mirror of
https://github.com/wolfpld/tracy.git
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262 lines
9.5 KiB
C++
262 lines
9.5 KiB
C++
#ifndef __TRACYVULKAN_HPP__
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#define __TRACYVULKAN_HPP__
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#if !defined TRACY_ENABLE
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#define TracyVkContext(x,y,z,w)
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#define TracyVkDestroy
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#define TracyVkZone(x,y)
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#define TracyVkZoneC(x,y,z)
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#define TracyVkCollect(x)
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#define TracyVkZoneS(x,y,z)
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#define TracyVkZoneCS(x,y,z,w)
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#else
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#include <assert.h>
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#include <stdlib.h>
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#include <vulkan/vulkan.h>
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#include "Tracy.hpp"
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#include "client/TracyProfiler.hpp"
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#include "client/TracyCallstack.hpp"
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#define TracyVkContext( physdev, device, queue, cmdbuf ) tracy::s_vkCtx.ptr = (tracy::VkCtx*)tracy::tracy_malloc( sizeof( tracy::VkCtx ) ); new(tracy::s_vkCtx.ptr) tracy::VkCtx( physdev, device, queue, cmdbuf );
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#define TracyVkDestroy() tracy::s_vkCtx.ptr->~VkCtx(); tracy::tracy_free( tracy::s_vkCtx.ptr ); tracy::s_vkCtx.ptr = nullptr;
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#define TracyVkZone( cmdbuf, name ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf );
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#define TracyVkZoneC( cmdbuf, name, color ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf );
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#define TracyVkCollect( cmdbuf ) tracy::s_vkCtx.ptr->Collect( cmdbuf );
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#ifdef TRACY_HAS_CALLSTACK
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# define TracyVkZoneS( cmdbuf, name, depth ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf, depth );
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# define TracyVkZoneCS( cmdbuf, name, color, depth ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location, cmdbuf, depth );
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#else
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# define TracyVkZoneS( cmdbuf, name, depth ) TracyVkZone( cmdbuf, name )
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# define TracyVkZoneCS( cmdbuf, name, color, depth ) TracyVkZoneC( cmdbuf, name, color )
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#endif
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namespace tracy
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{
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extern std::atomic<uint8_t> s_gpuCtxCounter;
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class VkCtx
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{
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friend class VkCtxScope;
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enum { QueryCount = 64 * 1024 };
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public:
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VkCtx( VkPhysicalDevice physdev, VkDevice device, VkQueue queue, VkCommandBuffer cmdbuf )
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: m_device( device )
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, m_queue( queue )
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, m_context( s_gpuCtxCounter.fetch_add( 1, std::memory_order_relaxed ) )
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, m_head( 0 )
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, m_tail( 0 )
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, m_oldCnt( 0 )
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{
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assert( m_context != 255 );
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VkPhysicalDeviceProperties prop;
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vkGetPhysicalDeviceProperties( physdev, &prop );
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const float period = prop.limits.timestampPeriod;
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VkQueryPoolCreateInfo poolInfo = {};
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poolInfo.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
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poolInfo.queryCount = QueryCount;
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poolInfo.queryType = VK_QUERY_TYPE_TIMESTAMP;
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vkCreateQueryPool( device, &poolInfo, nullptr, &m_query );
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VkCommandBufferBeginInfo beginInfo = {};
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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VkSubmitInfo submitInfo = {};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &cmdbuf;
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vkBeginCommandBuffer( cmdbuf, &beginInfo );
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vkCmdResetQueryPool( cmdbuf, m_query, 0, QueryCount );
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vkEndCommandBuffer( cmdbuf );
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vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
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vkQueueWaitIdle( queue );
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vkBeginCommandBuffer( cmdbuf, &beginInfo );
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vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, m_query, 0 );
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vkEndCommandBuffer( cmdbuf );
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vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
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vkQueueWaitIdle( queue );
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int64_t tcpu = Profiler::GetTime();
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int64_t tgpu;
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vkGetQueryPoolResults( device, m_query, 0, 1, sizeof( tgpu ), &tgpu, sizeof( tgpu ), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT );
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vkBeginCommandBuffer( cmdbuf, &beginInfo );
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vkCmdResetQueryPool( cmdbuf, m_query, 0, 1 );
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vkEndCommandBuffer( cmdbuf );
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vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
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vkQueueWaitIdle( queue );
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Magic magic;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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MemWrite( &item->hdr.type, QueueType::GpuNewContext );
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MemWrite( &item->gpuNewContext.cpuTime, tcpu );
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MemWrite( &item->gpuNewContext.gpuTime, tgpu );
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memset( &item->gpuNewContext.thread, 0, sizeof( item->gpuNewContext.thread ) );
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MemWrite( &item->gpuNewContext.period, period );
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MemWrite( &item->gpuNewContext.context, m_context );
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MemWrite( &item->gpuNewContext.accuracyBits, uint8_t( 0 ) );
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tail.store( magic + 1, std::memory_order_release );
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}
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~VkCtx()
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{
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vkDestroyQueryPool( m_device, m_query, nullptr );
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}
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void Collect( VkCommandBuffer cmdbuf )
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{
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ZoneScopedC( Color::Red4 );
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if( m_tail == m_head ) return;
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unsigned int cnt;
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if( m_oldCnt != 0 )
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{
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cnt = m_oldCnt;
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m_oldCnt = 0;
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}
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else
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{
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cnt = m_head < m_tail ? QueryCount - m_tail : m_head - m_tail;
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}
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int64_t res[QueryCount];
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if( vkGetQueryPoolResults( m_device, m_query, m_tail, cnt, sizeof( res ), res, sizeof( *res ), VK_QUERY_RESULT_64_BIT ) == VK_NOT_READY )
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{
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m_oldCnt = cnt;
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return;
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}
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Magic magic;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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for( unsigned int idx=0; idx<cnt; idx++ )
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{
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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MemWrite( &item->hdr.type, QueueType::GpuTime );
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MemWrite( &item->gpuTime.gpuTime, res[idx] );
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MemWrite( &item->gpuTime.queryId, uint16_t( m_tail + idx ) );
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MemWrite( &item->gpuTime.context, m_context );
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tail.store( magic + 1, std::memory_order_release );
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}
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vkCmdResetQueryPool( cmdbuf, m_query, m_tail, cnt );
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m_tail += cnt;
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if( m_tail == QueryCount ) m_tail = 0;
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}
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private:
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tracy_force_inline unsigned int NextQueryId()
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{
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const auto id = m_head;
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m_head = ( m_head + 1 ) % QueryCount;
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assert( m_head != m_tail );
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return id;
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}
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tracy_force_inline uint8_t GetId() const
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{
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return m_context;
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}
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VkDevice m_device;
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VkQueue m_queue;
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VkQueryPool m_query;
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uint8_t m_context;
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unsigned int m_head;
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unsigned int m_tail;
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unsigned int m_oldCnt;
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};
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extern VkCtxWrapper s_vkCtx;
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class VkCtxScope
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{
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public:
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tracy_force_inline VkCtxScope( const SourceLocation* srcloc, VkCommandBuffer cmdbuf )
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: m_cmdbuf( cmdbuf )
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{
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auto ctx = s_vkCtx.ptr;
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const auto queryId = ctx->NextQueryId();
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vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, ctx->m_query, queryId );
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Magic magic;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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MemWrite( &item->hdr.type, QueueType::GpuZoneBegin );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
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tail.store( magic + 1, std::memory_order_release );
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}
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tracy_force_inline VkCtxScope( const SourceLocation* srcloc, VkCommandBuffer cmdbuf, int depth )
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: m_cmdbuf( cmdbuf )
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{
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const auto thread = GetThreadHandle();
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auto ctx = s_vkCtx.ptr;
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const auto queryId = ctx->NextQueryId();
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vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, ctx->m_query, queryId );
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Magic magic;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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MemWrite( &item->hdr.type, QueueType::GpuZoneBeginCallstack );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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MemWrite( &item->gpuZoneBegin.thread, thread );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
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tail.store( magic + 1, std::memory_order_release );
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s_profiler.SendCallstack( depth, thread );
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}
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tracy_force_inline ~VkCtxScope()
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{
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auto ctx = s_vkCtx.ptr;
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const auto queryId = ctx->NextQueryId();
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vkCmdWriteTimestamp( m_cmdbuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, ctx->m_query, queryId );
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Magic magic;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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MemWrite( &item->hdr.type, QueueType::GpuZoneEnd );
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MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneEnd.context, ctx->GetId() );
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tail.store( magic + 1, std::memory_order_release );
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}
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private:
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VkCommandBuffer m_cmdbuf;
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};
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}
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#endif
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#endif
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