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Frame profiler
gamedevgamedev-librarygamedevelopmentlibraryperformanceperformance-analysisprofilerprofilingprofiling-library
b946c1d39e
Source location zones pointer fixup is just too slow to be feasible. Note: no-statistics builds of the graphical profiler don't perform fixup of view-related pointers (e.g. zone info window zone pointer). This won't cause crashes, because the pointers are still valid, but the displayed data will be incorrect and potentially changing in time, as the pointer can be reused for completely other zone. Memory usage of ToyPathTracer data, in various scenarios: Capture + statistics: 7121 MB Load + statistics: 6057 MB Capture - statistics: 4876 MB Load - statistics: 4521 MB |
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capture | ||
client | ||
common | ||
doc | ||
examples/ToyPathTracer | ||
extra | ||
icon | ||
imgui | ||
imguicolortextedit | ||
libbacktrace | ||
manual | ||
nfd | ||
profiler | ||
server | ||
test | ||
update | ||
.appveyor.yml | ||
.gitignore | ||
AUTHORS | ||
LICENSE | ||
NEWS | ||
README.md | ||
Tracy.hpp | ||
TracyC.h | ||
TracyClient.cpp | ||
TracyClientDLL.cpp | ||
TracyLua.hpp | ||
TracyOpenGL.hpp | ||
TracyVulkan.hpp |
Tracy Profiler
A real time, nanosecond resolution, remote telemetry frame profiler for games and other applications.
Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan), memory, locks, context switches, per-frame screenshots and more.
For usage instructions, consult the user manual at the following address.
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5