t GetZoneHighlight( const ZoneEvent& ev, bool migration );
uint32_t GetZoneHighlight( const GpuEvent& ev );
float GetZoneThickness( const ZoneEvent& ev );
float GetZoneThickness( const GpuEvent& ev );
void ZoomToZone( const ZoneEvent& ev );
void ZoomToZone( const GpuEvent& ev );
void ZoomToRange( int64_t start, int64_t end );
void ZoneTooltip( const ZoneEvent& ev );
void ZoneTooltip( const GpuEvent& ev );
const ZoneEvent* GetZoneParent( const ZoneEvent& zone ) const;
const GpuEvent* GetZoneParent( const GpuEvent& zone ) const;
void FindZones();
void FindZones( const Vector<ZoneEvent*> &events, Vector<ZoneEvent*> &out, const int maxdepth = 0 );
template <typename T>
bool& Visible( const T* ptr )
{
static std::map <const T*, bool> visible;
if( visible.find( ptr ) == visible.end() )
{
visible[ptr] = true;
}
return visible[ptr];
}
template <typename T>
bool& ShowFull( const T* ptr )
{
static std::map <const T*, bool> showFull;
if( showFull.find( ptr ) == showFull.end() )
{
showFull[ptr] = true;
}
return showFull[ptr];
}
Worker m_worker;
bool m_staticView;
int m_frameScale;
bool m_pause;
int m_frameStart;
int64_t m_zvStart;
int64_t m_zvEnd;
int64_t m_lastTime;
int8_t m_lastCpu;
int m_zvHeight;
int m_zvScroll;
const ZoneEvent* m_zoneInfoWindow;
const ZoneEvent* m_zoneHighlight;
LockHighlight m_lockHighlight;
const MessageData* m_msgHighlight;
const GpuEvent* m_gpuInfoWindow;
const GpuEvent* m_gpuHighlight;
uint64_t m_gpuInfoWindowThread;
bool m_drawRegion;
int64_t m_regionStart;
int64_t m_regionEnd;
uint64_t m_gpuThread;
int64_t m_gpuStart;
int64_t m_gpuEnd;
bool m_showOptions;
bool m_showMessages;
bool m_drawGpuZones;
bool m_drawZones;
bool m_drawLocks;
bool m_drawPlots;
bool m_onlyContendedLocks;
Namespace m_namespace;
Animation m_zoomAnim;
struct {
bool show;
std::vector<std::unique_ptr<ThreadData>> result;
char pattern[1024] = { "" };
int maxZonesPerThread = -1;
int maxDepth = -1;
bool logVal = false;
bool logTime = false;
} m_findZone;
};
}
#endif